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Qa history for generation 10 4/24/2010 - 4/31/2010

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  • Qa history for generation 10 4/24/2010 - 4/31/2010

    Placeholder, forms to follow.

    Pin me.

  • #2
    Re: Qa history for generation 10 4/24/2010 - 4/31/2010

    *************************
    MISSIONS TO BE TESTED
    *************************

    * DATE: 25 Apr 2010
    * MISSION MAKER: Zedic
    * MISSION NAME: Operation Duala Surge
    * FILE NAME: TVT50(20)_OpDualaSurgeV1%2e1.isladuala
    * VERSION: 1.1
    * # PLAYER SLOTS: MIN: 18 MAX: 50
    * DOWNLOAD LINK: http://www.mediafire.com/?jin23f4ndiz
    * BRIEF DESCRIPTION: Bug Update
    * TEST GENERATION: 10

    Comment


    • #3
      Re: Qa history for generation 10 4/24/2010 - 4/31/2010

      Mission QA Test Form

      Mission Information:

      * DATE: 25 Apr 2010
      * MISSION MAKER: Zedic
      * MISSION NAME: Operation Duala Surge
      * FILE NAME: TVT50(20)_OpDualaSurgeV1%2e1.isladuala
      * VERSION: 1.1
      * # PLAYER SLOTS: MIN: 18 MAX: 50
      * DOWNLOAD LINK: http://www.mediafire.com/?jin23f4ndiz
      * BRIEF DESCRIPTION: Bug Update
      * TEST GENERATION: 10

      TEST DATE: 25 April 2010
      TEST LOCATION: Charlie
      TESTER(S): Krause, Sandiford, Jaynus
      SLOTS TESTED: Command element, insurgents
      DURATION OF TEST: 25 minutes

      TEST HISTORY:
      - Loaded mission
      - Checklist

      QA Checklist:

      1. Adherence to the TG mission naming standard: yes
      2. Adhere to the TG SOPs in regard to wholesomeness of material – i.e. no racist, offensive or otherwise unacceptable content: yes
      3. Contains a coherent briefing: yes
      4. Contains a coherent schema for gameplay: yes
      5. Loads and appears in the mission browser, without crashing: yes
      6. Is technically playable. I.e. playable framerates, not prone to headbug, no extremely loud sounds, does not desync server etc: yes
      7. Can pass a general examination: yes
      7a.Respawn, if implied to be a gameplay feature, works: yes
      7b.Objectives, if implied to be a gameplay feature, work: yes
      7c.ACE medical, if implied to be a gameplay feature, is enabled and medical supplies are made available to players:yes
      7d.Ammo crates, if present, contain appropriate equipment and ammo: yes
      7e.JIP, if implied to be a gameplay feature, works: yes
      7f.Is not prone to localization issues, i.e. the same group of enemies spawning for each client on the server: yes
      7g. Vehicle respawn, if implied to be a gameplay feature, works: yes
      7h.Players have weapons/ammo or can access weapons/ammo: yes
      7i. JIP/Respawn players adhere to this rule: yes
      7j. Slot screen does not include any test dummies or otherwise incoherent playable slots: yes

      OTHER COMMENTS:

      - JIPs spawn on the beach if their LAV is destroyed or the slot is otherwise occupied, NOT at the carrier.
      - We had an issue during testing where an insurgent respawned into the middle of the carrier and then dropped down into the water. Subsequent respawns were fine.

      JUDGMENT:

      This mission PASSES QA testing on the aforementioned terms.

      AUTHENTICATION:
      I Krause hereby pledge to have faithfully executed QA trials to the best of my ability. If any aspect of this form is perjured I may face reprimand.

      Comment


      • #4
        Re: Qa history for generation 10 4/24/2010 - 4/31/2010

        *********************
        MISSIONS TO BE TESTED
        *********************

        * DATE: 25 Apr 2010
        * MISSION MAKER: Inq/ Re-released by h3killa
        * MISSION NAME: Storm Chaser
        * FILE NAME: TGStorm_Chaser_56_ACE_V3.Chernarus.pbo
        * VERSION: V3
        * # PLAYER SLOTS: MIN: 10 MAX: 56
        * DOWNLOAD LINK: http://www.filefront.com/16252809/TG....Chernarus.pbo
        * BRIEF DESCRIPTION: Re-released
        * TEST GENERATION: 10

        * DATE: 28 Apr 2010
        * MISSION MAKER: cctoide
        * MISSION NAME: Run PMC
        * FILE NAME: TvT21_RunPMC.Chernarus.pbo
        * VERSION: 1
        * # PLAYER SLOTS: Min. 7, Max. 21
        * DOWNLOAD LINK: http://www.mediafire.com/?mqokolvajz2
        * BRIEF DESCRIPTION: PMC convoy runs for the border, insurgents try to stop them. Initial version.
        * TEST GENERATION: 10

        * DATE: 28 Apr 2010
        * MISSION MAKER: cctoide
        * MISSION NAME: Operation Nightlight
        * FILE NAME: CO27_OpNightlight.Celle.pbo
        * VERSION: 1
        * # PLAYER SLOTS: Max. 27
        * DOWNLOAD LINK: http://www.mediafire.com/?yqjftkgcmzt
        * BRIEF DESCRIPTION: CSAR for a downed pilot deep in enemy territory. Initial version.
        * TEST GENERATION: 10

        * DATE: 28 Apr 2010
        * MISSION MAKER: Tralicrifleman
        * MISSION NAME: Op Goat
        * FILE NAME: Co27_Op_Goat_V1.Celle
        * VERSION: 1
        * # PLAYER SLOTS: 27
        * DOWNLOAD LINK: http://www.mediafire.com/?ytyn2guymyi
        * BRIEF DESCRIPTION: CDF fights PLA with support from an Su-25K
        * TEST GENERATION: 10

        * DATE: 28 Apr 2010
        * MISSION MAKER: Mikee
        * MISSION NAME: Op Air Furry
        * FILE NAME: TvT18AirFurry_v1.1.Celle.pbo
        * VERSION: 1.1
        * # PLAYER SLOTS: 18
        * DOWNLOAD LINK: click the link==> http://www.speedyshare.com/files/221...AirFurrr11.rar
        * BRIEF DESCRIPTION: Germany, Cold War, January 1989. Jet air combat TvT mission with multiple objectives for both sides. Sands is 144km2 of size which fits perfectly for realistic air combat simulation.
        * TEST GENERATION: 10
        Last edited by tyrspawn; 04-28-2010, 07:01 PM.

        Comment


        • #5
          Re: Qa history for generation 10 4/24/2010 - 4/31/2010

          Mission QA Test Form

          Mission Information:

          * DATE: 28 Apr 2010
          * MISSION MAKER: Tralicrifleman
          * MISSION NAME: Op Goat
          * FILE NAME: Co27_Op_Goat_V1.Celle
          * VERSION: 1
          * # PLAYER SLOTS: 27
          * DOWNLOAD LINK: http://www.mediafire.com/?ytyn2guymyi
          * BRIEF DESCRIPTION: CDF fights PLA with support from an Su-25K
          * TEST GENERATION: 10

          TEST DATE: 28 April 2010
          TEST LOCATION: Charlie
          TESTER(S): Krause, Mikee
          SLOTS TESTED: Command, various
          DURATION OF TEST: 20 minutes

          TEST HISTORY:
          - Loaded mission
          - Checklist

          QA Checklist:

          1. Adherence to the TG mission naming standard: yes
          2. Adhere to the TG SOPs in regard to wholesomeness of material – i.e. no racist, offensive or otherwise unacceptable content: yes
          3. Contains a coherent briefing: yes
          4. Contains a coherent schema for gameplay: yes
          5. Loads and appears in the mission browser, without crashing: yes
          6. Is technically playable. I.e. playable framerates, not prone to headbug, no extremely loud sounds, does not desync server etc: yes
          7. Can pass a general examination: yes
          7a.Respawn, if implied to be a gameplay feature, works: yes
          7b.Objectives, if implied to be a gameplay feature, work: yes
          7c.ACE medical, if implied to be a gameplay feature, is enabled and medical supplies are made available to players:yes
          7d.Ammo crates, if present, contain appropriate equipment and ammo: yes
          7e.JIP, if implied to be a gameplay feature, works: yes
          7f.Is not prone to localization issues, i.e. the same group of enemies spawning for each client on the server: yes
          7g. Vehicle respawn, if implied to be a gameplay feature, works: yes
          7h.Players have weapons/ammo or can access weapons/ammo: yes
          7i. JIP/Respawn players adhere to this rule: yes
          7j. Slot screen does not include any test dummies or otherwise incoherent playable slots: yes

          OTHER COMMENTS:

          - Respawn? Is this WAD? Most Tralic missions do not have respawn.

          JUDGMENT:

          This mission PASSES QA testing on the aforementioned terms.

          AUTHENTICATION:
          I Krause hereby pledge to have faithfully executed QA trials to the best of my ability. If any aspect of this form is perjured I may face reprimand.

          Comment


          • #6
            Re: Qa history for generation 10 4/24/2010 - 4/31/2010

            Mission QA Test Form

            Mission Information:

            * DATE: 28 Apr 2010
            * MISSION MAKER: cctoide
            * MISSION NAME: Operation Nightlight
            * FILE NAME: CO27_OpNightlight.Celle.pbo
            * VERSION: 1
            * # PLAYER SLOTS: Max. 27
            * DOWNLOAD LINK: http://www.mediafire.com/?yqjftkgcmzt
            * BRIEF DESCRIPTION: CSAR for a downed pilot deep in enemy territory. Initial version.
            * TEST GENERATION: 10

            TEST DATE: 28 April 2010
            TEST LOCATION: Charlie
            TESTER(S): Krause
            SLOTS TESTED: Pilot
            DURATION OF TEST: 20 minutes

            TEST HISTORY:
            - Loaded mission
            - Checklist

            QA Checklist:

            1. Adherence to the TG mission naming standard: yes
            2. Adhere to the TG SOPs in regard to wholesomeness of material – i.e. no racist, offensive or otherwise unacceptable content: yes
            3. Contains a coherent briefing: yes
            4. Contains a coherent schema for gameplay: yes
            5. Loads and appears in the mission browser, without crashing: yes
            6. Is technically playable. I.e. playable framerates, not prone to headbug, no extremely loud sounds, does not desync server etc: yes
            7. Can pass a general examination: yes
            7a.Respawn, if implied to be a gameplay feature, works: yes
            7b.Objectives, if implied to be a gameplay feature, work: yes
            7c.ACE medical, if implied to be a gameplay feature, is enabled and medical supplies are made available to players:yes
            7d.Ammo crates, if present, contain appropriate equipment and ammo: yes
            7e.JIP, if implied to be a gameplay feature, works: yes
            7f.Is not prone to localization issues, i.e. the same group of enemies spawning for each client on the server: yes
            7g. Vehicle respawn, if implied to be a gameplay feature, works: yes
            7h.Players have weapons/ammo or can access weapons/ammo: yes
            7i. JIP/Respawn players adhere to this rule: yes
            7j. Slot screen does not include any test dummies or otherwise incoherent playable slots: yes

            OTHER COMMENTS:

            - Pilot does not move into the appropriate search area, move script does not work.

            JUDGMENT:

            This mission FAILS QA testing on the aforementioned terms.

            AUTHENTICATION:
            I Krause hereby pledge to have faithfully executed QA trials to the best of my ability. If any aspect of this form is perjured I may face reprimand.

            Comment


            • #7
              Re: Qa history for generation 10 4/24/2010 - 4/31/2010

              Mission QA Test Form

              Mission Information:

              * DATE: 28 Apr 2010
              * MISSION MAKER: cctoide
              * MISSION NAME: Run PMC
              * FILE NAME: TvT21_RunPMC.Chernarus.pbo
              * VERSION: 1
              * # PLAYER SLOTS: Min. 7, Max. 21
              * DOWNLOAD LINK: http://www.mediafire.com/?mqokolvajz2
              * BRIEF DESCRIPTION: PMC convoy runs for the border, insurgents try to stop them. Initial version.
              * TEST GENERATION: 10

              TEST DATE: 28 April 2010
              TEST LOCATION: Charlie
              TESTER(S): Krause, Mikee, Cctoide
              SLOTS TESTED: Various
              DURATION OF TEST: 20 minutes

              TEST HISTORY:
              - Loaded mission
              - Checklist

              QA Checklist:

              1. Adherence to the TG mission naming standard: yes
              2. Adhere to the TG SOPs in regard to wholesomeness of material – i.e. no racist, offensive or otherwise unacceptable content: yes
              3. Contains a coherent briefing: yes
              4. Contains a coherent schema for gameplay: yes
              5. Loads and appears in the mission browser, without crashing: yes
              6. Is technically playable. I.e. playable framerates, not prone to headbug, no extremely loud sounds, does not desync server etc: yes
              7. Can pass a general examination: yes
              7a.Respawn, if implied to be a gameplay feature, works: yes
              7b.Objectives, if implied to be a gameplay feature, work: yes
              7c.ACE medical, if implied to be a gameplay feature, is enabled and medical supplies are made available to players: no
              7d.Ammo crates, if present, contain appropriate equipment and ammo: no
              7e.JIP, if implied to be a gameplay feature, works: yes
              7f.Is not prone to localization issues, i.e. the same group of enemies spawning for each client on the server: yes
              7g. Vehicle respawn, if implied to be a gameplay feature, works: yes
              7h.Players have weapons/ammo or can access weapons/ammo: yes
              7i. JIP/Respawn players adhere to this rule: yes
              7j. Slot screen does not include any test dummies or otherwise incoherent playable slots: yes

              OTHER COMMENTS:

              - BLUFOR has no ammo or medical supplies

              JUDGMENT:

              This mission FAILS QA testing on the aforementioned terms.

              AUTHENTICATION:
              I Krause hereby pledge to have faithfully executed QA trials to the best of my ability. If any aspect of this form is perjured I may face reprimand.

              Comment


              • #8
                Re: Qa history for generation 10 4/24/2010 - 4/31/2010

                Mission QA Test Form

                Mission Information:

                * DATE: 28 Apr 2010
                * MISSION MAKER: Mikee
                * MISSION NAME: Op Air Furry
                * FILE NAME: TvT18AirFurry_v1.1.Celle.pbo
                * VERSION: 1.1
                * # PLAYER SLOTS: 18
                * DOWNLOAD LINK: click the link==> http://www.speedyshare.com/files/221...AirFurrr11.rar
                * BRIEF DESCRIPTION: Germany, Cold War, January 1989. Jet air combat TvT mission with multiple objectives for both sides. Sands is 144km2 of size which fits perfectly for realistic air combat simulation.
                * TEST GENERATION: 10

                TEST DATE: 28 April 2010
                TEST LOCATION: Charlie
                TESTER(S): Krause, James, Mikee, Cctoide
                SLOTS TESTED: Pilots
                DURATION OF TEST: 25 minutes

                TEST HISTORY:
                - Loaded mission
                - Checklist

                QA Checklist:

                1. Adherence to the TG mission naming standard: yes
                2. Adhere to the TG SOPs in regard to wholesomeness of material – i.e. no racist, offensive or otherwise unacceptable content: yes
                3. Contains a coherent briefing: yes
                4. Contains a coherent schema for gameplay: yes
                5. Loads and appears in the mission browser, without crashing: yes
                6. Is technically playable. I.e. playable framerates, not prone to headbug, no extremely loud sounds, does not desync server etc: yes
                7. Can pass a general examination: yes
                7a.Respawn, if implied to be a gameplay feature, works: yes
                7b.Objectives, if implied to be a gameplay feature, work: yes
                7c.ACE medical, if implied to be a gameplay feature, is enabled and medical supplies are made available to players:yes
                7d.Ammo crates, if present, contain appropriate equipment and ammo: yes
                7e.JIP, if implied to be a gameplay feature, works: yes
                7f.Is not prone to localization issues, i.e. the same group of enemies spawning for each client on the server: yes
                7g. Vehicle respawn, if implied to be a gameplay feature, works: yes
                7h.Players have weapons/ammo or can access weapons/ammo: yes
                7i. JIP/Respawn players adhere to this rule: yes
                7j. Slot screen does not include any test dummies or otherwise incoherent playable slots: yes

                OTHER COMMENTS:

                - Russian fuel is entitled "Iranian" on the map screen
                - Spelling error in mission name, Fury is spelled Fury.
                - Screenshot in the briefing from a different island, sands?

                JUDGMENT:

                This mission PASSES QA testing on the aforementioned terms.

                AUTHENTICATION:
                I Krause hereby pledge to have faithfully executed QA trials to the best of my ability. If any aspect of this form is perjured I may face reprimand.

                Comment


                • #9
                  Re: Qa history for generation 10 4/24/2010 - 4/31/2010

                  Mission QA Test Form

                  Mission Information:

                  * DATE: 25 Apr 2010
                  * MISSION MAKER: Inq/ Re-released by h3killa
                  * MISSION NAME: Storm Chaser
                  * FILE NAME: TGStorm_Chaser_56_ACE_V3.Chernarus.pbo
                  * VERSION: V3
                  * # PLAYER SLOTS: MIN: 10 MAX: 56
                  * DOWNLOAD LINK: http://www.filefront.com/16252809/TG....Chernarus.pbo
                  * BRIEF DESCRIPTION: Re-released
                  * TEST GENERATION: 10

                  TEST DATE: 28 April 2010
                  TEST LOCATION: Charlie
                  TESTER(S): Krause, James, Mikee
                  SLOTS TESTED: Leaders, medics, tesla
                  DURATION OF TEST: 20 minutes

                  TEST HISTORY:
                  - Loaded mission
                  - Checklist

                  QA Checklist:

                  1. Adherence to the TG mission naming standard: no
                  2. Adhere to the TG SOPs in regard to wholesomeness of material – i.e. no racist, offensive or otherwise unacceptable content: yes
                  3. Contains a coherent briefing: yes
                  4. Contains a coherent schema for gameplay: yes
                  5. Loads and appears in the mission browser, without crashing: yes
                  6. Is technically playable. I.e. playable framerates, not prone to headbug, no extremely loud sounds, does not desync server etc: yes
                  7. Can pass a general examination: yes
                  7a.Respawn, if implied to be a gameplay feature, works: yes
                  7b.Objectives, if implied to be a gameplay feature, work: yes
                  7c.ACE medical, if implied to be a gameplay feature, is enabled and medical supplies are made available to players:yes
                  7d.Ammo crates, if present, contain appropriate equipment and ammo: yes
                  7e.JIP, if implied to be a gameplay feature, works: yes
                  7f.Is not prone to localization issues, i.e. the same group of enemies spawning for each client on the server: yes
                  7g. Vehicle respawn, if implied to be a gameplay feature, works: yes
                  7h.Players have weapons/ammo or can access weapons/ammo: yes
                  7i. JIP/Respawn players adhere to this rule: yes
                  7j. Slot screen does not include any test dummies or otherwise incoherent playable slots: yes

                  OTHER COMMENTS:

                  - No medic for independent. Consider adding in next version. OR enable ace medical and add medical supplies for all sides.
                  - Does not follow naming standard.
                  - Server crashed after the 1st test, probably a fluke.

                  JUDGMENT:

                  This mission FAILS QA testing on the aforementioned terms.

                  AUTHENTICATION:
                  I Krause hereby pledge to have faithfully executed QA trials to the best of my ability. If any aspect of this form is perjured I may face reprimand.

                  Comment


                  • #10
                    Re: Qa history for generation 10 4/24/2010 - 4/31/2010

                    TvT21_RunPMC.Chernarus.pbo accepted as per cctoide's fixes

                    Comment


                    • #11
                      Re: Qa history for generation 10 4/24/2010 - 4/31/2010

                      Originally posted by tyrspawn View Post
                      Mission QA Test Form

                      Mission Information:

                      * DATE: 28 Apr 2010
                      * MISSION MAKER: Mikee
                      * MISSION NAME: Op Air Furry
                      * FILE NAME: TvT18AirFurry_v1.1.Celle.pbo
                      * VERSION: 1.1
                      * # PLAYER SLOTS: 18
                      * DOWNLOAD LINK: click the link==> http://www.speedyshare.com/files/221...AirFurrr11.rar
                      * BRIEF DESCRIPTION: Germany, Cold War, January 1989. Jet air combat TvT mission with multiple objectives for both sides. Sands is 144km2 of size which fits perfectly for realistic air combat simulation.
                      * TEST GENERATION: 10

                      TEST DATE: 28 April 2010
                      TEST LOCATION: Charlie
                      TESTER(S): Krause, James, Mikee, Cctoide
                      SLOTS TESTED: Pilots
                      DURATION OF TEST: 25 minutes

                      TEST HISTORY:
                      - Loaded mission
                      - Checklist

                      QA Checklist:

                      1. Adherence to the TG mission naming standard: yes
                      2. Adhere to the TG SOPs in regard to wholesomeness of material – i.e. no racist, offensive or otherwise unacceptable content: yes
                      3. Contains a coherent briefing: yes
                      4. Contains a coherent schema for gameplay: yes
                      5. Loads and appears in the mission browser, without crashing: yes
                      6. Is technically playable. I.e. playable framerates, not prone to headbug, no extremely loud sounds, does not desync server etc: yes
                      7. Can pass a general examination: yes
                      7a.Respawn, if implied to be a gameplay feature, works: yes
                      7b.Objectives, if implied to be a gameplay feature, work: yes
                      7c.ACE medical, if implied to be a gameplay feature, is enabled and medical supplies are made available to players:yes
                      7d.Ammo crates, if present, contain appropriate equipment and ammo: yes
                      7e.JIP, if implied to be a gameplay feature, works: yes
                      7f.Is not prone to localization issues, i.e. the same group of enemies spawning for each client on the server: yes
                      7g. Vehicle respawn, if implied to be a gameplay feature, works: yes
                      7h.Players have weapons/ammo or can access weapons/ammo: yes
                      7i. JIP/Respawn players adhere to this rule: yes
                      7j. Slot screen does not include any test dummies or otherwise incoherent playable slots: yes

                      OTHER COMMENTS:

                      - Russian fuel is entitled "Iranian" on the map screen
                      - Spelling error in mission name, Fury is spelled Fury.
                      - Screenshot in the briefing from a different island, sands?

                      JUDGMENT:

                      This mission PASSES QA testing on the aforementioned terms.

                      AUTHENTICATION:
                      I Krause hereby pledge to have faithfully executed QA trials to the best of my ability. If any aspect of this form is perjured I may face reprimand.
                      You copied link wrong :). Next time, click the link and copy it from the browser :). ===> http://www.speedyshare.com/files/221...AirFurrr11.rar

                      Comment


                      • #12
                        Re: Qa history for generation 10 4/24/2010 - 4/31/2010

                        Originally posted by Mikee View Post
                        You copied link wrong :). Next time, click the link and copy it from the browser :). ===> http://www.speedyshare.com/files/221...AirFurrr11.rar
                        Doesn't matter.

                        Comment


                        • #13
                          Re: Qa history for generation 10 4/24/2010 - 4/31/2010

                          Originally posted by tyrspawn View Post
                          Doesn't matter.
                          True lol.

                          Comment


                          • #14
                            Re: Qa history for generation 10 4/24/2010 - 4/31/2010

                            *******************************
                            MISSIONS TO BE TESTED
                            *******************************
                            * DATE: 28 APR 10
                            * MISSION MAKER: beita
                            * MISSION NAME: Mission 01: Muden Forest
                            * FILE NAME: CO35_M01_MudenForestV1.Celle.pbo
                            * VERSION: V1
                            * # PLAYER SLOTS: Min: 10 Max: 35
                            * DOWNLOAD LINK: See bottom of post.
                            * BRIEF DESCRIPTION: BLUFOR F16WAC Infantry Fighting Patrol
                            * TEST GENERATION: 10

                            * DATE: 28 APR 10
                            * MISSION MAKER: beita
                            * MISSION NAME: Mission 03: Muden Withdrawl
                            * FILE NAME: CO35_M03_MudenWithdrawlV1.Celle.pbo
                            * VERSION: V1
                            * # PLAYER SLOTS: Min: 10 Max: 35
                            * DOWNLOAD LINK: See bottom of post.
                            * BRIEF DESCRIPTION: BLUFOR F16WAC Infantry Delaying Action
                            * TEST GENERATION: 10

                            * DATE: 28 APR 10
                            * MISSION MAKER: beita
                            * MISSION NAME: Mission 06: Weesen Pocket
                            * FILE NAME: CO35_M06_WeesenPocketV1.Celle.pbo
                            * VERSION: V1
                            * # PLAYER SLOTS: Min: 10 Max: 35
                            * DOWNLOAD LINK: See bottom of post.
                            * BRIEF DESCRIPTION: BLUFOR F16WAC Infantry Defensive
                            * TEST GENERATION: 10

                            * DATE: 28 APR 10
                            * MISSION MAKER: beita
                            * MISSION NAME: Mission 09: Muden Raid
                            * FILE NAME: CO35_M09_MudenRaidV1.Celle.pbo
                            * VERSION: V1
                            * # PLAYER SLOTS: Min: 10 Max: 35
                            * DOWNLOAD LINK: See bottom of post.
                            * BRIEF DESCRIPTION: BLUFOR F16WAC Infantry Raid
                            * TEST GENERATION: 10

                            * DATE: 28 APR 10
                            * MISSION MAKER: beita
                            * MISSION NAME: Mission 10: Bonstorf Attack
                            * FILE NAME: CO35_M10_BonstorfAttackV1.Celle.pbo
                            * VERSION: V1
                            * # PLAYER SLOTS: Min: 10 Max: 35
                            * DOWNLOAD LINK: See bottom of post.
                            * BRIEF DESCRIPTION: BLUFOR F16WAC Infantry Offensive
                            * TEST GENERATION: 10

                            Comment


                            • #15
                              Re: Qa history for generation 10 4/24/2010 - 4/31/2010

                              Just as a quick note to admins:

                              Do NOT upload missions unless they have been specifically OK'ed by Krause, or other tester who has filled out the test form. It is against admin rules to upload missions that have not passed QA. Also, it is against admin rules to upload missions unless you are designated and sanctioned to by a member of the dev team that has personally tested the mission and has written a write up on it, or was cited as a co-tester.
                              |TG|Ghost02
                              TG Pathfinder



                              "I travel alone through the valley of the shadow of death, yet in my heart I carry no fear, for Gods hands will guide me to Truth and Honor."

                              Comment

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