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Trouble getting mods to work

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  • Trouble getting mods to work

    hmmm... so I've got three mods I want to run, but am having problems getting any of them to work.

    My directory structure looks like this:

    Code:
    C:\Program Files\Atari\ArmA\AddOns
                                 ├─ @cent_tracer
                                 │         └─ AddOns
                                 │             
                                 ├─ @ModWarSound
                                 │         └─ AddOns
                                 │             
                                 └─ ArmA_OFPEC_Blood_Effect
                                            └─ AddOns
    and my shorcut looks like this:

    Code:
    "C:\Program Files\Atari\ArmA\arma.exe" [email protected];ArmA_OFPEC_Blood_Effect;@ModWarSound;
    any suggestions?

  • #2
    Re: Trouble getting mods to work

    Take those @modfolders out of Addons. Put them in the ArmA root directory. That should work. And I think you have an extra @ at the end of you shortcut on ModWarSound. You only need one at the start of the line.

    "C:\Program Files\Atari\ArmA\arma.exe" [email protected];ArmA_OFPEC_Blood_Effect;ModWarSound;



    Comment


    • #3
      Re: Trouble getting mods to work

      Whiskey, it may be those quotation marks in your shortcut target. I dont have them and my addons work.

      Here is my target line in ArmA shortcut
      Code:
      C:\Games\ArmA\arma.exe -nosplash -disableVoN=1 [email protected];@SIX_Tracers;@SIX_Misc;@Pack1
      EDIT: Shafik caught it. Those @modfolders should be in ArmA root directory.

      Comment


      • #4
        Re: Trouble getting mods to work

        cheers guys i'll give it a try :icon14:

        Comment


        • #5
          Re: Trouble getting mods to work

          AFAIK, @ is necessary in target line for every folder with a @ in its name. It is a part of folder's name and used by community to name modfolders so that they will be sorted together in your ArmA folder. You dont have to use @, it could be # or any other character. Important thing is to have full folder name in target line of the shortcut.

          Comment


          • #6
            Re: Trouble getting mods to work

            Shafik is correct. You have to run the mod folders in ArmA's main folder.

            Comment

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