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ACE Wounds allow morphine to non-medics

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  • ACE Wounds allow morphine to non-medics

    Hey, for my missions series I was wondering if there is any way to force medics only be able to use morphine and Epi, but allow all units to use Morphine. Trying to perfect my medical system where anyone can give morphine, but only medics can give Epi. Any know how to script this?

  • #2
    Re: ACE Wounds allow morphine to non-medics

    nevermind, figured it out. can close and delete thread.

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    • #3
      Re: ACE Wounds allow morphine to non-medics

      should post the answer so if someone searches they can know too :)



      Fate whispers to the warrior "You will not survive the storm."
      The warrior whispers back, "I AM the storm."

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      • #4
        Re: ACE Wounds allow morphine to non-medics

        Basically, I created a trigger that runs an sqs file anytime anyone steps into it. In the sqs file, it calculates your distance to an obj, if the distance is greater then a number, you drop epis in your gear and backpack.

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        • #5
          Re: ACE Wounds allow morphine to non-medics

          suggestion: don't drop the epi..delete it otherwise your mission will have hundreds of epis on the ground outside the ammo box..causing lag.



          Fate whispers to the warrior "You will not survive the storm."
          The warrior whispers back, "I AM the storm."

          Comment


          • #6
            Re: ACE Wounds allow morphine to non-medics

            could not find the delete script command

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            • #7
              Re: ACE Wounds allow morphine to non-medics

              I would like to use that script for Idyllic if you don't mind, which I know you won't since you are such a good-hearted, kind, generous man that gladly lends a hand to your very best "Sector-how-do-I-unfoxtrot-my-Charlie-Foxtrot?"-kinda guy.
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              "Kirov is boss"
              CO49 Great Bear Part 1, 28APR2012.

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