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ACE 1.07 released

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  • ACE 1.07 released

    New ACE version released today, TG link is below, have at it, should be nice and fast....

    ACE 1.07
    Last edited by Jeepo; 04-20-2009, 10:05 AM.

  • #2
    Re: ACE 1.07 released

    Server is updated?
    sigpic

    PR BF2 Alias: NewOrder_JoyDivision

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    • #3
      Re: ACE 1.07 released

      On it;)

      Comment


      • #4
        Re: ACE 1.07 released

        That's great, thanks ACE guys, only gets more and more enjoyable. I hope this gets ported quickly to Arma2 (which, I am sure, will be necessary ;)).

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        • #5
          Re: ACE 1.07 released

          Changes in this version:

          - Added:
          - Ak47,Bizon, RPK drum magazine models
          - Flare sound
          - Muzzleflash to FALs
          - Prone operating animation for Konkurs launcher
          - Useable sandbags
          - Visible flares in daylight

          - Changed:
          - Ah1 and AH64 have bulletproof cockpit glass
          - AI cannot shoot while going prone from kneel or vice versa
          - Ao Mapping for USSR Army soldiers to fix dark spot on units back
          - Converted motorbike start sound to mono and wss, fixes #786
          - Huntir rounds and monitor can now be packed in rucksacks
          - Increased indirectHit damage for mines
          - Increased time pain affects units
          - Reduced helicopter armor
          - Supersonic crack db values
          - Tweaked db values
          - Vikhr is less maneuvrable and cannot lock on air targets anymore. can lock on laser markers
          - You can now manually reload vehicle/static machineguns

          - Fixed:
          - Ace Map now also blocks map for JIP clients if ACE map logic is placed
          - Bmd AT5 Turret error
          - M4 ACOG TA31F reticule despite
          - M40 last LOD no texture bug
          - Model inside insurgent view pilot lod, fixes #492
          - No Shape error when using OG/PG round in BMD1s
          - Rpk74 not using tracer ammo
          - Shilka firing script
          - Ump25 mag round count, fixes #940
          - View cargo lod - back to original size - no more heads through roof

          For the complete list of changes visit the download page.

          LINKS

          * *


          Stoop and you'll be stepped on; stand tall and you'll be shot at.

          -Carlos A. Urbizo-

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          • #6
            Re: ACE 1.07 released

            Great news.

            What do I do now, install over my ace or what ?

            Edit: Nevermind, I'm updating by the ACE updater.

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            • #7
              Re: ACE 1.07 released

              Yes, just run the installer and it is done, no need to change annything or even edit a shortcut.

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              • #8
                A.C.E. Mod 1.07 released

                Hi..

                the new A.C.E. Mod 1.07 is released!!!!!
                I cant copy a link, because i have not 15 post...


                cheers
                sigpic

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                • #9
                  Re: A.C.E. Mod 1.07 released

                  You can use the included updater in ACEMod...

                  -BoD
                  Last edited by BarnacleofDoom; 04-20-2009, 01:48 PM. Reason: Deleted some stuff... merged posts made this redundant.
                  BarnacleofDoom

                  One shot - One miss!

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                  • #10
                    Re: ACE 1.07 released

                    Word of caution. I have a very fast connection, and the auto updater seems to take FOREVER. It downloaded super quick from our TG hosted patch or full version.

                    Remember, we post about it here:
                    http://www.tacticalgamer.com/armed-a...s-running.html

                    LINKS

                    * *


                    Stoop and you'll be stepped on; stand tall and you'll be shot at.

                    -Carlos A. Urbizo-

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                    • #11
                      Re: ACE 1.07 released

                      In the next update perhaps they can add the EOD suit so i can truely be happy!
                      FORMER 22ND RRR/FORMER 1ST JTOC/ ALWAYS A TACTICALGAMER


                      Spartan 4

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                      • #12
                        Re: ACE 1.07 released

                        Originally posted by viper1986 View Post
                        In the next update perhaps they can add the EOD suit so i can truely be happy!
                        Rofl. Jeepo might need this extra armor so he don't die so fast.



                        -- I always wanted TG to be different than anyone else out there. We need to be unique in what we offer and how we play, if not we are simply competing with everyone else. --
                        The BigC

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                        • #13
                          Re: ACE 1.07 released

                          Thank you ACEmods, love ya work....

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                          • #14
                            Re: ACE 1.07 released

                            Anyone else noticed a decrease in graphic performance with this release of ACE? I have had to scale back my settings from High to Normal, otherwise the graphics (buildings, etc) just were not refreshng fast enough, i.e solid blocks of colour no texture.
                            BlackDog1




                            "What we do in life... echoes in eternity!"

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                            • #15
                              Re: ACE 1.07 released

                              Im getting the same problem Blackdog, I usually run my settings maxed out with out the slightest problem but it does seem to be taking much longer now, especially with faces, they remain black longer and buildings are blurrier
                              "Learn to obey before you command"
                              - Solon of Athens
                              "Ah! The generals! They are numerous but not good for much!"
                              - Aristophanes

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