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This is the one that starts with boat insertion then you attack the airstrip. Any feedback appreciated.
The only thing I noticed is that the tanks can destroy the radar objectives from very far range, making entry into the objective towns unnecessary. Maybe remove tanks and humvees and add strykers (3x m2, 1x mk-19). I'd like to see the town to the north west of the air field become active BEFORE the blufor rolls by the north flank, perhaps massing and attacking the airfield for an epic defense before the rest of the objectives are completed.
Not sure why there are blufor vehicles at the air base - didn't read the briefing fully, but why not introduce a 81mm mortar there?