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  • Sunday Events - Commander Checklist

    What I am looking for here is a list of things that a Commander should have taken into consideration BEFORE the event starts. Now, I will do my best to let the Commander know who he is and the mission of choice by at least the Friday. But I want a template for him that should cover certain points and make his life and yours a little easier. There were some good suggestions in the AAR thread, so lets get them thrown about here.

    CHECKLIST

  • #2
    Re: Sunday Events - Commander Checklist

    I would suggest that the mission for Sunday Events be picked a few days beforehand and the entire briefing (basically everything on that pretend notepad you get in game: Notes, Intel, Equipment, etc.) be posted either here or in the sign-up thread so the chosen CO can be able to plan adequately.

    | |

    Comment


    • #3
      Re: Sunday Events - Commander Checklist

      Basically Marine mentioned the main things needed. Also, player slots be listed so the CO can assign people based on their abilities they signed up with. This will let squadleaders ftl's and other important slots know that they will be leading at least a day in advance so they can get any important info before game day.
      |TG-Irr|LCpl. Soto
      TGULT-Roel Yento

      Comment


      • #4
        Re: Sunday Events - Commander Checklist

        I believe that this event was probably one of the more planned events in regards to getting the commander the mission and doing as much pre planning before hand as possible. Now, what some of you may consider as much as possible for this event wasn't all that much, but with the admins really looking to make the events more involved and atmospheric, i would really like to see people step up as commanders rather then say "if no one will i will do it". If we have an event this weekend, then i personally would like to see someone step up immediately and ask for the data they would like to see. I really like doing the paperwork for events that make it more interesting for anyone.
        FORMER 22ND RRR/FORMER 1ST JTOC/ ALWAYS A TACTICALGAMER


        Spartan 4

        Comment


        • #5
          Re: Sunday Events - Commander Checklist

          getting the mission map in a screenshot so that the commander can draw on it with paint or gimp would also be nice



          Fate whispers to the warrior "You will not survive the storm."
          The warrior whispers back, "I AM the storm."

          Comment


          • #6
            Re: Sunday Events - Commander Checklist

            More Time
            Mission
            Making shure the mission works 100% no fail
            And a list of people who volunteered for SL
            |TG|Ghost02
            TG Pathfinder



            "I travel alone through the valley of the shadow of death, yet in my heart I carry no fear, for Gods hands will guide me to Truth and Honor."

            Comment


            • #7
              Re: Sunday Events - Commander Checklist

              Given a quality 5-paragraph order for the mission and a basic map with objectives labeled/the AO marked, you should be able to make an acceptably solid plan from that with even a day of notice. The more, the merrier, as it allows the PltCo to ask questions that may not be answered (but should be, ideally) in said opord.

              Of course, this requires that the opord goes into appropriate levels of detail and allows for the PltCo to use METT-TC to figure out how he will approach the situation.

              As was mentioned in another thread, FM 3-21.8 is a very good reference for aspiring commanders. Reading through the sections on SMEAC/METT-TC/OCOKA/etc should give you plenty of food for thought.

              Comment


              • #8
                Re: Sunday Events - Commander Checklist

                I think the commander needs to do a basic five paragraph OPORD.

                OPERATIONS ORDER FORMAT

                PARAGRAPH 1 - SITUATION
                Enemy forces (and battlefield conditions).


                (1) Weather and light data.
                • Precipitation.
                • Temperature
                • Other weather conditions (such as wind, dust, or fog).
                • Light Data
                BMNT: Sunrise: Sunset: EENT:
                Moonrise: Moonset: Percent Illumination:


                (2) Terrain (factors of OCOKA).

                • Observation and fields of fire.
                • Cover and concealment.
                • Obstacles.
                • Key terrain.
                • Avenues of approach.



                (3) Enemy forces.
                • Identification.
                • Composition/order of battle.
                • Recent activities.
                • Strength.
                • Current location.
                • Most probable course of action.
                • Most dangerous course of action.
                • Weaknesses.



                (4) Friendly forces.
                • Higher commander's concept of the operation.
                • Higher commander's mission.
                • Adjacent unit missions/locations.
                • Unit(s) providing fire support.
                • Other units supporting the task force.



                (5) Attachments and detachments.
                • Time(s) of attachment.
                • Time(s) of detachment.
                • Support relationship(s).


                PARAGRAPH 2 - MISSION.


                PARAGRAPH 3 - EXECUTION.
                • Commander's intent.

                Concept of the operation.
                (1) Scheme of maneuver.

                • Offensive operations
                - Passage of lines.
                - Axis or route
                - Movement formations.
                - Movement techniques.
                - Actions on contact (prior to objective).
                - Actions at obstacles.
                - Actions on the objective (decisive point).
                - Consolidation and reorganization.
                - On-order and be-prepared missions.

                • Defensive operations.
                - Security operations.
                - Passage of lines of forward forces.
                - Battle handover.
                - Defense of initial and successive BPs.
                - Displacement.
                - Counterattack.
                - Consolidation and reorganizartion.

                (2) Fires.
                • Purpose of indirect fires.
                • Priority of fires.
                • Allocation.
                • Triggers.
                • Restrictions/coordinating instructions
                • Allocation and use of special fires (such as smoke, illumination, or CAS).



                (3) Reconnaissance and surveillance.

                (4) Intelligence.

                (5) Engineer support.
                • Purpose of engineer effort.
                • Priority of engineer effort.
                • Priority of engineer support.
                • Obstacle overlay.
                • Obstacle list.
                • Restrictions/coordinating instructions.



                (6) Air Defense.

                (7) Information operations.



                Tasks to maneuver units.
                • Task and purpose.
                • On-order missions.
                • Specific instructions.



                Tasks to CS units.
                • Task and purpose.
                • On-order missions.
                • Specific instructions



                Coordinating instructions.
                • Time or condition when a plan or order becomes effective.
                • Commander's critical information requirements (CCIR).
                • Risk reduction control measures.
                • ROE and/or ROI.
                • Environmental considerations and control measures,
                • Force protection control measures.

                PARAGRAPH 4 - SERVICE SUPPORT.

                Concept of support.
                • Organization of company team trains.
                • Location of company team trains (in each phase of the operation).
                • Current location of task force combat and field trains.
                • Current location of task force UMCP.
                • Current location of task force aid station(s).
                • Current and future designated MSRs and LZs.

                Material and service.
                (1) Supply
                • Class I. (SUSTENANCE- WATER/MRE)
                • Class III. (POL PRODUCTS
                • Class V. (CONSTRUCTION/BARRIER MATERIALS)
                • Class IX. (AMMO)

                (2) Transportation.
                • Location of task force supply route.
                • Location of LRPs and collection points.
                • Priority of movement on task force MSR.



                (3) Service.
                • Location of mortuary services.
                • Procedures for evacuation of KIA personnel.



                (4) Maintenance.
                • Location of maintenance collection points (in each phase of the operation).
                • Location of UMCP during the battle.
                • Method of marking damaged vehicles.
                • Task force recovery plan.



                Medical evacuation and hospitalization.
                • Location of casualty collection points (in each phase of the operation).

                • Location of task force aid station(s) during the battle.
                • Method of marking vehicles with wounded/KIA.
                • Procedures for evacuation of wounded.



                Personnel.
                • Procedures for handling EPWs and location of company team EPW collection points.
                • Location of task force EPW collection points.
                • Personnel replacement.



                Civil/military cooperation.
                • Civil affairs assets and POCs.
                • Mission of civil affairs elements.
                • Curfews.
                • Collateral damage restrictions.
                • Additional ROE/ROI considerations.

                PARAGRAPH 5 - COMMAND AND CONTROL

                Command.
                • Location of company team commander and XO.
                • Location of task force commander and XO.
                • Location of task force main CP.
                • Succession of command.



                Signal.
                • SOI in effect.
                • Radio communications restrictions.
                - Radio listening silence and the time it is effect.
                - Alternate frequencies and time or condition for changing frequencies.
                • Visual and pyrotechnic signals.
                - During passage of lines.
                - During movement.
                - During breaching operations.
                - On the objective.
                - During defensive operations.
                • Emergency signals.

                • Code words and reports specific to the operations.

                • COMSEC guidelines and procedures.

                Now, as cool as I think it would be to get a full OPORD, I think it may be a bit much for some thing like this.

                What we need is an abbreviated CONOP (Concept of Operation).

                This would include the:
                • Mission statement
                • Commander's intent
                • Scheme or maneuver
                  • Task and Purpose to each SQD/Section
                  • Order of march
                  • CASEVAC Plan
                • 4. OCOKA
                • 5. ENY Situation
                  • Most Deadly Course of Action
                  • Most likely Course of Action
                • Command and Signal
                  • Succession of Command
                  • Radio FREQ and call signs
                  • Visual and pyrotechnic signals


                I think those are the most important points and they are the minimum required for a successful mission. Combine that with some decent graphics and overlays and think we'd be in business.

                Damn. Looks like Dslyecxi beat me to it, that's what I get for typing for 40 minutes...
                Last edited by Angryson; 03-31-2009, 11:28 PM.
                ------------------------------------------
                sigpic
                The views and opinions expressed by this forum member do not necessarily represent the U.S. Army, 3ID or even himself, really. Sock of the Yarn!!!

                Comment


                • #9
                  Re: Sunday Events - Commander Checklist

                  The actual mission would be nice to know, but not mandatory. The mission itself should meets some basic criteria in order to be effective.

                  Some basic mission/map requirements would be:
                  Settings
                  -change view distance
                  -change squads as needed
                  -correct headbug
                  Photograph in OPORD if there is a kill mission
                  -allows snipers and insertion teams a visual of the target (shouldn't be hard to do)
                  Clear vehicle slot information
                  -This would mean that if a BMP1 vehicle is flagged so that you have to be a crew man to operate
                  -This would allow the commanders and SLs the knowledge to use these vehicles or not in the event the participation is less then originally planned
                  AMMO Crates
                  -The ammo crate load out should be defined beforehand to assist in mission preparation
                  Initial Gear Load Out for soldiers
                  -It would be nice to have the default load out realistically planned, so the level of effort (LOE) is minimal on mission start
                  -The scripts used for re-spawn load out should used to reduce the ammo crate utilization and delay for the soldier to advance to the battle

                  These are just some thoughts that might not apply to this weekends mission, but moving forward should be considered.

                  I agree with the realistic approach towards mission briefings, but there should also be a scaled back version used within games. The above mission statement is solid and standard for real world missions. This is a copy and paste form the Ranger Handbook for a Warning Order:

                  WARNING ORDER ________
                  *Roll call, pencil/pen/paper, RHB, map, protractor, leader’s monitor, hold all questions till the end
                  References: Refer to higher headquarters’ OPORD, and identify map sheet for operation.
                  Time Zone Used throughout the Order: (Optional)
                  Task Organization: (Optional; see paragraph 1c.)
                  1. SITUATION (Higher’s OPORD para 1a[1]--[3])
                  a. Enemy Forces. Include significant changes in enemy composition, dispositions, and courses of action. Information
                  not available for inclusion in the initial WARNO can be included in subsequent warning orders. (who, what, where)
                  b. Friendly Forces. (Optional) only address if essential to the WARNO.
                  (1) Higher commander's mission (who, what, where, why).
                  (2) Higher commander's intent. (Higher’s [go to mapboard] OPORD para 1b[2], give task and purpose)
                  c. Attachments and Detachments. Initial task organization, only address major unit changes.
                  (1) Orient relative to each point on the compass.
                  (2) Box in the entire AO with grid lines.
                  (3) Trace each Zone using boundaries.
                  (4) Familiarize by identifying 3 natural (terrain) and 3 man-made features in each zone.
                  (5) Point out the enemy and friendly locations on the map board.
                  2. MISSION. State mission twice (who, what, when, where, and why) and concisely state task and purpose.
                  3. EXECUTION.
                  a. Concept of Operation. Provide as much information as available. The concept should describe the form of maneuver
                  or defensive technique, critical events, decisive point of the operation and why it is decisive, task and purpose for the main
                  and supporting efforts, purposes of the warfighting systems, such as engineers, fire support, intelligence etc), acceptable
                  risk, and the desired endstate. After the desired endstate is stated, leaders should talk through the concept of the operation
                  like a story. Use a simple sketch to assist in relaying the information.
                  b. Tasks to Maneuver Units. Provide specified tasks to subordinate units. These are tactical instructions on how to
                  execute the mission for each element in task organization. Planning guidance consists of tasks assigned to subordinate
                  units, special teams, and key individuals.
                  c. Tasks to Combat Support Units. See paragraph 3b.
                  2 - 7
                  d. Coordinating Instructions. Include any information available at that time. If you know it, then at least cover--
                  • Uniform and equipment common to all. Consider the factors of METT-TC and tailor the load
                  for each Ranger.
                  • Time line. (State 4 W’s and specified and implied times. Reverse plan. Use 1/3-2/3 rule.)
                  • CCIR.
                  • Risk guidance.
                  • Deception guidance.
                  • Specific priorities, in order of completion.
                  • Guidance on orders and rehearsals.
                  • Orders group meeting (attendees, location, and time).
                  • Earliest movement time and degree of notice.
                  4. SERVICE SUPPORT. Include any known logistics preparation for the operation.
                  a. Special equipment. Identify requirements and any coordination measures the unit needs to take to transfer the special
                  equipment. (State the equipment you will use, need, or want for the mission.)
                  b. Transportation. Identify requirements and any coordination needed to pre-position assets. (State unit's means of
                  infil/exfil.)
                  5. COMMAND AND SIGNAL.
                  a. Command. State the chain of command if different from unit SOP.
                  b. Signal. Identify current SOI edition, and pre-position signal assets to support operation.
                  • Give subordinates guidance on tasks to complete for preparation of the OPORD and the mission.
                  • Give time, place, and uniform of the OPORD.
                  • Give a time hack and ask for questions.

                  This is the practical example of a Warning Order:

                  WARNING ORDER (SQUAD)
                  ROLL CALL, CAMP DARBY SPECIAL (CDS) 1:50,000 MAP, PEN, PAPER, PENCIL, PROTRACTOR,
                  RANGER HANDBOOK (RHB), HOLD ALL QUESTIONS, AND TLs MONITOR AND TASK-ORGANIZE
                  1. SITUATION.
                  a. Enemy.
                  WHO: The Aragon Liberation Front (ALF).
                  WHAT: Has been conducting aggressive offensive operations.
                  WHERE: In Zones A, B, C.
                  b. Friendly:
                  (1) Higher’s Mission.
                  WHO: 2nd PLT, C CO.
                  WHAT: Conducts area ambushes to destroy enemy personnel and equipment.
                  WHERE: Zone D.
                  WHY: To prevent enemy logistical resupply.
                  (2) Higher Commander's Intent.
                  • Rapid infiltration into Zone D.
                  • Find, fix, and finish enemy forces in Zone D.
                  • Enemy personnel and equipment located and targeted.
                  • Squads ready to conduct future combat operations.
                  c. Attachments/Detachments. MG Tm #1/2 PLT 160630-190630.
                  2. MISSION.
                  WHO: 1st SQD, 2nd PLT
                  WHAT: Conducts a point ambush to destroy enemy personnel and equipment.
                  WHERE: GA 1805 7878.
                  WHEN: NLT 25 1830 DEC 2007.
                  WHY: To prevent enemy logistical resupply and gather PIR.
                  3. EXECUTION.
                  a. Concept of Operation. (Orient Rangers to sketch or terrain model). We are currently located at Camp Darby, GA
                  1962 7902, which is on a ridge. Our ground tactical plan will begin when we will move generally southwest to our ORP at
                  Grid GA 187778. Terrain feature there is a draw for 1,000 meters, by foot and it will take 1 hour. Here will we finalize the
                  preparing of M, W, and E. We will then move generally southwest to our objective at Grid GA 184774. Terrain feature there
                  is a ridge for 200 meters, by foot, and it will take us 30 minutes to an hour. The reason for this is stealth on the objective
                  while we occupy our positions.
                  b. Tasks to Maneuver Units.
                  (1) HQs: HQ is responsible for command and control and communications. Commo/HQ is 2nd in the OOM. M240
                  will be placed in a position to provide supporting fires in the kill zone. RTO will be the recorder en route and during actions
                  on the objective. SL will be located where he can best control his squad and observe the kill zone. SL is responsible for
                  dissemination of information.
                  (2) ATM: ATM will be 1st OOM/responsible for navigation, and for clearing and securing the far side at all linear
                  danger areas. ATM is flank security for AOO, will provide early warning and seal off objective/1-2 man EPW, and search
                  TM/1-2 man aid and litter TM/1-2 man demo TM/1 man (P), 1 man (A) ORP clearing TM/ 2-2 man flank security. TM for
                  AOO/ 1 compassman, 1 pace man, or ATL will be the sec. TM LDR along the most likely avenue of approach.
                  (3) BTM: BTM 3RD OOM/responsible for securing the near side of all linear danger areas/BTM. Is assault for AOO.
                  Must provide suppressive fire and assault thru kill zone/1-2 man EPW and search team/1-2 man aid and litter team/1-2 man
                  demolitions team; 1 man (P); 1 man (A) ORP clearing team; 1-2 man S/O team; 1-2 man security team for reentry;
                  1 compassman; 1 pace man; and BTL. You will be the assault element leader for AOO.
                  c. Tasks to Combat Support Units. None.
                  d. Coordinating Instructions.
                  (1) Uniform and equipment common to all. At a minimum, each Ranger wears or carries--
                  (a) A ballistic helmet w/camouflaged band and luminous tape; clean and serviceable ACUs, camelback, black
                  belt w/buckle, blackened combat boots, serviceable OD or black socks, serviceable OD/brown T-shirt, ID tags w/breakaway
                  lanyard around neck (silenced). Right cargo pocket; (RHB, CDS [map], protractor, pencil, pen, and paper) waterproofed, left
                  cargo pocket; patrol cap w/ luminous tape, ID card in right breast pocket, SL will carry sterile fire support overlay in left
                  breast pocket.
                  (b) LCE, consisting of pistol belt, suspenders, 2 ammo pouches, seven 30-round magazines, one first aid
                  dressing with pouch, one compass and pouch, two 1-quart canteens w/covers and cups, one whistle, and four M67
                  fragmentation grenades. All are tied down IAW 4th Bn SOP, except that the pace cord is tied to suspenders.
                  (c) Rucksack, complete; one set serviceable ACUs, two 2-quart canteens w straps; E-tool with cover; two pair
                  socks; two brown T-shirts; weapons cleaning kit; one waterproof bag; a sewing kit; a patrol cap; MREs; poncho and liner;
                  wet weather top; personal hygiene kit; one brown towel; and camouflage stick. RTO also packs and ties off the ANCD.
                  (d) Optional bug juice, 550 cord, foot powder, black tape, knife, all other items will be approved by SL 15 minutes
                  prior to completion time of OPORD.
                  (2) Time schedule.
                  WHEN WHAT WHERE WHO REF
                  *0630 WARNING ORDER BAY AREA All 3D1
                  0700 INITIAL INSPECTION BAY AREA All
                  *0730 Required Ammo/Supplies CO TOC BTL 4B1
                  *0745 P/U-Ammo/Supplies CO TOC BTL/Detail 4B1
                  0800 Test Fire T/F AREA All
                  *0830 S-2/S-3 Coord CO BAY AO SL/RTO 3D1
                  *0830 Fire Spt Coord BN TOC SL/ RTO 3A2
                  0850 Adj Unit Coord BN TOC ATL/compass man 3D1
                  *0900 Enter Net BAY AREA RTO 5B1
                  0930 Complete Plan BAY AREA All
                  *1000 Issue OPORD BAY AREA All 3D1
                  1300 Rehearsal BAY AREA All
                  1400 Final Inspection BAY AREA All
                  1430 Conduct Move BAY AREA All
                  1800 In ORP GA All
                  2000 In Position GA 184774 All
                  *2300 Mission Complete GA 186874 All 3D1
                  *0200 Reenter FFU GA All
                  0500 S-2 Debrief BN TOC All
                  * Specified time
                  2 - 11
                  4. SERVICE AND SUPPORT.
                  a. Special Equipment.
                  (1) HQs: One hand-held radio and extra batteries; one AN/PRC-119 radio and extra batteries, one ANCD,
                  one AN/PSN-11 and extra batteries, one M-22 binos, one AN/PVS-14 and extra batteries; one sheets overlay material,
                  three sheets carbon paper; two HE smoke, two red smoke, one M240-B MG complete w/tripod, flex mount, T&E, and Pintle,
                  one AN/PVS-4 and extra batteries, one AN/PVS-7D, and extra batteries.
                  (2) ATM: One hand-held radio and extra batteries, one M-24 binos, two AN/PVS-14 and extra batteries,
                  two HE smoke, two yellow smoke, one thermite grenade, two gags, two flex cuffs, two sandbags, one CLS bag, one
                  pole-less litter, two M18A1 claymore mines, one AT-4, one LAW, one M-203 vest, two M-249 SAW pouches, one small
                  metal flashlight, and extra batteries secured to rifle.
                  (3) BTM: One hand-held radio and extra batteries, one M-24 binos, two AN/PVS 14 and extra batteries,
                  two HE smoke, two yellow smoke, one thermite grenade; two each gags, flex cuffs, and sandbags; one CLS bag, one
                  pole-less Litter, two M18A1 claymore mines, one AT-4, one LAW, one M-203 vest, two M249 SAW pouches, one small
                  metal flashlight, and extra batteries secured to rifle.
                  b. Ammo. (per weapon system).
                  M16/M4 M249 M203 M240 SL AND TLs
                  210 Rounds
                  5.56-MM Ball
                  625 Rounds
                  5.56-MM (4:1 Mix)
                  16 Rounds 40-MM HEDP
                  5 Rounds 40-MM Shot
                  4 Rounds 40-MM Illumination
                  2 Rounds 40-MM TP-T
                  825 Rounds
                  7.62-MM (4:1 Mix)
                  42 Rounds
                  5.56-MM
                  Tracer
                  c. Transportation. NA
                  5. COMMAND AND SIGNAL.
                  a. Command.
                  PERSONNEL POS SOC
                  HQ/SUPPORT
                  BARNETT SL 1
                  MARENGO RTO 4
                  CASELY MG 11
                  WADE AG 12
                  ATM/SECURITY
                  TRUITT ATL 3
                  SILCOX GRN 5
                  WISE R 6
                  EDMUNDS R 7
                  BTM/ASSAULT
                  SPENCER BTL 2
                  CHRISTENSEN GRN 8
                  RUFUS R 9
                  ROBINSON R 10
                  SUBORDINATE GUIDANCE:
                  ATL: Write paragraph 1 of squad OPORD, and for drawing all sketches,
                  terrain models, routes, and nonsterile fire support overlays.
                  BTL: You are second in the chain of command and in charge at all times
                  during my absence.
                  Write paragraph 4 of squad OPORD Write the supply, DX, and
                  ammo lists, draw and issue all items, ensure that everyone
                  conducts a test fire, and all equipment is tied down IAW 4th RTBn
                  SOP, and update the squad status card and hand receipt.
                  RTO: Write paragraph 5 of squad OPORD, ensure all radios are
                  operational with proper freqs loaded, and ensure we enter the net
                  on time.
                  TL: TLs: You will update the Warning Order board with all the correct
                  information. As a task is accomplished, you will line it out. Also, post
                  your succession of command (SOC), duty positions, and job
                  descriptions (specialty teams and key individuals). Come and see
                  me for further guidance at the conclusion of this WARNO.
                  b. Signal.
                  TACTICAL FREQUENCY
                  MEDEVAC FREQUENCY
                  CHALLENGE
                  PASSWORD
                  RUNNING PASSWORD
                  NUMBER COMBO
                  62,000
                  35,000
                  BAYONET
                  MILLETT
                  RANGER
                  7
                  TIME, PLACE, AND UNIFORM FOR OPORD. TIME HACK. ANY QUESTIONS?

                  Comment


                  • #10
                    Re: Sunday Events - Commander Checklist

                    That still feels like over kill. I think the safest bet would be more along the lines of a CONOP.
                    • Mission statement
                    • Commander's intent
                      • Task
                      • Purpose
                    • Key Info/Task organization
                      • Order of march
                      • Concept of maneuver
                      • Task to subordinate units
                        • Main Effort
                        • Supporting Effort
                      • Infil/Exfil Routes
                      • CASEVAC Plan
                    • OCOKA
                    • ENY Situation
                      • Most Deadly Course of Action
                      • Most likely Course of Action
                    • Command and Signal
                      • Succession of Command
                      • Radio FREQ and call signs
                      • Visual and pyrotechnic signals


                    I think that is the minimum info required to make for a head ache free mission. As far as what the Admins should provide the Commander, all he/she should need is a mission statement, commanders intent and friendly and ENY situation. The mission statement and the CDRs intent will obviously be one echelon above the in-game commander, so if it's a PLT mission then the Admins would provide the company level mission and CDRs intent, and then the in-game CDR (the platoon leader) can modify that to an extent to provide his intent. Everything else is up to the commander. I would also suggest that you link the PL up with the PSG and SLs, so that they have the option to plan the mission together.
                    ------------------------------------------
                    sigpic
                    The views and opinions expressed by this forum member do not necessarily represent the U.S. Army, 3ID or even himself, really. Sock of the Yarn!!!

                    Comment


                    • #11
                      Re: Sunday Events - Commander Checklist

                      Originally posted by Angryson View Post
                      • Mission statement
                      • Commander's intent
                        • Task
                        • Purpose
                      • Key Info/Task organization
                        • Order of march
                        • Concept of maneuver
                        • Task to subordinate units
                          • Main Effort
                          • Supporting Effort
                        • Infil/Exfil Routes
                        • CASEVAC Plan
                      • OCOKA
                      • ENY Situation
                        • Most Deadly Course of Action
                        • Most likely Course of Action
                      • Command and Signal
                        • Succession of Command
                        • Radio FREQ and call signs
                        • Visual and pyrotechnic signals
                      I like what I'm seeing here and the general way things are headed. As weird as it may sound....I love paper work. Makes things a whole lot more easier when it comes to leading large elements. Having people knowing what their task is prior to the event will speed the overall process and make things more fluid in the field.



                      -- I always wanted TG to be different than anyone else out there. We need to be unique in what we offer and how we play, if not we are simply competing with everyone else. --
                      The BigC

                      Comment


                      • #12
                        Re: Sunday Events - Commander Checklist

                        Originally posted by Xmaster View Post
                        I like what I'm seeing here and the general way things are headed. As weird as it may sound....I love paper work. Makes things a whole lot more easier when it comes to leading large elements. Having people knowing what their task is prior to the event will speed the overall process and make things more fluid in the field.
                        Completely agree with you. Though I don't care for doing paperwork, it does make the overall proccess easier.
                        |TG-Irr|LCpl. Soto
                        TGULT-Roel Yento

                        Comment


                        • #13
                          Re: Sunday Events - Commander Checklist

                          Would it be a good idea to have the squad layout decided during the week? I think it would cut down on the time it takes to get ready on Sunday and help ensure the "first come first serve" when members are signing up. Off Topic: Will there be an event this week?

                          Ex

                          1-1A
                          Platoon leader:John Doe
                          Medic:OPEN
                          Radio Operator:OPEN

                          1-1B
                          Squad Leader:Billy Bob
                          Automatic Gunner:OPEN
                          Grenadier:OPEN
                          AT Soldier:OPEN
                          Rifleman:OPEN

                          1-1C:
                          Spotter:OPEN
                          Sniper:OPEN

                          1-1D:
                          AH-1 Pilot:RESERVED FOR SUPPORTING MEMBERS
                          AH-1 Gunner:RESERVED FOR SUPPORTING MEMBERS

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                          • #14
                            Re: Sunday Events - Commander Checklist

                            Hi

                            You can find this info by using search box in the top of website with some keywords related before posting questions.

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