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  • Project Reality 0.85 Release Date Announced

    That's right, its time!
    Originally posted by [R-DEV]Rhino View Post
    We are currently wrapping up work on Project Reality v0.85, and have what you've all been waiting for; a release date! Project Reality v0.85 will be released on Friday the 23rd of January, 2009. The Project Reality Team has been hard at work over the last few months, as you can see by the various dev journals that have been posted, to bring you this completely new version. 0.85 includes numerous gameplay changes, weapons, vehicles and maps which we hope will make your current realistic combat experiences on the Battlefield 2 engine even better!


    Mod of the Year 2008 Phase 2 Voting
    It's that time of year once again, when players vote for their favourite mods in the annual Mod of The Year (MOTY) competition over at ModDB.com. As many of you are aware, Project Reality has made it into 2nd place 2 years running. We are hoping that, with your help, PR will be able to break the cycle this year and finally claim the title of MOTY 2008. We have made it into the top 100 mods, and now Phase 2 of the voting has started; this is where YOUR vote really matters to us. We ask that you vote for your favourite mod(s) from across the board. If you think Project Reality deserves your vote and deserves the MOTY award, we would very much appreciate your participation. Every vote counts - registering is free, quick and easy. Winning the MOTY award is definitely something we have been aiming towards for the past 2 years, as it gives the whole team a tremendous sense of accomplishment and a huge boost to our motivation level in continuing the project. For more information on MOTY and how to vote, click HERE.



    British Army's AAC Lynx AH-7
    The Lynx AH-7 is the fastest rotary aircraft in the world, and one of the many new assets for you to play with in v0.85. The Lynx will act as the Light Transport Helicopter for the British, much like the MH-6 Littlebird for the US Army. The Lynx can fit an entire 6 man squad in the back, plus pilot, and can transport them at fast speeds across the battlefield. Credits go to [R-DEV]foul_killer & Wybl for the model, [R-DEV]Pride for the textures and [R-DEV]TrahnLee for exporting and coding.



    New Maps in Project Reality v0.85
    Like with every release of PR, the most anticipated additions are new battlefields to fight on, and in PR v0.85 we have spared no expenses. There are four brand new maps made exclusively for Project Reality with v0.85 gameplay in mind. In addition, most current maps have received updates and overhauls, with bug fixes and various improvements to improve gameplay.

    - Asad Khal
    British Forces v. MEC
    Map By: [R-DEV]Deer
    This map features a rural middle eastern landscape with open fields and old village buildings. An AAS infantry battle between the British and MEC forces with four main objectives. For more information and screenshots, click here.



    - Fallujah West
    USMC with US Army Support v. Insurgents
    By: [R-DEV]duckhunt
    Created by [R-DEV]duckhunt, with lightmapping and bugfixing by [R-DEV]Rhino while duckhunt was away on tour in Afghanistan with the Royal Marine Commandos, Fallujah West gives a whole new meaning to urban warfare in Project Reality. This map is very compelling at capturing the environment of the recent conflicts in Iraq. Fallujah makes full use of the insurgency game mode with Insurgents defending Ammo Caches in many hidden locations inside buildings, compounds and underground bunkers, along with being able to setup ambushes for advancing USMC troops (with US Army Bradley support). For more information and screenshots of this map, click here.



    - Karbala
    US Army v. Insurgents
    By: [R-DEV]~KILL~Pirate
    More Iraq-themed urban combat which hopes to offer tight CQB fire fights in a hostile city, one of the major strongholds of the Iraqi Insurgent forces. For more information and screenshots of this map, click here.



    - Kozelsk
    Russian Forces v. Militia
    By: [R-DEV]Deer
    Kozelsk offers some incredibly detailed woodland combat, mixed with Russian-style missile bases. This map features the new Russian Forces, who are attempting to secure an abandoned missile silo in a remote forested region. This region was recently overrun by Chechen Rebels, and the mighty Russian Army is rolling in with it's heavy armour and APCs. The Chechen Rebels will need to rely on defensive choke points - kitted out with ZiS-3 Anti-Tank Field Cannons. For more information and screenshots of this map, click here.



    We hope to see many of you on the battlefield with us this coming weekend playing PR v0.85. Keep your eyes on the forums for more information on v0.85 and it's impending release!



    - The Project Reality Team

  • #2
    Re: Project Reality 0.85 Release Date Announced

    I cant wait. its just like wow. and all those new maps and changes

    R.I.P Militia PPSH
    |TG-31st| WarPig1292




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    • #3
      Re: Project Reality 0.85 Release Date Announced

      R.I.P Militia PPSH
      :???

      Comment


      • #4
        Re: Project Reality 0.85 Release Date Announced

        Oh My Lord! I think I just wet my pants in suprise. Hooray, I'm not going to play PR until the 0.85 comes out, I think It's just a waste, I'm not playing PR now anyhow!

        I'd rather enjoy the new than play the soon to be old!

        Also, make sure you read at least to the second paragraph, vote for PR!

        sigpic

        Comment


        • #5
          Re: Project Reality 0.85 Release Date Announced

          I'm glad to see the Bradley on another map.

          I want to try out the new BMP as well, perhaps it is on Fools road now?
          |TG-12th| Namebot

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          • #6
            Re: Project Reality 0.85 Release Date Announced

            Originally posted by Namebot View Post
            I want to try out the new BMP as well, perhaps it is on Fools road now?
            Is there another BMP? or do you mean BTR.

            I get confused with them all the time in game when I'm speaking over VOIP.

            sigpic

            Comment


            • #7
              Re: Project Reality 0.85 Release Date Announced

              Freaking awesome :)

              I remember Asad Khal from the .8 Beta team. As I recall, it was too buggy at that time for release, and it gave us some trouble when we tried to test it.

              Glad to see they solved the problems! Because it was a lot of fun! :)

              Same with Karbala. It was pretty rough and nowhere near this complete. That was the map we tested an entirely destructable village layout on by destroying all the objects with an Apache to see if it created lag. It held just fine with no lag. And it was a BIG area of 100% destructables. Around 6 to 8 times the size of the mostly destructable village by the mosque in Archer.

              Also glad to see Kozelsk on the list! That one looked like a fantastic map for forest armored battles and I was a little sad that it didn't make the .8 release, but it's obvious that it was waiting for the Russian forces to be finished up. With them involved it's gonna rock even more. :D

              Cannot wait! Thanks for all the hard work guys. Never got to test out Fallujah, but it looks sweeeeeeeeeet.

              Comment


              • #8
                Re: Project Reality 0.85 Release Date Announced

                Sweet! On a sidenote will TG run all the newmaps constantly in the same way it did for the release of v0.8?

                Comment


                • #9
                  Re: Project Reality 0.85 Release Date Announced

                  nope

                  24/7 sunset city for the first two weeks
                  doYouEvenLuftwaffe

                  Comment


                  • #10
                    Re: Project Reality 0.85 Release Date Announced

                    How long will it take for TG to set up a server in 0.85? I don't want to be sitting there with 0.85 waiting for servers to come up! Actually I'll probably be on my own local created servers just so I can get the feel of things.

                    sigpic

                    Comment


                    • #11
                      Re: Project Reality 0.85 Release Date Announced

                      Originally posted by Portable.Cougar View Post
                      nope

                      24/7 sunset city for the first two weeks
                      I... would.... die.

                      sigpic

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                      • #12
                        Re: Project Reality 0.85 Release Date Announced

                        Fantastic!



                        Comment


                        • #13
                          Re: Project Reality 0.85 Release Date Announced

                          Originally posted by Portable.Cougar View Post
                          nope

                          24/7 sunset city for the first two years
                          Fixed it for you :)

                          Damnit Blizzard, fix ZvT already >.<
                          In Soviet Russian, Arma admins are nice to you!

                          Comment


                          • #14
                            Re: Project Reality 0.85 Release Date Announced

                            [media]http://www.youtube.com/watch?v=3aXrI3c2fkA[/media]

                            Exchange "nintendo 64" with "PR 0.85!"
                            ​​​​​​​

                            Comment


                            • #15
                              Re: Project Reality 0.85 Release Date Announced

                              Asad Khal

                              looks kick ass !
                              |TG|
                              ||||


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