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Styorfoam's [WIP]map thread 56k warning

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  • Styorfoam's [WIP]map thread 56k warning

    well i have to much free time so im making maps. my first one is a china vs GB.
    this is only like 25% of my map.

    heres some screenshots.
    with trees.

    By Styrofoambullet
    without.

    By Styrofoambullet


    with trees.

    By Styrofoambullet
    without.

    By Styrofoambullet


    with trees.

    By Styrofoambullet
    without.

    By Styrofoambullet

    Fightin the endless war.

  • #2
    Re: Styorfoam's [WIP]map thread 56k warning

    gotta love the crappy ss of bf2 editor, but good start, can't wait to see the final product. Maybe if your lucky it'll go into a PR version but you might have to have another couple tries after this one for something like that to happen.

    Damnit Blizzard, fix ZvT already >.<
    In Soviet Russian, Arma admins are nice to you!

    Comment


    • #3
      Re: Styorfoam's [WIP]map thread 56k warning

      The hills and temple remind me of Mao valley :)


      If you find yourself in a fair fight, then you have obviously failed to plan properly.

      Comment


      • #4
        Re: Styorfoam's [WIP]map thread 56k warning

        I love the temple.

        Comment


        • #5
          Re: Styorfoam's [WIP]map thread 56k warning

          this is actually my fourth go at mapping ive lost my others in a reformat

          Fightin the endless war.

          Comment


          • #6
            Re: Styorfoam's [WIP]map thread 56k warning

            Originally posted by Sabre_Tooth_Tigger View Post
            The hills and temple remind me of Mao valley :)
            I was thinking the same thing. The whoel town looks a bit like it.

            Comment


            • #7
              Re: Styorfoam's [WIP]map thread 56k warning

              is that a good thing?

              Fightin the endless war.

              Comment


              • #8
                Re: Styorfoam's [WIP]map thread 56k warning

                Lots of people liked Mao valley and it was a main pr map so seems a good thing to me. How far are you away from a playable map


                If you find yourself in a fair fight, then you have obviously failed to plan properly.

                Comment


                • #9
                  Re: Styorfoam's [WIP]map thread 56k warning

                  looks brilliant for infantry combat, or maybe apc's, what were you thinking vehicle wise for the map??




                  Comment


                  • #10
                    Re: Styorfoam's [WIP]map thread 56k warning

                    From the first picture, it seems like the map would work well for some hardcore infantry combat.

                    But because this is only 25%, we'll have to wait and see the rest of it before having an opinion for vehicles.

                    | |

                    Comment


                    • #11
                      Re: Styorfoam's [WIP]map thread 56k warning

                      ok basicly its gonna be a inf map with only light vehs. like hummvees and vodniks(sp?) but alot of em. the map its gonna be basicly a big city.

                      Fightin the endless war.

                      Comment


                      • #12
                        Re: Styorfoam's [WIP]map thread 56k warning

                        Man like we disgussed in TS, DUNE BUGGIES!!!!! Why did they even take those out? Best darn vehicle on the face of the planet. In Vanilla i would go on road to Jalalabad just to drive the dune buggies and plow down inf.

                        [media]http://img353.imageshack.us/img353/1/zomg2kn6.jpg[/media]


                        BTW kinda off topic.....when was this ever in BF2?
                        [media]http://img398.imageshack.us/img398/6752/zomgyz5.jpg[/media]
                        sigpic


                        Do you really want invincible bears running around raping your churches and burning your women?

                        Intel i7 3930k @ 4.4ghz, 8gb RAM, 2x GTX 570 1gb, OCZ Vertex 3 120 gig SSD

                        Comment


                        • #13
                          Re: Styorfoam's [WIP]map thread 56k warning

                          wtf is that. i want to see that ingame

                          Fightin the endless war.

                          Comment


                          • #14
                            Re: Styorfoam's [WIP]map thread 56k warning

                            Originally posted by gijoe View Post
                            Man like we disgussed in TS, DUNE BUGGIES!!!!! Why did they even take those out? Best darn vehicle on the face of the planet. In Vanilla i would go on road to Jalalabad just to drive the dune buggies and plow down inf.
                            I think that answers your question pretty well :).

                            I didn't join a squad once and this guy named Nardini took me into the back room and beat me with a sock of oranges.

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                            • #15
                              Re: Styorfoam's [WIP]map thread 56k warning

                              Originally posted by imaword View Post
                              wtf is that. i want to see that ingame
                              It's a hovercraft that can carry vehicles. It was never put in game for some reason, but I can imagine it was intended for maps such as Dalian Plant and Gulf of Oman in Vanilla. Maybe introduce it into PR for maps with carriers on it? hmmm...

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