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Unofficial changelog for .62 now on stable - Last update before Beta

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  • Unofficial changelog for .62 now on stable - Last update before Beta

    This change mostly eye candy. Next change .63 will be Beta and introduce many changes resulting from changing game engine. Shortly after release of .63 server files and mod tools are expected to be released.

    Completely updated Wiki and previous changelogs can be found at http://dayz.gamepedia.com/Changelog


    v0.62.139835 (07 Jun 2017)


    New Things:

    New Mechanics:
    • Weapon sway drastically changed
    • Some small trees among the new foliage can be cut twice, yielding 6 wooden sticks instead of merely the usual 3


    New Locations:

    Updated Locations:

    Programming & Game Engine:
    • Sound
      • New ambient sounds
    • Lighting
      • Map-wide lighting improvements
    • Weather
      • Improved rain behavior
      • Improved wind behavior
      • Wind shader for visible effects on plants, rain, etc.


    Fixed:
    • Portable Gas Lamp not lighting up the environment when turned on
    • Small improvements to satellite textures


    Known Issues:
    • Inventory slots may sometimes become "stuck" and prevent the player from moving anything in/out of those particular slots
    • Skin texture may sometimes be lost from a character's head, resulting in "blank face"
    • Textures for any model (item, world object, etc.) may be delayed in properly loading into view


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