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0.55 pushed to stable today

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  • 0.55 pushed to stable today

    There is no change log as of yet. However following msg's posted from Dayz Dev's on today's 0.55 stable release. And while you're at it the 1st quarter report is worth a read as well. Quarterly Status Report - Quarter 1 2015 | DayZ | Official website It's a whole new ball game.

    ****
    With 0.55 release persistence forced, no wipes, central economy, new zombies and a lot more on today's stable.
    ****
    Greetings Survivors!

    As of the 0.55 Stable Branch update, persistence will no longer be an opt-in feature. Persistence is now moving into the active core features "zone". Private shard operators can request a reset of this through their GSP only in the case of any abhorrent behavior.

    What does this mean for you, the average survivor?

    As item cleanup and respawn is actively being worked on in order to function on a more comprehensive level - you will see DayZ gameplay become potentially significantly more difficult for 0.55.
    Item Cleanup / Respawn will be iterated upon in 0.56
    Loot concentration will evolve across the map as players scavenge and pick areas clean
    If the area you are in seems to be picked clean, you -must- adventure further inland

    Again - the behaviors involving sharp declines in loot concentration will be iterated upon and resolved, but for 0.55 you will see the struggle to survive become much harsher.
    ****

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