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D-Day mission (C-130 air jump), seize&hold

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  • D-Day mission (C-130 air jump), seize&hold

    Mission has been released. It's a 36 player coop. Night going into day/early morning.

    We will be air dropped from four C-130 Hercules planes during flak fire over enemy territory. After landing, all players will move to the assembly point. Our objective is to eliminate enemy insurgent leader, which residence is at Zelenogorsk.

    Then, we will have to hold city against enemy counter attack, until friendly expeditionary forces arrive from south and take over our positions.

    Mission takes place on relatively small area, its ground around and in Zelenogorsk.

    DOWNLOAD: http://www.megaupload.com/?d=VOHOBTO3





















    I managed to create climatic mission I think...:).
    Last edited by Mikee; 08-09-2009, 07:31 PM.

  • #2
    Re: D-Day mission (C-130 air jump), seize&hold

    Nice Briefing...Thanks!
    |TG|ARMA Pathfinder
    ..now where did I put my keys?

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    • #3
      Re: D-Day mission (C-130 air jump), seize&hold

      Mission has been released: http://www.megaupload.com/?d=VOHOBTO3

      Comment


      • #4
        Re: D-Day mission (C-130 air jump), seize&hold

        Looks very cool, I hope we havea go at it sometime.

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        • #5
          Re: D-Day mission (C-130 air jump), seize&hold

          have we tried this mission on the server yet?
          FORMER 22ND RRR/FORMER 1ST JTOC/ ALWAYS A TACTICALGAMER


          Spartan 4

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          • #6
            Re: D-Day mission (C-130 air jump), seize&hold

            Originally posted by viper1986 View Post
            have we tried this mission on the server yet?
            Yea, people liked it (I think lol). I fixed respawn now (game bug). I don't know if they uploaded new version on server yet... it's still in submissions.

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            • #7
              Re: D-Day mission (C-130 air jump), seize&hold

              This mission looks awesome! Congratulations!

              Im going to request this the next time an admin goes "Will i change map?".
              Nihility

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              • #8
                Re: D-Day mission (C-130 air jump), seize&hold

                Yeah we played it and it's a fun mission. Only real issue I can think of was the respawn problem but it's aparently fixed now.

                Comment


                • #9
                  Re: D-Day mission (C-130 air jump), seize&hold

                  I liked it. The mission was good. I led a 9 person squad.

                  I'd like to see removal of the jump script. I think putting the responsibility in the hands of the SL to manage the jump adds to the immersion immensely. With a scripted jump all I had to do was sit back and wait until the computer booted us from the aircraft.

                  Less Flak would be nice. It's a nice effect and all but it's very loud and since it's only atmospheric and doesn't affect anyone I'd lobby for a 2/3 - 1/2 reduction of this effect. Those were my only beefs. Other than those the mission was great.
                  sigpic
                  |TG-1st|Grunt
                  ARMA Admin (retired)
                  Pathfinder-Spartan 5

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                  • #10
                    Re: D-Day mission (C-130 air jump), seize&hold

                    Originally posted by Grunt 70 View Post
                    I liked it. The mission was good. I led a 9 person squad.

                    I'd like to see removal of the jump script. I think putting the responsibility in the hands of the SL to manage the jump adds to the immersion immensely. With a scripted jump all I had to do was sit back and wait until the computer booted us from the aircraft.

                    Less Flak would be nice. It's a nice effect and all but it's very loud and since it's only atmospheric and doesn't affect anyone I'd lobby for a 2/3 - 1/2 reduction of this effect. Those were my only beefs. Other than those the mission was great.
                    I think the fixed version is already on the server. I forgot to tell that I also removed jump script and flak :).

                    I'm working on another update of mission, which will add some other hidden objectives that pop out later, during the mission.

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