Announcement

Collapse
No announcement yet.

Alpha Missions List

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • [INFO] Alpha Missions List

    Please reply to this thread with specific information regarding JIP/Respawn/Suggested Players/Tickets for these missions as we play through them.

    The admin team will add your information to the first post & delete your reply. In this way we will have a one post thread with a wiki-like list of current missions after some time.

    Mission makers should also reply here when posting new missions to save the admins from going cross eyed.

    Alpha Missions
    • (CO-16)_By_Land_and_Sea_(USA_Version).Chernarus.pbo
      By {GSF} Cross
    • [FFS]coop20_Barbarosa_v104.Chernarus.pbo
      JIP/Respawn/Revive
      Suggested Players (Min/Max) 5/20
      Mission Time 90-180 min
      Description: Clear a few AOs to reach the airfield.
    • ac_war_in_Takistan_114.Takistan.pbo
    • baf-usa_mso_3-3.Takistan.pbo
    • C021_British_Patrol_v3.Zargabad.pbo
    • co05_pmc_zrgbad_safri_v2.Zargabad.pbo
      JIP/Respawn/Revive
      Description:
      A PMC unit is tasked with eliminating the Takistani Militia activity in the ruins of former Zargabad City.
    • co05_sab_at_ozerko_v2.Chernarus.pbo
      Description: USMC FR raid Russian Supply Point.
    • co10_baf_defend_Shapur 1_v1.Shapur _BAF.pbo
      Description: A British recon unit must defend its camp at Shapur-1 facility from a Taki Army Assault. Features: Revive, JIP, BAF Jackels and BAF weapons theme.
    • CO13_Az_Aiat_takedown_V1_ALPHA.Zargabad.pbo
    • co13_BasicInfantry_v1.Takistan.pbo
    • CO13_Last_Stand_v1.Takistan.pbo
      No respawn/JIP
      Description: Last Defense
    • CO14_ARMX_ChakC_v05.Takistan.pbo
      JIP/Tickets
      Description: Infantry
    • CO14_ARMX_Chardar_v05.Takistan.pbo
      JIP/Tickets
      Description: Infantry
    • CO14_ARMX_Falar_v05.Takistan.pbo
      JIP/Tickets
      Description: Infantry
    • CO14_ARMX_Mulladost_v05.Takistan.pbo
      JIP/Tickets
      Description: Infantry
    • co16_baf_ally_ways.Chernarus.pbo
      Description: Seize Chernogorsk from NAPA
    • co16_baf_multiple_regression.Takistan.pbo
    • co16_baf_uncommon_multiple.Chernarus.pbo
      Description: Raid on Elektrozavodsk.
    • co18_baf_multiple_collision.Chernarus.pbo
      Description: Repel the Chedaki armour.
    • co18_CQB_Rasman_v002.Takistan.pbo
      JIP/Respawn
      Description: Clear Rasman in a CQB firefight.
    • Co18_Op_Gamble_v1.Chernarus.pbo
      No JIP/No Respawn
      HALO jump
    • co19_VIP_Protection_v2.Emita.pbo
    • co20_baf_defend_Shapur 1_v1.Shapur _BAF.pbo
      Description: A British recon unit must defend its camp at Shapur-1 facility from a Taki Army Assault. Features: Revive, JIP, BAF Jackels and BAF weapons theme.
    • co20_last_std_shahbaz_v3.Zargabad.pbo
    • co20_Operation_Foothold1_3b.Chernarus.pbo
      JIP/Respawn
      Description: Coop mission for 1 to 20 players (5 man squads). The theater of operations is Chernarus, where the USMC are attacking RUSSIAN controlled territory.
    • CO20_Op_Manticore_Pt_1_v3.Zargabad.pbo
      JIP/Respawn/Revive
      Suggested Players (Min/Max) 5/20
      Mission Time 45-60 min
      Description: A Special Forces ODA team and their Taki militia allies fight through Zargabad to eliminate two HVTs (High Value Targets). Medical system with drag/revive, IED script.
    • CO20_Op_Manticore_Pt_2_v2.Zargabad.pbo
      JIP/Respawn/Revive
      Suggested Players (Min/Max) 5/20
      Mission Time 45-70 min
      Description: Starts where Part I ends, a Special Forces ODA team and their Taki militia allies fight their way back to their FOB, destroying 3 weapon caches and rescuing UN personnel under siege at the airport along the way. Medical system with drag/revive, IED script.
    • CO21_First_Light_v2.Takistan.pbo
    • Co24_Insurgency0_70.Zargabad.pbo
      JIP/Respawn/Revive
      Description: Destroy all insurgent ammo caches. The number of destroyed caches can be checked using the radio.
    • co30Battlebus_v2.Takistan.pbo
    • co30_baf_defend_Shapur 1_v1.Shapur _BAF.pbo
      Description: A British recon unit must defend its camp at Shapur-1 facility from a Taki Army Assault. Features: Revive, JIP, BAF Jackels and BAF weapons theme.
    • co30_Domination_2_57zOA_East_R_OA.Takistan.pbo
    • co30_Domination_2_57zOA_West_R_OA.Takistan.pbo
    • co30_InitialSweep_Vanilla_v2.Emita.pbo
    • co30_KushabPatrol_vanillaCO_v3.Takistan.pbo
    • co30_RasmanPatrol_vanillaCO_v4.Takistan.pbo
    • co30_Shapur Clampdown_CO_v7Day.Shapur _BAF.pbo
    • co30_Shapur Clampdown_CO_v7Nite.Shapur _BAF.pbo
    • co30_WestEmita_vanCO_v2.Emita.pbo
    • CO35_HuntWaldo_2.Chernarus.pbo
      Description: You start as USMC from the Carrier at south coast of Chernarus, with your first objective to capture the main airfield.
      Once the airfield is yours, the search starts for the oppositions leader, codename "Waldo", who hides somewhere in Chernarus. You can now check each house in each town on the map, or solve main missions to gather Intel about Waldo's whereabouts. There are 10 different main missions atm which are picked randomly by the server, taking place on random locations (high replayability).
    • co40_Domination_2_60zc_Carrier_CO.Chernarus.pbo
    • co40_Domination_2_60zc_East_CO.Chernarus.pbo
    • co40_Domination_2_60zc_West_CO.Chernarus.pbo
    • CO40_Silent_Shadow_v2.Takistan.pbo
    • co64_CombatAirAssaultUSArmy.Takistan.pbo
      Description: US Army air assault operations.
    • CO71_Tactical_Domination[V1_2].Takistan.pbo
      Description: TG Modifications
    • co_05_acr_aslt_shpr-3_v1.Shapur _BAF.pbo
      Description: Czech ACR SF assault and seize Shapur-3 facility.
    • co_05_op_scrp_killer_v2.Takistan.pbo
    • co_10_acr_aslt_shpr-3_v1.Shapur _BAF.pbo
      Description: Czech ACR SF assault and seize Shapur-3 facility.
    • co_10_op_scrp_killer_v1.Takistan.pbo
    • co_10_pmc_field_patrol_1.ProvingGrounds_PMC.pbo
      Description: PMC mercs patrol and clear threats around their HQ.
    • CO_20_Operation_Efialtes_V4.utes.pbo
      JIP/Respawn/Revive
      Suggested Players (Min/Max) 5/20
      Mission Time 60-90min
      Description: Unlock assets by securing objectives so you can get to the extraction site.
    • co_20_op_scrp_killer_v1.Takistan.pbo
    • co_30_pmc_field_patrol_1.ProvingGrounds_PMC.pbo
      Description: PMC mercs patrol and clear threats around their HQ.
    • gue-pmc_mso_3-3.utes.pbo
    • insurgency0_75.Zargabad.pbo
      JIP/Respawn/Revive
      Description: Destroy all insurgent ammo caches. The number of destroyed caches can be checked using the radio.
    • insurgency0_76.Takistan.pbo
      JIP/Respawn/Revive
      Description: Destroy all insurgent ammo caches. The number of destroyed caches can be checked using the radio.
    • insurgency0_76baf.Zargabad.pbo
      JIP/Respawn/Revive
      Description: Destroy all insurgent ammo caches. The number of destroyed caches can be checked using the radio.
    • insurgency0_80.Takistan.pbo
      JIP/Respawn/Revive
      Description: Destroy all insurgent ammo caches. The number of destroyed caches can be checked using the radio.
    • patrol_ops_202_co_usa.Zargabad.pbo
      Description: Missions are randomly dynamic, with enemy force strength scaled to match the number of players connected so as to challenge players appropriately.
    • patrol_ops_202_co_usa_n.Takistan.pbo
      Description: Missions are randomly dynamic, with enemy force strength scaled to match the number of players connected so as to challenge players appropriately.
    • patrol_ops_202_co_usa_s.Takistan.pbo
      Description: Missions are randomly dynamic, with enemy force strength scaled to match the number of players connected so as to challenge players appropriately.
    • patrol_ops_202_co_usmc_n.Chernarus.pbo
      Description: Missions are randomly dynamic, with enemy force strength scaled to match the number of players connected so as to challenge players appropriately.
    • TVT20_Downed_v3.Takistan.pbo
    • TVT22_Kettles_v1.Takistan.pbo
    • TVT22_Stinger_Sweep_v1.Takistan.pbo
      No respawn/JIP
      Description: Cache search operation.
    • TVT25_Hunt_For_Azim_v2.Takistan.pbo
      Description: Take Azim, pilot and sniper.
    • TvT27_HostageRescueV5.Zargabad.pbo
    • TvT28_IraqPatrol.Zargabad.pbo
    • TVT30_SilentKillers_v2.eden.pbo
    • TVT35_Air_Pressure_ACEv1.Takistan.pbo
    • TVT40_Domination_2_28A2_TT_OA.Takistan.pbo
    • TVT40_Domination_2_57zOA_TT_OA.Takistan.pbo
    • TvT42_SOCOM_CSAR_v3.Takistan.pbo
    • TVT46_Rapid_Assaultv3.Takistan.pbo
      Description: Assault and Defend.
    • WarfareV2_065LiteCO.Takistan.pbo
    • WarfareV2_065LiteCO.Zargabad.pbo
    Last edited by WarFairy; 04-11-2012, 01:56 PM. Reason: edited mission list
    |TG-189th| Unkl
    ArmA 3 Game Officer
    Dean of Tactical Gamer University
    189th Infantry Brigade Member
    SUBMIT A RIBBON NOMINATION OR CONTACT AN ARMA ADMIN
    "We quickly advance in the opposite direction and take cover in a house on the SW side of town." - BadStache

Connect

Collapse

TeamSpeak 3 Server

Collapse

Advertisement

Collapse

Twitter Feed

Collapse

Working...
X