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0.55.127157 changelog

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  • 0.55.127157 changelog

    As always, we will be watching server data, and the feedback tracker for any potential severe issues and will address them accordingly with a hot fix. For any bugs/issues you run into, please let us know by filing it on the feedback tracker: My View - DayZ Feedback Tracker

    New Items:

    -Bear Trap
    -Landmine
    -.308 Ammo
    -Oak bark
    -Birch bark
    -Chainsaw readded


    New Mechanics:

    -New Zombie AI (combat/roaming behaviour)
    -Horticulture Update
    -Cooking Update (visual cooking states)
    -Stealth
    -New Animal AI
    -Central economy
    -Fireplace Update
    -New Icons
    -Player control changes
    -New Crosshair
    -Diseases
    -Increased Zombie Count
    -Changed Zombie Spawns
    -New idle animations (main menu)
    -New UI (main menu) (use -newui switch to try it out)
    -Forced Persistence
    -Weapon rebalancing
    -Zombie Rebalancing


    New Animations:

    -Lot of new animal animations
    -Total rework of Zombie animations


    New Locations:

    -New camps


    Map:

    -Road improvements
    -Grassland improvements


    Programming:

    -New Sensors
    -New Zombie Controller
    -New Zombie Physics
    -Noise system


    Fixed:

    -Vehicle bugfixing
    -Zombie bugfixing
    -Animal bugfixing

    -and a lot more!



    Known issues:

    -Visual bugs in zombie animations
    -Sound issues with zombies
    -A rare server crash
    -Items not spawning at proper places

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