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Sunday June 3 AAR (Catastrophe)

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  • #16
    Re: Sunday June 3 AAR (Catastrophe)

    Originally posted by Dslyecxi View Post
    Direct chat will have a MASSIVE impact on the way communication works once it's functioning properly. I hope it's working flawlessly in 1.08, but I'm not putting any money on it. In any case, it's going to be a blast once it's fully functional.
    I've been hoping for a good working functionality like direct chat in games for a very very long time, hope they get it sorted. BTW is it possible to set up direct key-binds to directly use the right mode instead of heaving to switch between, direct, side, group and vehicle?

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    • #17
      Re: Sunday June 3 AAR (Catastrophe)

      Originally posted by Taxi View Post
      I've been hoping for a good working functionality like direct chat in games for a very very long time, hope they get it sorted. BTW is it possible to set up direct key-binds to directly use the right mode instead of heaving to switch between, direct, side, group and vehicle?
      Yes, that was something I suggested a loooooong time ago and kept persisting at until they finally got around to adding it. There is a PTT function in general as well as specific PTT keys for each chat channel. I think they're towards the bottom of the keybind list.

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      • #18
        Re: Sunday June 3 AAR (Catastrophe)

        I am sorry to hear about your turnout. I would have signed up but did not think I would have had enough time to finish the missions with ya. BTW if you guys get in a bind and need more next time, find me in TS and i'll hop on. I was really looking forward to reading the AAR. +rep that Jeepo got naded! :icon26:
        "Don't tell people how to do things, tell them what to do and let them surprise you with their results." Gen. George Patton

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        • #19
          Re: Sunday June 3 AAR (Catastrophe)

          Originally posted by johnflenaly View Post
          To me this indicates a threat and reason to break a hold fire order. Its all based on range I would say if a target is approching you at under a 100 meters or so.
          While I agree they closer they get the greater the threat, but this particular A.I. made no direct motion in our direction or stopped to acquire a target. He moved closer but was in a direction that was not directly facing us. This is where I ran into the gray area. Had he been coming right for us, I would have fired, but for all I knew he could have easily moved passed our position. He never raised a weapon just slowed down and pulled a nade which was concealed by foliage until I saw his arm come up.
          |TG-12th| tHa_KhAn

          XBL GT: Khan58

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