Announcement

Collapse
No announcement yet.

In-Game Von - Direct Channel

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • In-Game Von - Direct Channel

    Guys,

    Since 1.54 it may be that direct channel has had more attenuation over distance perhaps as a result of some players thinking that they should be able to hear people talking at a normal volume at a realistic distance. Well now I'm yelling into my mic and waking up the house. Not to mention...getting pretty frustrated at the same time.

    I just did a quick search and found this OLD bug report.

    And THIS post that sums up a little of how many of us feel.

    Anybody feeling the same??
    |TG-189th| Unkl
    ArmA 3 Game Officer
    Dean of Tactical Gamer University
    189th Infantry Brigade Member
    SUBMIT A RIBBON NOMINATION OR CONTACT AN ARMA ADMIN
    "We quickly advance in the opposite direction and take cover in a house on the SW side of town." - BadStache

  • #2
    Re: In-Game Von - Direct Channel

    My complaints with VON are well known. At this point, it doesn't seem to be a high priority for BI to fix it. They have ignored all Bug reports about it and it's been a known issue since launch. Hell, first place winner of their Make Arma not War in Addon category was Task Force Radio (TFAR).

    Comment


    • #3
      Re: In-Game Von - Direct Channel

      Direct is unusable in my opinion. Some people I cannot hear them at all, and everyone sounds like a whisper, which is to say a mime during a firefight.
      The question foremost in my mind is "what will bring the most tactical fun to the server?"

      Comment

      Connect

      Collapse

      TeamSpeak 3 Server

      Collapse

      Advertisement

      Collapse

      Twitter Feed

      Collapse

      Working...
      X