Announcement

Collapse
No announcement yet.

setPlayable Workaround by aozyaman

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • setPlayable Workaround by aozyaman

    Originally posted by aozyaman
    When trying to dynamically create spawnable units for Multi Player missions, the command setPlayable always crashes the server, or it simply doesn't work. So I tried using addSwitchableUnit, which I thought was only for single player Team Switching. And guess what, it works just fine for MP too....
    Link.

  • #2
    Re: setPlayable Workaround

    That is a huge find if it works as I think it might... I was trying to put in a system that allows a character to change class (medic, engineer, sf, rifleman, officer, pilot) at the direction of the squad leader.

    If I can get this to work I might be back on track for my SL command interface for domination!

    You the man strag!


    Comment


    • #3
      Re: setPlayable Workaround

      I hope it does, Shiner. I know setPlayable has been a disappointment, so maybe, if this workaround actually works, it'll help us get past that hurdle.

      Comment

      Connect

      Collapse

      TeamSpeak 3 Server

      Collapse

      Advertisement

      Collapse

      Twitter Feed

      Collapse

      Working...
      X