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TvT_70_Supply_Convoy

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  • TvT_70_Supply_Convoy

    DATE: 13. Jan. 2009
    MISSION NAME: TvT_70_Supply_Convoy
    FILE NAME: ace_team_70_supply_convoy.sara.pbo

    VERSION: 1-0-0

    MODS: ACE-MOD
    TvT: Its a Team vs. Team Mission

    PLAYER SLOTS: Min 2, Max 70

    DOWNLOAD LINK: http://www.arma-rpg.com/files/ACE/mi...onvoy.sara.pbo

    BRIEF DESCRIPTION: US Army Platoon must Drive & Protect two Ammo Supply Trucks to its allies (RACS) from North-Sahrani to South-West Sahrani.
    Russian Platoon must at any point ambush the convoy and destroy both Trucks.
    Viewdistance fixed to 2000m.
    Daytime & Condition selectable.

    FEATURES: BAS-F Enhanced (ShackTac Squad markers, ShackTac Group-Ids, Briefing per Side, proper Mission Endings/Debriefings, Spectating Script on Dead, NO Respawn).
    ACE-MOD Powered (do we need more :p)
    Last edited by Mr.G-C; 01-13-2009, 12:33 PM. Reason: 15 posts done, correcting link

  • #2
    Re: TvT_70_Supply_Convoy

    Gday MR G,

    is this an update to the already available convoy mission on the server?

    best

    Ramp



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    • #3
      Re: TvT_70_Supply_Convoy

      Originally posted by Rampart_CH View Post
      Gday MR G,

      is this an update to the already available convoy mission on the server?

      best

      Ramp
      No, its a entirely different mission....
      More Players, ACE optimized, etc...

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      • #4
        Re: TvT_70_Supply_Convoy

        fantastic......look forward to getting killed playing this mission



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        • #5
          Re: TvT_70_Supply_Convoy

          Originally posted by Rampart_CH View Post
          fantastic......look forward to getting killed playing this mission
          Ohh yes , i'm too...
          I have added AGS30 and NSVT Crewserved weapons for Opfor...
          I test-played the mission with 3 others yesterday at home in LAN and we set up the ambush position at a hill, approx. 900m away from the road the convoy was driving....
          It was such a fun to properly sight, aim and shoot the NSVT at the distance and hit the trucks....

          Very immersive....

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          • #6
            Re: TvT_70_Supply_Convoy

            Not JIP I take it?

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            • #7
              Re: TvT_70_Supply_Convoy

              Originally posted by fuzzhead View Post
              Not JIP I take it?
              How do you mean, not JIP?
              When you disable all AI at the beginning, then there is AFAIK no JIP....
              When you let them enabled, a JIP will join in them then....

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