Announcement

Collapse
No announcement yet.

[Script] ACRE Retransmit Script

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • [Script] ACRE Retransmit Script

    I recently just figured out how ACRE RXMT works and made a script that if placed on an object, maker, etc., near the center of the mission should allow for proper communication from the field and the respawn point/base.

    Code:
    //Retransmit on Position + Altitude
    
    private ["_obj","_pos"];
    _obj = _this;
    _pos = getPosATL _obj;
    [[_pos select 0, _pos select 1, (_pos select 2) + 4500], 51.850, 54.500, 20000] call acre_api_fnc_createRxmtStatic;
    Just place it on the object that you want set as the RXMT point and it should work. The script currently places the RXMTs for the 117F at 20000mW power and channels 6 and 7 will RXMT to each other. This script currently only works with AN/PRC-117Fs.
    Blackpython / ZephyrDark
    Former 31st RECCE Member


  • #2
    Re: [Script] ACRE Retransmit Script

    Beeaauuu....ti.....ful!
    |TG-189th| Unkl
    ArmA 3 Game Officer
    Dean of Tactical Gamer University
    189th Infantry Brigade Member
    SUBMIT A RIBBON NOMINATION OR CONTACT AN ARMA ADMIN
    "We quickly advance in the opposite direction and take cover in a house on the SW side of town." - BadStache

    Comment

    Connect

    Collapse

    TeamSpeak 3 Server

    Collapse

    Advertisement

    Collapse

    Twitter Feed

    Collapse

    Working...
    X