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Pirates 2 testing, Sunday, August 24, at 3PM EST

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  • Pirates 2 testing, Sunday, August 24, at 3PM EST

    Check out the sign-up thread:

    http://www.tacticalgamer.com/battlef...ml#post1060237
    OPS, the bacon is on you.

  • #2
    Re: Pirates 2 testing, Sunday, August 24, at 3PM EST

    "Hail meatsauce, full of beef. The Spaghetti Monster is with you. Blessed are you among sauces, and blessed is the spice from your shaker. Heated meatsauce, monster of taste, pray for us non-pirates now and at the hour of our hunger. R'Amen "

    Time for us to become pirates! Though I doubt that I can attend the event =P

    §Sirsolo
    |TG-Irr|Sirsolo since 18OCT08.

    Carpe Diem

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    • #3
      Re: Pirates 2 testing, Sunday, August 24, at 3PM EST

      Yarrrrr, I may just look into this here mod

      Comment


      • #4
        Re: Pirates 2 testing, Sunday, August 24, at 3PM EST

        Oh yes.

        Comment


        • #5
          Re: Pirates 2 testing, Sunday, August 24, at 3PM EST

          Testing for this the first time around was hilarious - I suggest you all apply for this. Great mod, coming into much better shape now than it previously has been in.
          Skud


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          • #6
            Re: Pirates 2 testing, Sunday, August 24, at 3PM EST

            Originally posted by TheSkudDestroyer View Post
            Testing for this the first time around was hilarious - I suggest you all apply for this. Great mod, coming into much better shape now than it previously has been in.
            The first beta I was in turned out to be really buggy, some maps had horrible FPS. I might sign up and see if it has improved by now, especially after reading this:

            Originally posted by [MyIS]Spawndemon
            The Battlefield Pirates 2 mod team has posted up a new update today showing off a very interesting new weapon. Take a look:

            All pirates love the smell of fresh gun powder in the morning! And so, there are many things in BFP2 that go BOOM. Almost all of the weaponry in the mod requires gun powder to operate, and supplies are very limited. If you dont have a friendly Gunner nearby to toss you a satchel, then you can stock up by checking the HUD for a nearby powder keg. You can tell if a barrel offers powder by the warning painted on the side. These resupply ammunition much like the ammo boxes in BF42, but keep your visit short because powderkegs are also highly explosive!

            When we first introduced the aircraft in the mod, many in the community were worried that flyboys would pwn those on the ground or sea who would be unable to defend themselves. Well no worries mateys! If you happen to find a parrot perched somewhere on a map, you can snag him [as a pickup kit] - load him up with a powder charge, and let him loose at an enemy aircraft. The bird will chase after the craft until the fuse hits bottom (so to speak) and KABOOM! Note that planes can attempt to defend themselves by tossing birdseed overboard.

            [media]http://images.totalgamingnetwork.com/images/powderbarrel.jpg[/media]
            [media]http://images.totalgamingnetwork.com/images/thumb_grog.jpg[/media]
            [media]http://images.totalgamingnetwork.com/images/polyhold.jpg[/media]
            [media]http://images.totalgamingnetwork.com/images/polyohno.jpg[/media]

            To see the parrot in flight be sure to visit here. To check out the rest of this new update, click here.
            Stuffing parrots and sending them out on a suicide mission :P.
            Last edited by Ghost Dog; 08-12-2008, 12:54 PM.
            Xfire: Iaintyourm8 | Ingame: GhostDog | Steam: Zuigmijnballen

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            • #7
              Re: Pirates 2 testing, Sunday, August 24, at 3PM EST

              Rofl!

              I didn't like the mod because the runspeed was rediculous resulting in typical fps reloading dances where you both are bunnyhopping around while reloading.

              But the parrot is hilarious. He's got gunpowder up his fanny! Only a mod could do this.

              Comment


              • #8
                Re: Pirates 2 testing, Sunday, August 24, at 3PM EST

                The stranded map looks good, active volcanos spewing debris :)


                If you find yourself in a fair fight, then you have obviously failed to plan properly.

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