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  • Kicked from squad - why?

    Some people just don't seem to get it, really!

    I don't kick to make room for people, this is true, but I do kick for a non-participant.

    Yesterday is a prime example. Had a sniper in my squad and he was farrrrrr away from his squadmates to the West. I directed him numerous times to rejoin the squad, nothing, I requested to know who it was, nothing. I finaly marked him with a wrench to get his attention and he complained "why'd you drop purple smoke on me, that's not right" - well, at least he was actually alive and paying some kind of attention to the game. I kicked him and he whined again about that.

    Now I understand that this guy was obviously about 3 slices short of a loaf but I just wanted to put the info out there. SL's directions are for a purpose, you may not see it and (at the time) it may not make much sense but there is a reason for everything. Even if, in the long run, it turns out to be the wrong decision you have to follow the SL's orders (unless it comes from a chucklehead - then it is time to find a new squad).

    Yesterday there was also an occurence of my own orders seeming to be incogruent with the actual fight going on. Most of my squad was concerned with guys who were at a base that was, at that point, uncappable. Much to their chagrin I had them load in a vodnik and head to East Beach (having seen S4 go down in short order and the flag being under an obvious attack "I Knew" we had to get there. With that in mind, if not spoken, I bumbled off with them in tow. Some jumped out to get back to the Bridge outpost because I must have seemed off my rocker but, in the long run, we killed the bad guys and took the flag back in time to stop the seesaw dam/bridge combination of flags and allowing 2 other squads to take West Beach.

    Lessons done. Though some personal initiative is always welcome in my squad and kits are never required unless stated at some point in the melee we (including myself) need to follow our SL's orders. They know what they want you to do - in my case it is usually ATTACK ATTACK ATTACK - even if my squad is in defense mode meeting the enemy head on is what I want to see. Kill em quick from every direction you can get to em from. Many guys like rallying up the squad prior to moving, this can work, I myself like to move out quick and get to the contested area as fast as possible.
    sigpic
    Don't let the bastards grind you down!

  • #2
    Re: Kicked from squad - why?

    I'm a chucklehead SL :row__739:


    :icon_lol:

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    • #3
      Re: Kicked from squad - why?

      It's good that SLs take some responsibility for the gameplay within their squads. Kicking is a valid option, but I urge you to also consider reporting to the admins players who do not follow orders. We don't want them on our server taking a spot away from another potential teamplayer.

      3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine.

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      • #4
        Re: Kicked from squad - why?

        Stick - your never a chucklehead ;)

        Tempus - I understand your point but, I figure, a nudge at first is better and if they continue to be idjits then I can report em (though they most likely won't come back to my squad and if they do I am pretty sure they would stick closer to my backside).

        In my estimations there are no "wrong" tactics, try a push here and a push there either in force or as a recon of general strength, just so long as the play is in the area needed. 2 flags out doesn't cut it and 2 flags back is a waste. If the enemy wants to disreguard all HQ messages and continue to attack a locked flag so be it. That means less opposition at the next flag. The fact that the enemy is at an uncappable just shows me that their side is "weaker" because of it. If I see an enemy squad pull out then I know it will be a race to whatever the next domino is.
        sigpic
        Don't let the bastards grind you down!

        Comment


        • #5
          Re: Kicked from squad - why?

          Would that purple smoke show upto the enemy or just his team mates. Thats pretty funny either way :row__577:

          Tempus has a point I suppose but sometimes people just are oblivious and learn to do better later on. Its a bit more serious with a sl refusing co commands for no good reason.

          It can go the other way too. Yesterday I was reprimanded for killing 3 enemies firing at my squad. My assigned kit as per sl orders was the support gun, surely I was doing my job:row__687:

          Apparently I had strayed too far from the squad, I was still within the same plowed field which is plenty close enough imo. The guy who shot them stood right at over me while I was on the floor/ridge and was an easy kill once he broke cover

          I survived and they did not but to me that proves that grouping together is not wise, not that I was bad to 'desert' them




          I hate people who spawn on me as a SL and proceed to step on my shadow constantly, cursing me to follow their own fate. I'd rather see a squad spread out 100m from each, or just close enough to cover each other depending on the surroundings/weapon - that can apply to those loner snipers too


          A strong leader is good but keeping your squadies on too tight a leash can end up throttling their abilities to act (and live or die) independently


          If you find yourself in a fair fight, then you have obviously failed to plan properly.

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          • #6
            Re: Kicked from squad - why?

            I trynever kick squad memebers unless in a specialist squad. If people dont follow orders then i warn and try help....

            As a squad member the worst is if the SL doesnt put down a rally pt....keeps ground pounding and gets killed....totall ruins any continuity for a team
            Gerardnm

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            • #7
              Re: Kicked from squad - why?

              Originally posted by IOOB_583 View Post
              Tempus - I understand your point but, I figure, a nudge at first is better and if they continue to be idjits then I can report em (though they most likely won't come back to my squad and if they do I am pretty sure they would stick closer to my backside).
              bad move. That guy being an idiot in your squad is going to be an idiot in someone else's squad too if you just kick him. Don't make others clean up your trash - report them right away! There's a TON of quality team players staring at the server browser just waiting for a spot to open up.

              http://www.tacticalgamer.com/battlef...reporting.html

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              • #8
                Re: Kicked from squad - why?

                Ioob I can understand the person you kicked being back away from the squad if he was sniping, but he should have been still covering his squad or at least asked you if it was ok to be a loner while in your squad during his time as a sniper/marksman. I have done that and usually tell the SL that when I die I will be right on him, being a sniper can also give away a squads position especially if using the marksman kit which sounds louder than a tank shooting it's main gun. I will at least explain myself to the SL if I have a reason for what I am doing, a lot of time the SL will give me the lead way to follow through with my plan once explained. One example is if I am playing the map Road to Kyongan'Ni as PLA I usually spawn at Estate and let my SL know I am covering Estate from the enemy coming from the south that spawn at Outpost. Everybody spawns at Estate but never defend the RP and we then end up losing our RP there from the US that always sends a few troops up to knock that out. I figure I can try to defend it or at least be a spotter letting my squad and team know the enemy is attacking it. An entire squad is not needed to be a spotter but can come back or spawn back at the RP once they have the warning the enemy has been sighted and moving in. Blitzer66 was SL one time I did this and I felt like me explaining myself and then he also decided it was a good idea, after spotting enemy, reporting back to him the entire squad went to defending the south from the attacking enemy and we held our own and won the map. Made me feel so good, cause I know our squad did a very important part in holding the enemy at bay and let the rest of the team worry about what they had to do instead of the Estate RP falling and then enemy falling in behind them.
                Last edited by msdz; 05-10-2007, 09:35 AM.

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                • #9
                  Re: Kicked from squad - why?

                  Thanks for those who make the effort to be SL's. I admire the extra effort and situational awareness that it takes to be a good one. From my relatively green new recruit perspective, be sure to let me know your orders if my actions differ from your intentions and allow me to explain the situation or comply. For example, I play medic and spawn on the SL. I try to keep him close, but not so close that a nade kills us both. I do this so that if he takes fire, I might have a chance to see the tracer and eliminate the shooter. If the SL is down, I'd at least have an idea where to pop smoke and go for a revive. Now, if I am too close, let me know. I will spread out, do my best to get into a desired formation, stay put and cover, or go back to base and hide in the latrine if I am ordered to. If I am AT and I'm drifting away farther from the squad than desired, I may be positioning for a better shot on an enemy tank. While I'm at it, please do not scold a medic for trying to revive you. I may not have any clue where that shot came from and he's on the building waiting to shoot us both. If I don't know the situation, I approach with my rifle and shoot first, heal later. If I discover someone just laying by the building, I do my best to revive, relocate to cover, and heal. I'm disappointed enough if I fail. It is extremely disheartening as a medic to be scolded for that effort. Simply tell me it's to hot to try to save you or I'll be happy to play a different kit. Saving lives is what I do. I'd revive the enemy and take them prisoner if I could.

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                  • #10
                    Re: Kicked from squad - why?

                    Well...yeah. He should have at least given you a reason why he wasnt following orders.

                    Now, he was a sniper. Not an excuse, but consider it...
                    Snipers are defensive. Moving with a sniper is a huge risk. While you need the firepower at the front lines alot, you dont want a high powered asset (I do consider snipers to make a huge difference to a team) to fall into the wrong hands.

                    He should have at least spoken to you, and simply said "I'm guaring "x" from being taken" or "I'm watching this "X" to make sure no squads get by."

                    If snipers would simply talk to SL's before they get the kit, things would indeed be alot easier sometimes...
                    Skud


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