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ArmA Realism Addon Guide

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  • ArmA Realism Addon Guide

    If you are looking for realism and immersion in your ArmA experience then you should read this article that I spent time making. And this is all from my experience.

    Make sure you make two modfolders with the @ symbol with any name of your choice before you start downloading stuff. Also remember to put a folder named "Addon" in each of your modfolders or else your mods will not be activiated once you start up ArmA. The first modfolder should contain all of your game tweaks and modification files while your second folder should contain all your replacement files to replace your ArmA vanilla files. Make sure you know which ones go where.

    In your target box make sure it looks similar to this
    -mod=DBE1;@Folder Name 1;@Folder name 2 -nosplash(this is if you dont want the game intro in the beginning and you just want to be taken to the main menu)

    First go to your Arma profiles wherever that is located and find your profile. Search for the class "Difficulties" and replace them with the following parameters(or copy and paste):

    class Difficulties
    {
    class regular
    {
    class Flags
    {
    Armor=0;
    FriendlyTag=0;
    EnemyTag=0;
    HUD=0;
    HUDPerm=0;
    HUDWp=0;
    HUDWpPerm=0;
    AutoSpot=0;
    Map=0;
    WeaponCursor=0;
    AutoGuideAT=0;
    ClockIndicator=0;
    3rdPersonView=0;
    Tracers=0;
    UltraAI=0;
    AutoAim=0;
    UnlimitedSaves=1;
    MaxCustomFileSize=33554432;
    MinErrorToSend=0.080000;
    vonCodecQuality=10;
    VonID=1;
    NetStats=1;
    DeathMessages=1;
    };
    skillFriendly=1.000000;
    skillEnemy=0.500000;
    precisionFriendly=0.500000;
    precisionEnemy=0.030000;
    };
    class veteran
    {
    class Flags
    {
    Armor=0;
    FriendlyTag=0;
    EnemyTag=0;
    HUD=0;
    HUDPerm=0;
    HUDWp=0;
    HUDWpPerm=0;
    AutoSpot=0;
    Map=0;
    WeaponCursor=0;
    AutoGuideAT=0;
    ClockIndicator=0;
    3rdPersonView=0;
    Tracers=0;
    UltraAI=1;
    AutoAim=0;
    UnlimitedSaves=1;
    MaxCustomFileSize=33554432;
    MinErrorToSend=0.080000;
    vonCodecQuality=10;
    VonID=1;
    NetStats=0;
    DeathMessages=1;
    };
    skillFriendly=1.000000;
    skillEnemy=0.600000;
    precisionFriendly=0.500000;
    precisionEnemy=0.030000;
    };
    };

    Make sure you backup your original files before you save it cause I didint and I had some problems.

    This will set the game to rather higher standards than the regular in game difficulty options.
    3rd Person will be disabled
    No crosshair
    And rather tough, clumsy AI in regular mode


    Mandatory Add-Ons

    Gameplay and Graphics Enhancements

    GMJ Sight Adjustment

    Functional Ironsight for AT4 and RPG

    MaddMatt ArmA Effects

    JTD Smoke Effects
    Note: This mod will conflict with MaddMatt ArmA effect's, in order to fix that
    the smoke effect will have to be loaded after MattMatt's effecs. To do that just put the Smoke effects files into your second modfoler instead of the first one and you should be good to go :)

    VF AI Extension

    NW Realistic Ballistics

    NWD Tank FCS

    GLTDII RangeFinder

    Sharper Recoils and Real Rate Of Fire

    Wind Deflection

    Durgs Vegetation Fix

    Proper Gameplay Addons
    Theres a whole bunch of them but I recommend you browse the site to see which ones are best for you

    6th Sense
    Pack 1
    Pack 2
    Pack 3

    Addons Used:
    SIX_Misc.pbo
    SIX_Repl_Reloadtime.pbo
    SIX_Repl_WeaponSway.pbo
    SIX_sys_ai.pbo
    SIX_sys_suppression.pbo
    SIX_Tools.pbo
    SIX_Tracers.pbo
    SIX_UI.pbo

    True Mods

    Addons Used
    TrueFov-Accurate v1.0.pbo
    TrueHeadMovement v1.0.pbo
    TrueIntro v1.0.pbo
    TrueMovementSound v1.0.pbo
    TrueNVGoggles v1.0.pbo
    TrueInGameUI v1.1.pbo

    RVN Compass Mod

    Red's Fix

    ArmA 1.14 Compact Fix

    Fixed NightVision

    TCP Animation Pack

    High Quality Weapons And Character Files

    If you like the US Army:
    1st Infantry Division

    If you digg Marines
    Fidelis Marines
    The best marpat i ever seen

    SLA Redux Pack
    This pack is a good replacement for the regular SLA textures very detailed

    Fidelis Russians
    Or For your OpFor replacements you can use the Fidelis Russians which are also made by the guy who made the marines above. These are a little more conventional than the SLA Redux soldiers.

    You will need these for updated weapons textures
    Rebus Italian Weapons
    which include the MP5's and G36's and such

    RH M4/M16 Pack

    RH AK Pack

    This is not mandatory but I high suggest you get the Extended Event Handlers to supplement your experience.

    Mateck's M1A1 HA
    This is the best ever made Abrams tank I have seen so far. It comes with decals and different layouts so you can customize it. They will be updating this soon with T.U.S.K armor and more goodies.

    SPD Vehicles

    SLX Vehicles
    This will add animations to ingame vehicles that ill let Doors open, antennas sway while moving, mounted weapons have working parts. This is a must-have!

    Replacement Files

    Realistic Designation

    Unique Models For Different Ammo Drops

    And then you will need the Infanty Weapons replacement pack that replace's all of the standard textures with the ones above. Note: this will not affect you during Multiplayer. This is client side

    HIFI Sound FX
    Mark XIII's outstanding "HiFi Sound FX" is the most realistic and consistent sound mod so far. It keeps many of the weapon characteristics and delivers a great combat atmosphere. This is highly reccomended

    Also try
    FROMZ FFAM
    Great Movie flair like sounds, consistency issues but awesome!!

    FDF
    Adds that shooter feeling

    AACF
    Very neat high quality soundscape

    Or If you want to combine them all use mrcash2009's Mixed Sounds config

    Extended Voice Addon
    This replaces those cheap, robotic vanilla sounds with real high quality coherent radio chatter

    Dynamic AI Sound

    High Quality Sky Replacement

    ECS

    For those of you that want to use ECS (Enhanced Configuration System)
    Download it here

    Make sure you also download the Themis Compatiblity Fix to make it work with extended event handlers

    - When you done with the installation, doulble click the @ECS folder, then go into the addons folder.

    - Make a folder called Disabled Add Ons inside that folder

    Move these files into that folder
    -ECS_Armory.pbo
    -ECS_Quiet.pbo
    -ECS_Tracers.pbo

    Make sure you run ECS first for your mod loading order
    mod=DBE1;@ECS;@General;@Replacements

    This will be updated frequently as there always new addons and things coming out for ArmA
    Last edited by Duncan; 07-08-2008, 03:13 PM.

  • #2
    Re: Official ArmA Realism Addon Guide

    Very informative, but...
    read this article that I spent time making. And this is all from my experience.

    I'm not trying to start a flame war hear, however that looks to me to be an almost cut and paste of this from the official Bohemia interactive ArmA forum:

    http://www.flashpoint1985.com/cgi-bi...T;f=70;t=72113


    If not I appologize, but it would seem to me that this is more then a coincidence?

    Comment


    • #3
      Re: Official ArmA Realism Addon Guide

      Originally posted by Long Bow View Post
      I'm not trying to start a flame war hear, however that looks to me to be an almost cut and paste of this from the official Bohemia interactive ArmA forum:

      http://www.flashpoint1985.com/cgi-bi...T;f=70;t=72113


      If not I appologize, but it would seem to me that this is more then a coincidence?
      Long Bow - it's not a coincidence. Twiggy has proven already that he is more than happy to plagiarize things. This is the second example that has been caught so far in the ArmA forums. God only knows how much else he has done it in other places.

      If you think this is pretty scummy behavior (as I do), I'd highly encourage you to negative-rep him. You can do this by clicking on the pink checkmark at the bottom-left of his post and selecting negative rep + giving a reason (ie: blatant plagiarism, AGAIN).

      As to you, Twiggy: Try creating your own content for once. It won't kill you. Ripping off other people and claiming it as your own work will only result in heartache. It's utterly despicable behavior. The community is watching, and if you ever hope to contribute to any sort of community effort (ie: modding, mission design), you had better knock it off immediately. You are a huge liability to a mod team at this point, as your behavior shows that you do not care about giving credit and are happy to pass off things as your own work, in the hopes that nobody will catch you in the act. It's completely against the standards of this community as well. Huge thumbs down from here.

      If you are looking for realism and immersion in your ArmA experience then you should read this article that I spent time making. And this is all from my experience.
      This is as bald-faced as a lie as they get. Unbelievable.

      Comment


      • #4
        Re: Official ArmA Realism Addon Guide

        Plagiarism or not, most of this stuff is worthless to the client (you all as the end user). The majority of the topics they discuss are server side changes that no one here can affect besides myself...

        Closed.
        "The chief foundations of all states, new as well as old or composite, are good laws and good arms; and as there cannot be good laws where the state is not well armed, it follows that where they are well armed they have good laws." -Machiavelli

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