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GRIN developers on working for publishers

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  • GRIN developers on working for publishers

    A revealing conversation with the co-founders of GRIN.

    Originally posted by Gamasutra
    Bo laid down a harsh reality of game development. “Really, to get started, you’re not making a game for a gamer, you’re making a game for a publisher," he said. "And that’s how it is. They know the product, they are paying for the product, and they want you to pull through... on time.”
    Can't help but read some thinly-veiled disdain for Ubi in this article.
    "No bastard ever won a war by dying for his country.
    He won it by making the other poor dumb bastard die for his country."

    - Attributed to General George Patton, Jr.

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