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Patch day -- 1.57 -- 12/22/10 -- Status: [UPDATED]

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  • Patch day -- 1.57 -- 12/22/10 -- Status: [UPDATED]

    The following patch is available for users to install the 1.xx to 1.57 patch.
    This patch is for NON-STEAM USERS ONLY.

    MIRRORS
    ArmA2 OA 1.57 @ ArmAGoons.com
    ArmA2 OA 1.57 @ UnitedOperations.net
    ArmA2 OA 1.57 @ TacticalGamer.com
    The views expressed herein are my own and do not necessarily represent the views of TacticalGamer.com or of any other TacticalGamer ArmA Administration member, reader discretion is advised.

  • #2
    Re: Patch day -- 1.57 -- 12/22/10 -- status: [on hold]

    VERSION 1.57 HIGHLIGHTS
    -----------------------
    * improved netcode (better locality handling)
    * new scripting commands

    Engine
    ------
    * Fixed: Cursor on the windows borders no longer flashing when attempting to drag/resize the window.
    * Fixed: Win7/Vista Aero preview should no longer be activated by mouse movement while playing.
    * Fixed: Helicopters no longer lifting off when aircraft passed over them (http://dev-heaven.net/issues/14589).
    * Fixed: AI Helicopters wobbling up and down (http://dev-heaven.net/issues/14410).
    * Improved: Enemy targets are now unassigned once their crew is killed.
    * Fixed: doFire did not work on most targets.
    * New: Multihome servers support. Commandline parameter -ip=my.ip.add.res available.
    * Fixed: SetCaptive doesn't stop AI shooting at a unit/player (fix 2.0)
    * Fixed: Groups were missing units after group changes on JIP clients.
    * Fixed: LOD switching with -exThreads=0
    * Fixed: Despite irTarget = 0 units/objects could be locked with TAB.
    * Fixed: SetCaptive doesn't stop AI shooting at a unit/player.
    * New: allMissionObjects script command.
    * New: Script command setPlayerRespawnTime.
    * New: new AllDead command.
    * Fixed: Video playback stuttering.
    * Fixed: Locality issues of objects in MP (mainly updates from nonowner errors). Version raised to 1.57 due to MP incompatibility.
    Data
    ----
    * Add: camo (replaceable textures) selections for M2A2/3.
    * Changed: GPS added for all SUVs.
    * Fixed: A/MH6 main rotor artifact.
    * Fixed: Missions: 06 From Hell, task "Locate the pilot" always failed.
    PMC changelog 1.00-1.01
    -----------------------
    * Fixed: Shadow artifact on bridge on Proving Grounds map.
    * Changed: XM8 optics reworked.
    * Fixed: XM8 Front grip
    * New: Ammo create with PMC weapons.

    PMC Missions changelog 1.00-1.01
    --------------------------------
    * Added: Campaign teaser including CP00 and trailer.
    * Fixed: CP10A - The Boss was not leaving the villa when in danger.
    * Fixed: CP10A - Player was not able to finish the Boss from distance.
    * Fixed: CP08B - Group callsign was "Sword", not "Spear".
    * Fixed: CP08A - Player was not able to access helicopter gear menu.
    * Fixed: CP07 - Client UAV re-enabled again.
    * Fixed: CP05 - Mission did end before conversation was finished.
    * Fixed: CP02 - Dixon fired only once, causing mission not to continue.
    * Fixed: CP00 - Mortar explosions now occur further away from player.
    * Fixed: Backpack content is now saved between CP05 and CP06.

    This patch contains BAF to 1.02 and PMC to 1.01 also. Suggest not updating until told to do so, after server updates.
    The views expressed herein are my own and do not necessarily represent the views of TacticalGamer.com or of any other TacticalGamer ArmA Administration member, reader discretion is advised.

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