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  • psychedelic stone

    I heard some players say they have heard of this phenomenon, but have not seen it. here it is, the funky, freaky, stone fences on EJOD when your graphics settings are not quite right...


    and another

    [sigpic]

    sigpic

    "Always acknowledge a fault. This will throw those in authority off their guard and give you an opportunity to commit more."
    -Mark Twain

    In game: |TG| Maxwell_Q_Klinger

  • #2
    Re: psychedelic stone

    Duuuude... they're yellowwwwwwwww

    Nah, I had this happen at one point.. also happens for me (currently) when I get closer to certain walls.. they grow and expand on me... o.o

    ~Sirsolo
    |TG-Irr|Sirsolo since 18OCT08.

    Carpe Diem

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    • #3
      Re: psychedelic stone

      yeah, it's an old bf2 glitch. has something to do with the geometry calculations i think. (look at hills in the distance where you can see someone floating, same idea except it moves the texture around)

      Damnit Blizzard, fix ZvT already >.<
      In Soviet Russian, Arma admins are nice to you!

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      • #4
        Re: psychedelic stone

        Just clean teh shaders again and run 2 maps, and it reverts for me.

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        • #5
          Re: psychedelic stone

          it usually happens with the yellow sandbags aswell.




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          • #6
            Re: psychedelic stone

            it also sometimes happens when you get really close to the stone walls, i say its an sign from god, usually because I am shot at and nothing hits me (a la pulp fictionesque) and then i open up and the dead body falls right to the ground, and then another victim comes into view and i unload the rest of my clip into him as god looks down on me and the psychedelic stone is still moving to the rhythm of my bullets that have entered the two corpses on the ground.

            Though I haven't seen this in a few weeks, but it can only be a good thing/stay away from the shrooms and lsd.
            Randy = Ace ! - Warlab
            Level II Volunteer FireFighter
            Level I HazMat Technician
            NYS EMT-B
            Town of Mamaroneck Fire Dept.

            sigpic




            Bring On Project Reality 1.0!!!
            RSS Feeds:Bamboo | | 9/11 - Never Forget |
            Apophis - "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population.
            Tactical Gamer is not mainstream.
            We are not trying to attract mainstream gamers."

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            • #7
              Re: psychedelic stone

              I used to get that off and on. It doesn't really bother me, but I'd like to see my refelction in the walls!
              |TG-Irr| westyfield

              Sig pic by Sonic, avatar by Chalcas. Thanks!
              Irregular since 2007.

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              • #8
                Re: psychedelic stone

                just got my new gfx card and look, groovy bunkers

                [media]http://i143.photobucket.com/albums/r124/ollie_fool/bf2-20080519-211116.png[/media]




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                • #9
                  Re: psychedelic stone

                  I used to have the same glitch with my ATI 1950 Pro... seems to be gone ever since I got my Nvidia 8800GT. It has something to do with the shaders but I don't think there 's any way to fix it.
                  Xfire: Iaintyourm8 | Ingame: GhostDog | Steam: Zuigmijnballen

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                  • #10
                    Re: psychedelic stone

                    Quit doing acid and they'll be gone :p


                    On a happier comment, sometimes I get some too. And no, it's not on Helmand Province with all that Opium around, it's pretty random...

                    Anyways, I don't think it's something to worry about too much
                    |TG-69th|Kevlar



                    "Oh I know I don't think I see what I see what I'm thinking."

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                    • #11
                      Re: psychedelic stone

                      YEh i get the groovy bunker and crazy walls too, some kinda graphic problem im guesing, but not a major issue just abit distracting.
                      PR ingame name - |TG-Irr| SilverJohn

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                      • #12
                        Re: psychedelic stone

                        Wow they're all melty!

                        I haven't gotten any texture anomalies with my system except parts of the bunkers in Kashan disappearing (like from the back ramp)
                        |TG-6th|Belhade
                        "I am actually looking forward to watching Jon and Kate plus 8." - Dirtboy




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                        • #13
                          Re: psychedelic stone

                          Change "lighting" in your video settings to "medium", clear cache, run Ejod again. That will fix it, and you can spank me if I'm lying.

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                          • #14
                            Re: psychedelic stone

                            yeah, i have this too randomly, sometimes it lasts like a whole month, sometimes just a day. Yeah. i dont rly care if the sandbags are strange

                            But this is even more strange (happened like 2 months ago on qwai iirc)



                            By creepinshadow at 2008-02-17


                            By creepinshadow at 2008-02-17
                            Last edited by creepin; 05-20-2008, 05:27 PM. Reason: added pic

                            Life's too short to live it fast.




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                            • #15
                              Re: psychedelic stone



                              If you find yourself in a fair fight, then you have obviously failed to plan properly.

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