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TG_Modpack addon request thread

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  • #31
    Re: TG_Modpack addon request thread

    Take a look at the new version here, which showcases some new features. As you can see from the videos, not only is it an ordinance/countermeasure system, but also a completely-integrated HUD and lock-on system.

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    • #32
      Re: TG_Modpack addon request thread

      The Russian Armour pack was updated, I still think it should be inlcuded. It has snow camo tank for namalsk and better camoed tanks for the rest of the game. It also has the T-80 and BTR-80 now to.

      I also want a good OPFOR aircraft like scope said.

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      • #33
        Re: TG_Modpack addon request thread

        Arma 1 maps.
        http://dev-heaven.net/wiki/cbp-caa1/...wnloadReleases
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        ATI 4870 1GB Cat. 9.11 | Windows 7 7100 64 | RAID 0 640GB | TrackIR 5 | Saitek Cyborg Evo Wireless | The Logitech® G9 Laser Mouse
        let freedom ring with a shotgun blast

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        • #34
          Re: TG_Modpack addon request thread

          Regarding WWII mods and really any other mods. What I suggest is that if there are any GOOD WWII mods, Vietnam War Mods, or really ANY good mod that are released for ArmA 2, I think it would be nice to every once inawhile have a MOD day where we play one of those mods on the Alpha server. I second the notion that NO OTHER GAME could offer the realism in a WWII environment that ArmA 2 can. Likewise for a Vietnam War simulation or for something like the FDF mod, PLA Mod, CSLA Mod, etc... that would be very fun to play now and then once those mods are completed in ArmA 2. I'm not talking about every week... just like once or twice a month. But if not, that's cool. I won't cry about it. ACE2 will be good enough for me although I suspect that we'll be using a few extra addons not that are ACE2 compatible and that will supplement ACE2 (something cool always gets left out of ACE).
          "LETS ROLL GROUNDHOGS!!!" -Supreme Bashar Miles Teg (Heretics of Dune)

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          • #35
            Re: TG_Modpack addon request thread

            Namalsk-island has been updated:
            http://www.armaholic.com/page.php?id=8042

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            • #36
              Re: TG_Modpack addon request thread

              Originally posted by Fincuan View Post
              Namalsk-island has been updated:
              http://www.armaholic.com/page.php?id=8042
              cheers, will sort that out soon. Need a breather after trying to work out how i messed the configs last time i update the mods :p

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              • #37
                Re: TG_Modpack addon request thread

                Hi this is Jessup, Could I make a request to update Namalsk which is already on alpha with the new version that came out yesterday:
                http://www.armaholic.com/page.php?id=8042

                This is version 1.02 . Namalsk island is beautiful and is perfect for TvT

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                • #38
                  Re: TG_Modpack addon request thread

                  Originally posted by browna3 View Post
                  cheers, will sort that out soon. Need a breather after trying to work out how i messed the configs last time i update the mods :p
                  ^^

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                  • #39
                    Re: TG_Modpack addon request thread

                    Give da man a break! He's not a machine even if his girl says otherwise. (oops) lol!
                    j/k
                    Nah, no rush Browna3, the island works ok as it is and I look forward to the update a bit later. Once ya get the hang of this Yomma updater thing, I think it will all go smooth. The trick is to train other admins how to do it properly so you're not having to mess with it so much.
                    "LETS ROLL GROUNDHOGS!!!" -Supreme Bashar Miles Teg (Heretics of Dune)

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                    • #40
                      Re: TG_Modpack addon request thread

                      ArmA II Zeus AI Combat Skills & AI Spotting Mod
                      || Intel Core 2 Quad Q9550 @ 3.6GHz || BFG NVidia GeForce GTX 285 OCX || Sound Blaster X-Fi || 4 Gig OCZ Reaper DDR2 || Vista 32bit (sucks) ||

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                      • #41
                        Re: TG_Modpack addon request thread

                        Originally posted by Dirt_Diver View Post
                        ArmA II Zeus AI Combat Skills & AI Spotting Mod
                        It's already on the servers ;)

                        At least on Alpha.



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                        • #42
                          Re: TG_Modpack addon request thread

                          zues is in, just you dont need to download it because its a server side mod

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                          • #43
                            Re: TG_Modpack addon request thread

                            Well, in all honesty the client still needs it for the occasions the client controls AI. Warfare is a good example of that.



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                            • #44
                              Re: TG_Modpack addon request thread

                              when was the last time you played warefare on the server? :P

                              i will add it if needed

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                              • #45
                                Re: TG_Modpack addon request thread

                                I dunno. I don't play warfare. I run to mommy to cry whenever I see it on the server. :P



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