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  • Press Release w/ attachements...

    Got another press release a few hours later, this one including a word document with some explainations... and 4 screenshots. (I haven't given up hope, but this happened with Lockdown too, and now see what happened.):

    copy/paste:

    Questions Answered by Mathieu Girard – Producer on Tom Clancy’s Ghost Recon Advanced Warfighter™

    Why do you delay the game?
    To achieve better quality and deliver all the features we wanted to have in
    the game. GRAW PC is a project developed specifically for this machine so
    its development cycle was different from that of the other platforms.

    Can you remind us what the main differences between consoles and PC
    versions are?
    We have a gameplay that is very different from the gameplay of the console
    version; for instance the ghosts are controlled in a way that is specific to
    the PC, with a much more accurate order system. This involves adapting all
    the game content (including reprogramming completely the enemy AI) and
    tuning it to this way of playing. We shared the storyline and setting of the
    XBox 360, but all the rest had to be reworked, to appeal to a GR1 audience
    while at the same time taking into account the new PC specific features.
    The other major differences are, of course, full first person control, and
    PC-specific multiplayer modes.

    What are the ambitions of the PC version?
    We had some very ambitous designs for the multiplayer, and we did not
    advertise on the exact content until we were sure to be able to deliver it.
    Things such as simulating a fully interactive physical environment over the
    network were risky, but we are now comforted that the cooperative mode will
    deliver unprecedented experience of multiplayer gameplay. The domination
    mode is also very promising as it changes the control of areas to something
    more interesting than simply capturing flags. More info to come soon.

    Included screenshots:








    Lets just hope...
    Magnum |TG-18th|


    We stand between chaos and order, evil and good, despair and hope - we are the Thin Blue Line, and we will never be broken.


  • #2
    Re: Press Release w/ attachements...

    Look the enemy isn't lit up red. That is a good sign, I think....

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    • #3
      Re: Press Release w/ attachements...

      Why do you delay the game?
      To achieve better quality and deliver all the features we wanted to have in
      the game. GRAW PC is a project developed specifically for this machine so
      its development cycle was different from that of the other platforms.


      im going to guess from that statement that the game just wont be a port from the console version, which is great
      that sounds like a good idea trooper.
      -Vulcan

      Comment


      • #4
        Re: Press Release w/ attachements...

        Originally posted by Trooper[SNPR]
        im going to guess from that statement that the game just wont be a port from the console version, which is great
        My guess is that it was and they realized they better change some things before they release it.

        Comment


        • #5
          Re: Press Release w/ attachements...

          well +rep for them, if they are taking extra time to fix things i guess the game can only be better. But if they are wasting time or doing it for PR and money then o well, i can wait to buy it
          that sounds like a good idea trooper.
          -Vulcan

          Comment


          • #6
            Re: Press Release w/ attachements...

            don't forget folks... the exact same press release was released because of the delay for R6: Lockdown... and some have seen what that meant... hell, I'm hoping but don't let them fool you my friends.
            ;)
            Magnum |TG-18th|


            We stand between chaos and order, evil and good, despair and hope - we are the Thin Blue Line, and we will never be broken.

            Comment


            • #7
              Re: Press Release w/ attachements...

              the pc screens look much more cleaned up compared to the x360 screens i've seen. thats a good sign. or they simply havent programmed all those console arcade icons on the screen by now :)
              former TacticalGamer European Division



              A Tactical Gamer since 2005 (the glorious days of BF2)

              Comment


              • #8
                Re: Press Release w/ attachements...

                GRAW was always developed separately for PC but so was Lockdown. Screenshots are nice to help us get through the delay but we're going to need more and more media to stay interested. I want to see some videos of gameplay. Where's this PC customized AI they're talking about? From the current press releases, it seems like the PC version has cool graphics and physics but no AI.

                I suggest everybody read reviews and not pick up GRAW immediately when it's released. We wouldn't want another Lockdown to happen to us. This better be a good release if Ubisoft wants to stay alive with the PC community. GRAW has already been delayed when they delayed the 360 release. They need to stick to their deadlines and stop thinking of ways to screw over PC gamers.

                - It's who you game with.

                Comment


                • #9
                  Re: Press Release w/ attachements...

                  Hmmm interesting. I like the screenies.


                  I suggest everybody read reviews and not pick up GRAW immediately when it's released. We wouldn't want another Lockdown to happen to us. This better be a good release if Ubisoft wants to stay alive with the PC community. GRAW has already been delayed when they delayed the 360 release. They need to stick to their deadlines and stop thinking of ways to screw over PC gamers.
                  RGR!!



                  A good man stands up for himself. A great man stands up for others.

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