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I am on the opposite end of this. For me, the more eye candy the better. Did you not see any of the video of the same scene with, and without the Phyx card? As for "more crap flying around" this has to do with immersion, and games looking better, and better. If its not your thing so be it, but for real 'enthusiast' like myself this is great. It seems to me Tycho, that you go around knocking anything that your rig can't handle. There are people out there that really enjoy where all this new technology is bringing us.
A good man stands up for himself. A great man stands up for others.
It's early days for physics cards. Wait a year or two and I think you'l lsee some great stuff. True lighting - shadows, propers physics for ragdoll effects, proper bullet physics, interaction with the environment - all objects will have a place in the game. Physics cards could well bridge the gap into a real, active 3d world. the drop in FR is probably due to the G/cards of today having to render those extra bits. Wait until the G/cards start working with the physics cards and we'll start seeing the next level of immersion in a game
There is a rumor that MS might be working on DirectPhysics for lack of a better word.
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