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TvT 10vs24 Protection.Uhao

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  • TvT 10vs24 Protection.Uhao

    Hi @all

    so i managed to sign up on the Forums and post my new mission for you guys:)

    (Sorry for my english)

    This is a 10 vs 24 escort-attack mission on Uhao.
    Blufors objective is to escort a playable VIP from the southern part of the Island to the Police station in the North, where he will participate in a meeting with a loyal General.
    The VIP will be escorted by 10-16 US SF Squad with Hummers and civ. cars.
    A British Commando, which is starting near the police station will prepare the escorts arrival and provide Backup if needed. The Meeting will take time and BLUFOR should protect them as long as it takes
    The Mission fails when the VIP or the Loyal General dies.

    OPFORs objectives should be clear now:)
    They have 10 men and need to kill both VIP's. If the U.S VIP leaves the meeting and makes it to the extraction zone alive Blufor will win.


    Still there are some problems with the ending trigger and if someone is interested I would appreciate a bit of help here:)


    Recquired Addon Package: TG-ModPhase 1

    meh i need 15 posts to post a download link so if TG is interested send me a pm i will email it:D

  • #2
    Re: TvT 10vs24 Protection.Uhao

    PM me mate and I will help you where I can.

    BD1
    BlackDog1




    "What we do in life... echoes in eternity!"

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    • #3
      Re: TvT 10vs24 Protection.Uhao

      Hey guys,

      this sounds like a pretty cool mission. Would be great if we could port this to avghani or the afghan village map...... The whole close protection thing is a really cool idea IMHO. I would love to see more of that kinda TVT stuff. We have the convoy mission but its so big. CP work is a big thing in IRAQ and AFGHANISTAN so we could recreate some of that action.

      What do you guys think? Doable??



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      • #4
        Re: TvT 10vs24 Protection.Uhao

        Yes Maco may want to do that, as we dont have Uhao up and running yet on the server!

        Should be up soon though.

        BD1
        BlackDog1




        "What we do in life... echoes in eternity!"

        Comment


        • #5
          Re: TvT 10vs24 Protection.Uhao

          Hi Guys,

          I have some more ideas I would like to throw into the mix regarding a CP mission.

          there are some things that would work really well in my opnion.

          Consider small SF type groups operating in the city escorting VIP to assigned locations.

          Compound under siege from insurgents. max 4 players trying to hold the compound against say 4-10 human controlled insurgents while rescue has to fight through the city to extract.
          A bit like the blackwater siege.

          Also instead of humvees we could use the civilian Hilux Jeeps as CP units usual do not use Army vehicles.

          anyways I think this has some potential and I would be happy to test for someone should my ideas bear fruit. I will be adding more ideas as they appear in my head



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          • #6
            Re: TvT 10vs24 Protection.Uhao

            hey good ideas Rampart. I think I can do that..
            Are the Hilux jeeps not from Queens Gambit?

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            • #7
              Re: TvT 10vs24 Protection.Uhao

              XXX.community.bistudio.com/wiki/ArmA:_Vehicles

              check the above......a list of vehicles in Arma. All the queens gambit ones are marked. Hope we can cobble something together here :) Start small and see where we can take it.



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              • #8
                Re: TvT 10vs24 Protection.Uhao

                I made a CP mission on gaia but since server 2 won't accept TvTs...
                Other then that, while testing the mission with alphasierra i noticed how big the island actually is and a drive from the west part of the map to the Birkitt airport takes a looong time.
                However this should be tested with more then 2 guys.

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