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Adding signature to MODS - anti cheat tools

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  • Adding signature to MODS - anti cheat tools

    http://www.flashpoint1985.com/cgi-bi...T;f=73;t=68423

    It seems as though we now have some control over cheating :)

    More info at Bis

    http://community.bistudio.com/wiki/A...don_Signatures
    Jex.


  • #2
    Re: Adding signature to MODS - anti cheat tools

    This will be great if it works and not easily circumvented.
    |TG-12th| tHa_KhAn

    XBL GT: Khan58

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    • #3
      Re: Adding signature to MODS - anti cheat tools

      This is great. I rarely have fears about those at TG cheating, but if we start running open public sessions this would be VERY welcome!


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      • #4
        Re: Adding signature to MODS - anti cheat tools

        One downside with this system though. If it isn't used together with checksum validation it is easily circumvented by people hijacking others' .bisign files.



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        • #5
          Re: Adding signature to MODS - anti cheat tools

          Originally posted by Inkompetent View Post
          One downside with this system though. If it isn't used together with checksum validation it is easily circumvented by people hijacking others' .bisign files.
          Wouldn't that fail as the new mod wouldn't have the same files as the original mod, thus making it fail its test?
          Jex.

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          • #6
            Re: Adding signature to MODS - anti cheat tools

            Yes, and thus the server has to update before the clients, so that it has the checksum for the newest versions too.



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