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Ambient Air Traffic (BLUFOR)

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  • Ambient Air Traffic (BLUFOR)

    Code:
    //ambientFlyby.sqf
    //handle = []execVM "ambientFlyby.sqf"
    
    _possibleVic = ["B_Heli_Attack_01_F","B_Heli_Transport_01_camo_F","B_Heli_Light_01_armed_F","B_Plane_CAS_01_F","B_Heli_Transport_03_black_F"];
    _run = true;
    while {_run} do
    {	
    	//ambient fly by
    	if (floor random 400 < 10) then
    	{
    		_upOrDown = random 10;
    		if (_upOrDown < 5) then
    		{
    			_start = 10;
    			_end = 29900;
    		} else {
    			_start = 29900;
    			_end = 10;
    		};
    		_height = ((floor random 5) + 1) * 100;
    		_ambientVic = _possibleVic select (floor random (count _possibleVic));		
    		[[random 30000,_start,200],[random 30000, _end, 200], _height, "FULL", _ambientVic, WEST] call BIS_fnc_ambientFlyBy;
    	};	
            sleep 20;
    };
    |TG-189th| Unkl
    ArmA 3 Game Officer
    Dean of Tactical Gamer University
    189th Infantry Brigade Member
    SUBMIT A RIBBON NOMINATION OR CONTACT AN ARMA ADMIN
    "We quickly advance in the opposite direction and take cover in a house on the SW side of town." - BadStache

  • #2
    Re: Ambient Air Traffic (BLUFOR)

    The unexpected A-10 flying over in Insurgency made me panic for a minute :)

    Comment

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