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Jack Sparrow Ep 1 - Nov 3rd 3PM Central - Sign Up

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  • [EVENT] Jack Sparrow Ep 1 - Nov 3rd 3PM Central - Sign Up

    November 3rd 2018
    3PM Central
    Roll Call 1/2 hour prior - Click the time above for countdown timer

    Jack Sparrow Episode 1











    Sign up early to secure your slot. Read this entire post!
    This is the sign up thread only. Discussion, questions and FRAGO will be in the DISCUSSION THREAD.

    Supporting Members get preference. After that, slots will be assigned at leader/admin discretion while attempting to follow the order of sign ups.
    Mission Jack Sparrow Episode 1 by hedgehog.

    Situation: Stratis is a sparsely populated military island situated nearbymajor international trade routes. A militia group that specilizes in Piracy and weapons trade has recently taken over the island and launched multiple hijackings on trade ships.

    A small US Army direct action force has arrived to dismantle their operations.

    Mission:
    Establish a foothold by taking over the North Eastern part of the island. There are two strongholds identified:
    1. Camp Rogain
    2. Kill Farm.
    Capture these areas and eliminate any major threats.

    Enemy Forces:
    African Militia is a well equipped group known to boast Soviet era heavy equipment. They have deployed a ZSU AA gun in Rogain and have shot down a news helicopter a few days ago.
    Using one of the hijacked ships, several heavy armors have been brought into the island to overpower the regional police forces. Reports included BTR, M113.

    Friendly Forces:
    US Army direct action force consisting of the following:
    • 2 teams of helicopter pilots.
    • 2 teams of infantry teams.
    • 1 x AH-6 attack helicopter.
    • 1 x MH-6 transport helicopter.

    Slot Selections
    GROUP ROLE PLAYER NAME
    HQ Operations Commander FireForEffect
    Helicopter Pilot / Repair Stick
    Co-Pilot / Repair
    Pilot / Repair
    Co-Pilot / Repair
    Team 1 Team Leader Mik
    Medic Oly
    Auto rifleman (M249) Hummel
    Assistant Auto rifleman Yink
    MAAWS Operator (AT) intel
    MAAWS Assistant hedgehog
    Grenadier Henry
    Team 2 Team Leader John
    Medic
    Auto rifleman (M249)
    Assistant Auto rifleman
    MAAWS Operator (AT)
    MAAWS Assistant
    Grenadier



    Reply with the following in this thread to sign up.
    Your in-game name:
    In-House Squad (if affiliated):
    Your leadership abilities (i.e...co,sl,ftl, or jftl {Just Following The Leader}):
    Special Abilities or Role Requests (i.e. AR, Medic, GL):
    Last edited by hedgehog; 11-03-2018, 02:11 PM. Reason: Slot update


  • #2
    Your in-game name: Sturdy
    In-House Squad (if affiliated): IRR
    Your leadership abilities (i.e...co,sl,ftl, or jftl {Just Following The Leader}): If needed :D
    Special Abilities or Role Requests (i.e. AR, Medic, GL): wouldnt mind the AT or pilot(iv gotten better)

    Comment


    • #3
      Your in-game name: FireforEffect
      In-House Squad (if affiliated): IRR
      Your leadership abilities (i.e...co,sl,ftl, or jftl {Just Following The Leader}): If needed
      Special Abilities or Role Requests (i.e. AR, Medic, GL): Wouldn't mind Auto riflemen
      |TG-Irr| FireforEffect
      TG Arma Pathfinder

      Brothers In Arms

      Comment


      • #4
        Your in-game name: hedgehog
        In-House Squad (if affiliated): NA
        Your leadership abilities (i.e...co,sl,ftl, or jftl {Just Following The Leader}): JFTL
        pecial Abilities or Role Requests (i.e. AR, Medic, GL): AAR, MAAWS assistant, Grenadier, Medic

        Comment


        • #5
          Your in-game name: intel64gamer
          In-House Squad (if affiliated): N/A
          Your leadership abilities (i.e...co,sl,ftl, or jftl {Just Following The Leader}): JFTL
          Special Abilities or Role Requests (i.e. AR, Medic, GL): Any role
          Last edited by intel64gamer; 11-01-2018, 12:43 PM.

          Comment


          • #6
            Your in-game name: Yink
            In-House Squad (if affiliated): NA
            Your leadership abilities (i.e...co,sl,ftl, or jftl {Just Following The Leader}): whatever you want bb, ill lead if you want
            Special Abilities or Role Requests (i.e. AR, Medic, GL): PUT ME ON THE BOAT. CAPTAIN OR SOMETHIN. or a pilot slot.
            Last edited by Yink; 10-30-2018, 02:59 AM.
            Yink | Vanilla Pilot | Killer of Stirling | CS GOD | Projects Team

            Comment


            • #7
              Your in-game name: Henry
              In-House Squad: NA
              Your Leadership abilities: FTL
              Special Abilities or Role Requests: Grenadier or Medic

              Comment


              • #8
                Your in-game name: Olystis
                In-House Squad: none
                Your Leadership abilities: JFTL
                Special Abilities or Role Requests: M249 / Medic (whatever infantry role is most needed at the time)

                Comment


                • #9
                  Your in-game name: Stick
                  In-House Squad: none
                  Your Leadership abilities: whatever FireForEffect needs
                  Special Abilities or Role Requests: 2nd Pilot (I need practice on exactly this kind of CAS activity)

                  Comment


                  • #10
                    Your in-game name: Hummel
                    In-House Squad (if affiliated): Irregulars
                    Your leadership abilities (i.e...co,sl,ftl, or jftl {Just Following The Leader}): Any
                    Special Abilities or Role Requests (i.e. AR, Medic, GL): Requesting medic slot or SAW gunner. Will take a leadership role if necessary

                    Comment


                    • #11
                      Good luck tomorrow!

                      Current ARMA Development Project: No Current Project

                      "An infantryman needs a leader to be the standard against which he can judge all soldiers."

                      Friend of |TG| Chief

                      Comment


                      • #12
                        Your in-game name: Mik
                        In-House Squad:
                        Your Leadership abilities: any
                        Special Abilities or Role Requests: any

                        Comment


                        • #13
                          Your in-game name: TG Vinnie
                          In-House Squad (if affiliated): N/A
                          Your leadership abilities (i.e...co,sl,ftl, or jftl {Just Following The Leader}): JFTL
                          Special Abilities or Role Requests (i.e. AR, Medic, GL): Assistant Role if possible

                          Comment


                          • #14
                            Your in-game name: |TG-Irr| Lt. John
                            In-House Squad (if affiliated): Irregulars
                            Your leadership abilities (i.e...co,sl,ftl, or jftl {Just Following The Leader}): CO/SL/FTL/JFTL
                            Special Abilities or Role Requests (i.e. AR, Medic, GL): Any role, can take small Fire team if needed.

                            *I might arrive late by a few minutes from work, slot me in as reserves in case i don't make it in time

                            Comment


                            • #15
                              Your in-game name: Skoomonk
                              In-House Squad (if affiliated): None
                              Your leadership abilities (i.e...co,sl,ftl, or jftl {Just Following The Leader}): CO
                              Special Abilities or Role Requests (i.e. AR, Medic, GL): Any

                              Comment

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