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Assault On Bukovina - Sat May 27 2pm EDT - Sign Up Thread

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  • [EVENT] Assault On Bukovina - Sat May 27 2pm EDT - Sign Up Thread

    SAT MAY 27th
    2pm EDT
    Roll Call 1/2 hour prior - Click the time above for countdown timer

    ASSAULT ON BUKOVINA



    Sign up early to secure your slot. Read this entire post!
    This is the sign up thread only. Discussion, questions and FRAGO will be in the DISCUSSION THREAD.

    Supporting Members get preference. After that, slots will be assigned at leader/admin discretion while attempting to follow the order of sign ups.
    Mission Assault On Bukovina by CaptainShawn123.

    Situation:
    Your platoon has set up a base camp in the hills north of Bukovina Airbase. You are tasked with the capture of the airbase. You will need to secure four strategic areas: Base Security, Radar Station, The Main Hangars, and The Repair Hangars. You must capture all areas in order to achieve victory. Your faction has staged a revolt against a despotic government. However, a large majority of the army is still loyal to the government. Bukovina Airbase controls the region and must be captured if the revolution is to thrive. The opposing military leaders do not take the revolt seriously. The result is that the airbase is unprepared to defend against an assault. However, you are still outnumbered and careful planning is required.

    Friendly Forces:
    Your platoon consists of two rifle squads, two heavy weapons teams, and a BTR crew. You are outnumbered 2:1, however, you have the element of surprise. The enemy does not know you are coming, and therefore you will have time to maneuver into position before assaulting. The airbase supply warehouse is not required to achieve victory. It may prove beneficial to secure it if you need more supplies. 'Friendly forces are wearing Flecktarn uniforms'

    Enemy Forces:
    The enemy force is made up of Chernarus Forces loyal to a despotic government. The enemy strength consists of two platoons scattered across the airbase. They are mostly situated at the Main Hangars and Base Security. However, Base Security will have APCs and MRAPs parked on standby. They will most likely be manned if the other sectors come under threat. Enemy bunkers and emplacements are scattered throughout the base, however, no one is manning them. If you are detected, then units will most likely move to those emplacements. A Mi-24 is currently going through retrofits at the repair hangers. However, it's main gun is still operational and will most likely be manned if the enemy is given the opportunity.

    Slot Selections:
    Group Role Player Name
    Alpha 1-1 Platoon Leader
    Platoon Medic
    Rifleman (RTO)
    Alpha 1-2 Squad Leader
    Grenadier
    Rifleman
    Grenadier
    Team Leader
    Machine Gunner
    Rifleman
    Marksman
    Alpha 1-3 Squad Leader
    Grenadier
    Rifleman
    Grenadier
    Team Leader
    Machine Gunner
    Rifleman
    Marksman
    Alpha 1-4 Team Leader
    Machine Gunner
    AT Specialist
    Machine Gunner
    Alpha 1-5 Team Leader
    Machine Gunner
    AT Specialist
    Machine Gunner
    Alpha 1-6 Crew Commander
    Crew
    Engineer

    Reply with the following in this thread to sign up.

    Your in-game name:
    In-House Squad (If affiliated):
    Your leadership abilities (i.e...co,sl,ftl, or jftl {Just Following The Leader}):
    Special Abilities or Role Requests (i.e. AR, Medic, GL):
    |TG-189th| Unkl
    ArmA 3 Game Officer
    Dean of Tactical Gamer University
    189th Infantry Brigade Member
    SUBMIT A RIBBON NOMINATION OR CONTACT AN ARMA ADMIN
    "We quickly advance in the opposite direction and take cover in a house on the SW side of town." - BadStache

  • #2
    Your in-game name: Vinnie
    In-House Squad (If affiliated): Nope
    Your leadership abilities (i.e...co,sl,ftl, or jftl {Just Following The Leader}): JFTL
    Special Abilities or Role Requests (i.e. AR, Medic, GL): Alpha 1-2 Marksman

    Comment


    • #3
      Your in-game name: Chichco
      In-House Squad (If affiliated):
      Your leadership abilities (i.e...co,sl,ftl, or jftl {Just Following The Leader}):
      Special Abilities or Role Requests (i.e. AR, Medic, GL): Marksman, MG, AT

      Comment


      • #4
        Your in-game name: Axis
        In-House Squad (If affiliated): None
        Your leadership abilities (i.e...co,sl,ftl, or jftl {Just Following The Leader}): FTL
        Special Abilities or Role Requests (i.e. AR, Medic, GL): Medic or AR

        Comment


        • #5
          Your in-game name: Change This XBL

          In-House Squad (If affiliated): none

          Your leadership abilities (i.e...co,sl,ftl, or jftl {Just Following The Leader}): jfl

          Special Abilities or Role Requests (i.e. AR, Medic, GL):marksman grenadier rifleman

          Comment


          • #6
            Your in-game name: sKope101
            In-House Squad (If affiliated): N/A
            Your leadership abilities SL/FTL
            Special Abilities or Role Requests (i.e. AR, Medic, GL): No Requests

            Comment


            • #7

              Your in-game name: CapShawns
              In-House Squad: N/A
              Your leadership abilities: FTL
              Special Abilities or Role Requests: Anything except an important leadership position because I made the mission.
              I wasn't originally going to get a brain transplant, but then I changed my mind.

              Comment


              • #8
                Your in-game name: |TG| Wray
                In-House Squad (If affiliated): Irregulars
                Your leadership abilities (i.e...co,sl,ftl, or jftl {Just Following The Leader}): FTL, JFTL
                Special Abilities or Role Requests (i.e. AR, Medic, GL): Marksman, Heavy Weapons MG, Medic, Team Leader, Engineer

                Comment


                • #9
                  Your in-game name: Dragoon
                  In-House Squad (If affiliated):
                  Your leadership abilities: FTL
                  Special Abilities or Role Requests: Machine Gunner, Specialist or Rifleman

                  Comment


                  • #10
                    Your in-game name: Viking
                    In-House Squad (If affiliated):
                    Your leadership abilities (i.e...co,sl,ftl, or jftl {Just Following The Leader}): jftl
                    Special Abilities or Role Requests (i.e. AR, Medic, GL): Machine Gunner
                    Viking

                    Comment


                    • #11
                      Your in-game name: Wildman02
                      In-House Squad (If affiliated): Irregulars
                      Your leadership abilities (i.e...co,sl,ftl, or jftl {Just Following The Leader}): SL, FTL, JFTL (prefer not to lead because i might have to be afk randomly.)
                      Special Abilities or Role Requests (i.e. AR, Medic, GL): Anything you want =) (you may not want to give grenades to the 'Tater Masher)

                      Comment


                      • #12
                        Your in-game name: 'B'
                        In-House Squad (If affiliated): NA
                        Your leadership abilities (i.e...co,sl,ftl, or jftl {Just Following The Leader}): JFTL, FTL, sl
                        Special Abilities or Role Requests (i.e. AR, Medic, GL): Machine gunner, grenadier, Rifleman

                        Comment


                        • #13
                          |TG| Unkl
                          The 189th Infantry Brigade
                          not so good this week lol

                          Signing up as reserve. Will be able to set up server and such but depends on the fence repairs if I can participate.
                          |TG-189th| Unkl
                          ArmA 3 Game Officer
                          Dean of Tactical Gamer University
                          189th Infantry Brigade Member
                          SUBMIT A RIBBON NOMINATION OR CONTACT AN ARMA ADMIN
                          "We quickly advance in the opposite direction and take cover in a house on the SW side of town." - BadStache

                          Comment


                          • #14
                            I am signing up for a guy I met in help wanted. He indicated a technical issue prevented him from doing so.

                            In game: Lt. John
                            No IHS
                            FTL (follow the leader)
                            Role request: AR, Medic, AT, Any role is really fine.
                            The question foremost in my mind is "what will bring the most tactical fun to the server?"

                            Comment


                            • #15
                              Your in-game name: DMZ Scout
                              In-House Squad (If affiliated): 189th
                              Your leadership abilities: Fireteam
                              Special Abilities or Role Requests (i.e. AR, Medic, GL):AR;GL;Medic

                              Comment

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