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Project Reality 0.7 - Media Update.

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  • Project Reality 0.7 - Media Update.

    Check here.

    The new Muttrah looks great, can't wait to play it!
    Xfire: Iaintyourm8 | Ingame: GhostDog | Steam: Zuigmijnballen


  • #2
    Re: Project Reality 0.7 - Media Update.

    Looking nice! The Challenger is so amazingly ugly yet I love it! I wonder if the 'hockey mask' slat armour around the Scimitar will do anything other than look good?
    |TG-Irr| westyfield

    Sig pic by Sonic, avatar by Chalcas. Thanks!
    Irregular since 2007.

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    • #3
      Re: Project Reality 0.7 - Media Update.

      The cage around it is a real defence vs rpg apparently. Its something I do now, park a APC against a wire fence and you have some pretty good cover vs infantary.

      I thought the warrior had this too though.


      looks good, muttrah with the mosque you can enter there I think


      If you find yourself in a fair fight, then you have obviously failed to plan properly.

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      • #4
        Re: Project Reality 0.7 - Media Update.

        The slat armour in real life is designed to 'catch' the shaped charge of an RPG and squeeze it as it passes through the slats, hopefully disconnecting the fuse from the explosive. I think. if someone could confirm this nugget of knowledge, that would be great.
        |TG-Irr| westyfield

        Sig pic by Sonic, avatar by Chalcas. Thanks!
        Irregular since 2007.

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        • #5
          Re: Project Reality 0.7 - Media Update.

          GREAT job on those vehicles.

          I'm really excited for more forest action! :)

          Look what you've done now, Ghost, I'm giggling with excitement

          Going to do alot of Sniper Spotting on that map :)
          Skud


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          • #6
            Re: Project Reality 0.7 - Media Update.

            Those pictures don't do the map justice. Imagine the coolest map you have ever imagined, then make it 10 times more badass. Good times are to be had on that map, I can assure you.


            Community, not corporation!

            TG-Irr BetterDeadThanRe(D)

            Xfire-BetterDeadThanRed1

            Irregs PR CO

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            • #7
              Re: Project Reality 0.7 - Media Update.

              muttrah looks great. I am now excited.

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              • #8
                Re: Project Reality 0.7 - Media Update.

                HEHEHE u guys see the part about maybe a few new toys to fly! OMFG FLYING, I LOVE IT!!


                (o and the forest map looks.....ok i guess)
                sigpic


                Do you really want invincible bears running around raping your churches and burning your women?

                Intel i7 3930k @ 4.4ghz, 8gb RAM, 2x GTX 570 1gb, OCZ Vertex 3 120 gig SSD

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                • #9
                  Re: Project Reality 0.7 - Media Update.

                  Originally posted by westyfield View Post
                  The slat armour in real life is designed to 'catch' the shaped charge of an RPG and squeeze it as it passes through the slats, hopefully disconnecting the fuse from the explosive. I think. if someone could confirm this nugget of knowledge, that would be great.
                  I believe it is intended to redirect the blast of an rpg. But that is only what i saw on the Military channel

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                  • #10
                    Re: Project Reality 0.7 - Media Update.

                    Originally posted by BLKOPS NERDS_R_COOL View Post
                    I believe it is intended to redirect the blast of an rpg. But that is only what i saw on the Military channel
                    Correct. Effective against shaped charges.



                    DB

                    «That looks like a really nice house except for that horrible bathroom.» Donrhos

                    | |





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                    • #11
                      Re: Project Reality 0.7 - Media Update.

                      Ok, looks like I was wrong. I can't remember where I heard about the 'catching the RPG' thing.
                      |TG-Irr| westyfield

                      Sig pic by Sonic, avatar by Chalcas. Thanks!
                      Irregular since 2007.

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                      • #12
                        Re: Project Reality 0.7 - Media Update.

                        Originally posted by Link
                        In one mission, a Stryker vehicle, with slat armor, was attacked and hit with nine RPGs. The locations of the hits on the vehicle were sporadic. The crew escaped with minor injuries and the vehicle moved under its own power to the nearest operating base for assessment and repair.
                        That 's gonna be one hell of a beast to take out... aim for the tires :D.
                        Xfire: Iaintyourm8 | Ingame: GhostDog | Steam: Zuigmijnballen

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                        • #13
                          Re: Project Reality 0.7 - Media Update.

                          I hope its not going to be a pain to actually get into, 'in the vietnam war they used chicken wire' :icon_lol:


                          If you find yourself in a fair fight, then you have obviously failed to plan properly.

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                          • #14
                            Re: Project Reality 0.7 - Media Update.

                            Originally posted by Ghost Dog View Post
                            That 's gonna be one hell of a beast to take out... aim for the tires :D.
                            jihad car, ahoy! they will have to be mined or c4'd.

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                            • #15
                              Re: Project Reality 0.7 - Media Update.

                              The forest map looks amazing!

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