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  • Ribbons

    (It's been a long time, so there is some catching up to do.)

    Please congratulate your fellow players on their achievements both on and off the battlefield!!


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    Who: =TCC=OctoGrab
    What: Armor Specialist, Class I

    Nomination:
    Where?
    Al Bashrah

    When?
    March 5, 2009 Around 1 in the morning.

    How?
    During the match, Octo and I decided to form an APC transport squad. However, we had to wait for the APC's at the beginning of the round so we decided to grab a scimitar. We followed Cougar around, providing support fire for his convoy along with going out on our own. We dodged RPG's, IED's, and mines. There was even a time where we were crossing the bridge and the IED exploded several seconds after we crossed and didn't touch us at all. Not only did we manage to keep the scimitar alive and undamaged, I was able to get a 52 to 0 kill streak. I wouldn't have been able to do it without this guy, so I believe he deserves the ribbon.

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    Who: eD_ru$h
    What: Support Specialist, Class I

    Nomination:
    What?
    Distinguished Support

    Where?
    Kashan Desert, March 8, 2009

    How?

    eD_ru$h drove the support truck on Kashan and gave a superior support performance.

    During Kashan on March 8, I was commanding an armor squad. We went into our second combat engagement of about 10 and all of the sudden a friendly logistics truck appears and starts providing repair station support to our tanks. eD_ru$h was the SL and driver for the logistics squad, and took it upon himself to setup and maintain this support throughout the round.

    On at least 5 occasions, eD_ru$h was Johnny on the spot with the truck, most times near to or in combat. He was fearless and skilled at being in the perfect spot time and time again, visiting us about 10 times (estimated). His knowledge of when to head back to main for more supplies was obvious, as he had a great feel for when the tanks were moving and when they would be engaged and would need subsequent repairs.

    eD_ru$h also supported the construction of several firebases beyond his primary mission to support our armor squad.

    Due to his relentless efforts, our squad lost only 2 tanks during the game and racked up 11000+ points and over 40 kills with 12+ tanks destroyed along with other moving parts of the USA team. We won a pretty good victory in large part to his efforts.

    I think he deserves this award for the 3 hours of labor and service to the team.

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    Who: Hootie_McBoob, ,*GENERAL-Hidalgo*>, Cowmouflage, [email protected], BoogyLoH
    What: Armor Specialist, Class I

    Nomination:
    What?
    Distinguished Armor

    Where?
    Kashan Desert, March 8, 2009

    How?

    The best armor squad I have commanded to date. I don’t do it much, but this was a good solid performance.

    Started the game with 3 tanks and went straight to it. The first contact was 3 other tanks. We maneuvered, stopped, fired – all dead. That is when I knew it was going to be good.

    I could recount the entire round, but I will summarize for ease of reading. We had about 6 armor encounters, 2 of which we pinned enemy tanks on the map edge or in ditches they couldn’t get out of – very fun. In total I think we killed about 15 tanks, but I frankly lost count. I think we got 3 firebases and a long list of support trucks, AA Hummers, infantry and the like.

    We lost 2 tanks in about 3 hours of play.

    These guys were great. Followed orders. Moved, communicated, fired well and maintained great comms throughout. Thoroughly professional effort and loyal as well. I would take these guys into battle anytime.

    We came away with an 11000+ game (attached) and the win.

    I could have made this post really long with all the cool exploits, but wanted to keep it short for the award.

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    Who: Kilgore, commando_cris, Tibu
    What: Valorous Unit, Class I

    Nomination:
    What?
    -Valorous Unit

    Where?
    Seven Gates map. Project Reality 02.12.08 (19.56 Server time)

    How?

    I have applied for several nominations for a few men and hope the admins decision will concur. I propose all the above stated receive the accolade of valorous unit for above and beyond loyality, skill, tactical awareness, team-work, over-whelming odds, maintaining the task at hand, with, humility, respect and adherence to the squad leader and mutual respect for the others. I also poropose all 3 recieve Distinguished Assualt. I also propose one recieves Distinguished Medic. I hope to outlay why below. These 3 men made up a unit of 4, that assaulted, held, and counter-attacked not only on most flags with other sections, but solely in the citadel, creating havoc, holding key personnel, destroying assets, harassing, and allowing the friendly team to advance and re-enforce them. I propose if it were a full squad this squad may have taken the last flag on their own.

    During the game, these players were open, suggestive of other opportunities, loyal to the squad leader, humorous and team spirited. If something went wrong, they did not grumble but maintained the highest code of a player besides another. It is far between times I see this in a squad, let alone when eventually the squad ended up as a 4 man team.

    The opening of seven gates, saw these men, flank 2 enemy units and assault them, helping the team push them back. TGcommando_cris showed a deep prowess in his duties of a medic, aiding assault and healing players throughout and indeed through the entire game be it in squad own our own or with units besides him. I believe 3 enemy squads, all told were in the action. These men not only pushed the enemy back with the team but assaulted their rallies. They then proceeded to help assault the Fort. All three showed not only a deep prowess of their duties, they also showed a deep unity, humility, and understanding of communication, liberty and friendliness to do so, tactical awareness of surroundings, and when needed, impact. Which I believe they did all game and most especially as a unit on their own in citadel and diverting incredible enemy resources against and I believe the enemy feared them-which created the sphere for friendlies to approach, cut off essential troops, hardware and suplies, and when the enemy attacked these 3 men replied and repelled the enemy, and forced harm on the enemy thrice as much harm. I beleve they were absolutely significant in the final victory for their team.

    After dieing at an attempt to begin a harassing job on the eastern front on Citadel, a couple of players dropped out, but not these guys. Although I had mic problems it was soon resolved and under instruction from myself we moved to the western side of the citadel. this involved fixing comms, kicking players and patience, the guys werre superb in patience and their attitude. As an example of his medics skills and duty, Commando_cris always put himself out to heal others and at one point whilst trying the unsuccessful river crossing when the squad was wiped out and some players left, he maintained his duty under fire with clarity. he continued to do so after which I hope to describe later, and had done before in the skirmish before fort.


    It was such, as the rest of the team made ready an assault in the east, this squad penetrated with patience and stealth the enemy base. Opposing us was one full squad made up of a known clan (see battlerecorder) and some others. These others and indeed the clan was made up of and included satallites -all of these players are hardened and team players, many of which are known in the tacticalgamer forums. Not only did these nominated players infiltrate the western flag they destroyed rally points that were known and a bunker, seriously affecting the enemy. When the enemy countered including a Vodnik, these men not only defended themselves, they re-destroyed the bunker. At all times during the map there was harmony in the squad: it was humorous and giving. All played a part for the small unit, not only behind enemy lines but surrounded by them.

    Located, the squad fought courageously to hold the flag and wait for re-enforcements. They sat on the flag mostly seeing if it would drop. It would not because a full squad was holed up below them making it un-capable. Members of that squad, who were mostly clan are known PR players for their prowess. However this small group not only replied, they seemed to have made enough signal of danger for the enemy to never throw its full number at them. Basically I am suggesting these guys, held down up to double their number, either destroying half of those as they opposed them and the rest to keep away and simply brave out an entrenched position. The enemy feared and this was the elite core of the enemy - and they feared them and to a point where they were critical in allowing the movement of friendlies and never allowing the enemy to recover. As such, only half of what could be was thrown at them and such was the impact that the enemy fell.

    Finally, with one citadel flag capped my squad could receive re-enforcements. The enemy bunker down and the 4 men holding a flag against skilled and overwhelming numbers, I believe aided this. Indeed when finally relieved this enemy squad annihilated a full friendly squad attacking them. Another friendly squad of battle hardened PR's arrived after. Still this small unit held position and the enemy. These men after finally being relieved continued to be at the front - helping the relief even with medic and assualt duties, countering assualts and re-taking the temple, which they did time after time, where no other made it. They dominated the enemy and helped the team.

    It is such that I believe the score of over 30,000 for these guys (one player joined late in the game) is a credit to themselves. Ok, it may be a bug, but I would propose to you this was a clear signal and deserved. At the end of the round I was overjoyed for them and honored.

    Finally I apologise for the length but find no way to stipulate what they did otherwise. It was ‘above and beyond’. I have not made a nomination before due to circumstances, although there have been times when I wanted. There are few times in playing PR for over 2 years that sticks in my mind. This I believe will be one of them. I could suggest other players, and will at another other time. Who I believe demonstrate an un-sung job. These 3 men, were and are unsung heroes of PR. They demonstrated all that Tacticalgamer suggests – and they did it with dignity, humour, humilty and a desire to help heir fellow player. I was and am proud to have been their squad leader that game. Especially, deep in enemy territory but also before this, they equited themselves well. But under pressure and on their own, three men followed a squad leader, allowing all to be one and the same. They were the ultimate sqaud, and that is significant due to their number. A real 'brick', as it were. I apologise for the length of this referral. I can’t express more of why these guys deserve the highest accolade, though there are countless examples and superlatives of why. And hence refer them to you for revewal but if I did have to underline what they did, they thought of community, tactically, and out-of –the-box. This was a team behind enemy lines or infront of it. I submit to you what they did on their own though, they held a long time a serious position before being re-enforced that was surrounded by enemy right on the enemy position and at a critical location. They scared and held back double the amount of players – who are themselves renowned for their prowess. Infact many of the enemy team were subdued at their spot and what is more, they were, I believe, the core of that team. And it is telling that half of these were afraid to come up against them. When on other flags they acted in harmony with other squads and they did it with the objective in mind and the spirit of the game and for other players. I would recommend revewal on battlerecorder, at which you will see the 'stuff' I allude to in my flismy words. I can say,with sound and over the microphone and besides these guys, I rarely see such but hope even without sound you may notice the attitude of these guys and why I speak for them now. You will see in them acts of tactical movement and skill, pauses and breaks. As well as virtue. And as well as impact. This was also spoken over the microphone. And this is mostly made up, as said, on the assualt of the Citadel and why I apply for them now. I believe they desreve the accolades I have asked for them. Finally I can recommend these players as true icons for how to act with others. They are a credit to TG and happily I am asking for their accolades of the highest degree be agreed for them.
    Editor's note: If anyone wants to see an example of how to write a nomination, you just saw it.
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    Who: Orangejuice
    What: Support Specialist, Class I

    Nomination:
    What?
    Distinguished Support

    Where?
    Kashan Desert, February 24, 2009

    How?

    A consistent support effort by |TG|Orangejuice.

    I was commanding on Kashan Desert yesterday and had a great set of SLs and teammates! We really had a great round, pulling out a 150+ point win after about a 2.5 hour match. Some great SLs were in the round and we really had a great amount of coordination due to their support of an overall plan with objectives.

    During play, a pretty darned good transport squad popped up on the team, about 30 minutes into play. I quickly tried to put them into service transporting troops, dropping supplies and spotting enemy when they could. |TG|Orangejuice lead the 2 choppers on at least 10-12 runs that were successful for me as a commander during the ensuing 2 hours or so. |TG|Orangejuice had no fear and total confidence in the DZs assigned, even though some of them were quite hot at times. He made several crate runs to the bunkers, the hills east in support of 2 infantry squads that seemed perpetually there and in need of supplies.

    |TG|Orangejuice also dropped crates for an advance build on South Outpost that proved quite useful to the team. He also forwarded supplies and troops to North Village in combat to secure that position as well.

    The thing that got me about the service during the round was his ability to listen to orders, understand the situation and the patience he displayed while constantly re-crating the chopper(s) and then waiting, often a long time, for orders. He then executed the commander order without hesitation, deviation or modification – he just did the job over and over with precision and dedication to the team on the ground that depended on him and his squad for supply and movement. That is what this award is for, not just flying around and dropping crates.

    |TG|Orangejuice hasn’t been around our TG server long as far as I can tell (I may be wrong). This was my first experience with him on my team or frankly at all on our server. His professionalism, dedication to the mission and patience make his just solid piloting skill more valuable to the commander and team. I think he deserves recognition for his TG values, piloting skill and tactical awareness with this ribbon. I hope you can support this nomination. Thanks.
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    Who: O=T-M-A-N=O
    What: Distinguished Squad Leader, Class II

    Nomination:
    What?
    Distinguished Squad Leader

    Where?
    PR - Ramiel

    When?
    March 6th, 2009, approximately 8pm, UK time

    How?
    I have played PR a good long while and many games, with good squad leaders victorious and thrilling. Tonight I witnessed something ‘ other than’ worthy of recommendation. At the start the squad feared TMAN whilst he stamped his authority, they were nervous and it was telling in their actions. Soon, however, his joking and self reflection began to sink in, as he friendlily made comments about his mistakes, or observations. He gelled a squad who had never played together, to what I think, was one of the most effective squads to be layed out on a PR server - In one map. Given time, this man could form a absolutely formidable squad, through his real life knowledge of tactics, and his way of gelling. He would stop what we were doing, even if the enemy were close, and pull us out to train us. We learnt tactics, positions, and defence postures as well as assualting. The squad practiced this, switching roles within it to practice those and find ourselves. By close of play we had definitely set store for a formidable squad. His wit and self reflection, and comments about a situation, finding faults maybe at times but equally fast to find qualities in them, or faults in himself. By the time of end of play, the squad were also making comments or suggestions, which he listened to, and found our strengths within this small team. I have played a few good rounds myself, seen a few good rounds and leaders, or players, but never have witnessed such depth and attitude. This is what TG represents. I can only comment, this was a good squad, practiced by real life tactics which at the beginning no had any experience, though I know some british ones and could follow or take a helping initiative if I saw what he wanted, which he would like to see expressed in any of his boys, encouraging it which they responded too with vigour, from such nervous beginnings. And if they get nominated, it was by his guiding hand.
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    Who: TheGreatNardini
    What: Distinguished Defense, Class II

    Who: HootieMcBoob, T4GED, Wargasm_UK, OMC_Random_Freak
    What: Distinguished Defense, Class I


    Nomination:
    When: March 10, 2009

    Where: Kashan Desert, on TG's PR server as USMC

    Why: In the first half hour of this match, our squad faced a brutal fight in the bunker complex, though we held back tons of hostile infantry and held our position. At the start of the round, we took a Humvee to the bunker complex. We inserted in the western entrance (losing or trans due to wall issues) and headed for the closest bunker to the south. We spotted enemy contacts and succesfully cleared the bunker with no casualties. It is here that Nardini set up lines of fire and kept our squad running like a well oiled machine. With every man at his post reporting enemy movements, the defense was a turkey shoot. Despite the fact that we were under siege by a BMP (whose HEAT cannon would cause the bunker to shake now and again) and multiple infantry squads, we slaughtered many. For 10 minutes, we succesfully held our position by ourselves until reinforcements arrived. At this point, the squad kill to death ratio was 26 kills and 2 deaths. We capped the flag and held our position where we were once more under attack by hostile infantry. Our position was eventually over-run due to the combined effort of several pieces of hostile armor, several hostile infantry squads, and a Havok. When we were wiped out, we had a total of 31 kills. Despite the fact that we were overrun. This squad's amazing defense allowed the US team to hold South Bunker and let most of the team assault the South Village. During this defense, excellent teamwork and tactics were displayed. For example, covering people while they fragged, covering people while they revived, and doing coordinated assaults within the bunker itself. Excellent job squad!
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    Who: Mnam
    What: Air Calvary Specialist, Class I

    Nomination:
    were: Muttrah Docks on the TG pr server
    when:March 9, 2009
    How:
    Mnam performed superbly by giving each squad fire support when requested. He wasn't shot down during the whole round. Becasue of mnam key elemnts of the attack staged by the us went by un troubled becasue mnam had cleared the path infront of us already.
    One example of mnams excelence was when my squad was pushed off a rooftop after a violent conflict with 2 enemy squads. After my request mnam cleared the roof with expertly placed cannon fire as it was a 'danger close' mission.
    I believe mnam has earned the air cav ribbon from his performance on muttrah.
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    Who: |TGXV| DiscoJedi
    What: Distinguished Commander, Class I

    Nomination:
    Where?
    Insurgency World Series Round 2

    When?
    March 29, 2009

    How?
    We had no plan and very little intel on Korengal 32. The person who was to CO that map did not show, so Disco volunteered to be the CO for this round. With only 30 min of preparation time, Disco came up with a detailed plan for the US on Korengal. The plan consisted of individual squad rolls, squad layout, kit assignments, a starting roll out and a detailed contingency plan in case we lost personnel during the match.

    He continually adapted his plan to what the insurgents were doing. He pulled squads away from defending flag areas to go after caches. He used his base defense squad as a logistic squad to bring supplies up to Outpost. Which was needed quite a few times due to mortar strikes taking out the firebase and supply crates there.

    He scraped the use of the helicopter due to too many ticket losses. He had all the Camp Murphy spawning assets brought into the forested area to stop them from being taken out by grenadier fire. He also had no idea that the artillery spawned so often and incorporated it into his attack strategy. This last part ultimately ended up in our win due to one artillery strike taking out the last 2 caches when we only had 8 tickets left.

    I know this win was a team effort but without Disco as CO we would have lost for sure.
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    Who: |TG-31st| Napolean_B
    What: Medic Specialist, Class I

    Nomination:
    Where?
    TG Project Reality Server

    When?
    April 6, 2009

    How?
    During the round of Kozelsk 16 i started out with pubs in my server. napoleon ended up joining my squad right when the round had started.

    We began to move up and catch the enemy in a command truck near the objective. We moved in swiftly and took out the squad destroying their firebases and 2 supply trucks. We had took a couple light casualties including myself and the other medic. Napoleon was on it and had the other medic and myself up in no time. We soon found another squad and took them out with minimal cassulties. Napoleon did his job as medic and was always up taking care of the team when ever they had taken a hit. Within the first half hour of the match we had not one death. Soon after our second medic had left due to a supporting member kick and Napoleon was the only one.

    Working double time he did his job well. I have never had someone get to me as quick as he had done when we needed it. He was constantly calling out contacts and helping us out. He helped keep the squad supplies with ammo by pointing out crates to re arm off of. The first time that 4 of our guys including himself were taken out he was disappointed. He had felt like we could do that no deaths game. As we lay there hoping for a medic all i could hear was Napoleon calling out for one and not wanting to respawn

    if you were to ask anyone around TG he is one of the best medics that the TG community has ever seen
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    Who: |TGXV|Bullseye
    What: Distinguished Squad Leader, Class I

    Nomination:
    Where?
    IWS 3

    When?
    April 5th 2009

    How?
    |TGXV|Bullseye; Bullseye was SL for the North-eastern cache for the first 2/3 of the game, and due to his skill he was able to assess that his cache was in no danger at the start so moved some of his SMs into a position overlooking the enemy to the south. When his men did come under attack he immediately pulled his men back, witht eh speed suggesting he had a plan to do so from the start. This cache did not go down for the entire game (as i can remember) even though it was an origional cache, this shows his skill in defending that cache position.
    After this i had him move over to the southern cache near the ins main. In this position he sent out partols so we knew exactly what was going on on the ground at all times. When needed he split his squad, so he could leave some on the cache. And sent half to the aid of the Northern cache and to attack enemy positions to the far north.
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    Who: |TGXV| DiscoJedi
    What: Distinguished Squad Leader, Class I

    Nomination:
    Where?
    IWS 3

    When?
    April 5th 2009

    How?

    |TGXV| DiscoJedi; During this game Disco commanded my Ambush/spec ops squad squad, he quickly gave orders to bomb cars, which resulted in the destruction of Strykers which entered the city. He also called down effective mortar strikes on enemy locations. When ever i needed quick intel on an enemy location he gave me the exact location within minutes. After realising that the US would not allow IED ambushes out of the mainbase he mined possible routes in the city and fell back, he then set up an RPG hunter-killer squad which took out quite a few assets with deadly simultanious RPG strikes from the rear.
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    Who: |TG-irr|Sonic
    What: Distinguished Squad Leader, Class I

    Nomination:
    Where?
    IWS 3

    When?
    April 5th 2009

    How?

    |TG-irr|Sonic; Sonic was my SL for the northern cache, the factthis cache did not go down for the entire game is testament to his skill. He was able to effectively mine the area around the cache (sometime too effectively). And with his squad he secured the area around the cache. Then when needed he redeployed his squad down to te southern cache, which he was defending with great skill until he was forced to leave.
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    Who: |TGXV|Ollie_fool
    What: Distinguished Squad Leader, Class II

    Nomination:
    Where?
    IWS 3

    When?
    April 5th 2009

    How?

    |TGXV|Ollie_fool; Ollie was the squadleader for the southern-most cache at the start of the game, and also the Northern-most cache for the second part of the game. At both of these locations Ollie put up a stiff defence and at no time was i in any doubt where the enemy was, so i was able to give exact intel to my other supporting squads, and knew when I could pull my reserve squad out for the time being.
    At the southernmost cache he reported on the locations of both strykers and also was able to find the location of an enemy base, which was then able to be attacked easily due to Ollie's intel of when the enemy had started to move out of the area.
    At the Northernmost Cache Ollie was able to interperit my orders to the ground he was on and spead out his SMs in an overlooking position of the cache, without having a sqarm of men on it. Along with the reserve squad, led by Mnam i believe this amounted to the 2 completely off target mortar strikes. Then when the enemy did get close to the cache (within 20m) he was quick in responding and immediately pushed the opposition out of the area, all the while co-ordinationg their locations so i could give other squads locations to move to for better fireing positions.
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    Who: |TGXV|Masterjack
    What: Distinguished Squad Leader, Class I

    Nomination:
    Where?
    IWS 3

    When?
    April 5th 2009

    How?

    |TGXV|Masterjack; Masterjack was perhaps the SL that impressed me most in this game. He quickly and efficiently carried out my orders to the best of his abilities. In his role as a reserve squad he was able to engage in action with an enemy based on intel i gave to him. He then informed me when he had won firefights and then he was able to disengage his squad quickly, and was able to redeploy immediately once the time came. At the cache in the southernmost village he was attacked by enemy from the East, he was able to chase the enemies off quickly and then reigned in his squad as soon as i told him to fall back and leave the chase to Mnam's squad. The fact this cache went down was entirely my fault for not ordering him back early enough, if i had sooner i have no doubt that we would have not lost this cache.
    He then quickly redeployed to the Westen-most cache and set up an effective defence with lots of patrols to secure ground and any enemy movement and which direction and size was immediately reported, which allowed my to communicate the location to bomb cars.
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    Who: Donrhos, Axis_Sniper, Blade.3510
    What: Distinguished Defense, Class I

    Nomination:
    Time: Tuesday the 7th evening in Europe.

    Who: Donrhos, Axis_Sniper, Blade.3510,

    AAR:
    I would like to nominate these players because of their resilient defense of one of the bunkers on kashan. I was the leader of the MEC squad attacking this bunker and was pushed to my limits to find a way to eliminate this squad that had taken up residence in the bunker. My squad was a mechanized infantry squad with two people driving an BMP-3 and 4 able to clear the bunker. We started out by setting up a rally and then moving in to begin the first attack. Here we were wiped out before we got down the stairs from the top of the bunker. the few we had killed were revived. Next time we brought up the BMP to provide firesupport while my squad moved in to attack form the front, we were repelled again. We kept this up for 10-15 minutes before we brought out the crewmen kits and started spamming all over the place. And with this it even took two tries to get them out of that bunker. We even got the crew of the BMP to hide it and come and help us clear the bunker. In the end they had caused my squad 30-35 deaths while we only killed them once.

    This defence slowed down our team 30-40 minutes. because when we were done with this squad it didn't take long to cap North bunker and then North Village. If it had not been for this squad I think that the round would have been at least 20-30 minutes shorter and it would have ended in a cap out instead of the MEC team winning on tickets.
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    Who: Blade.3510
    What: Combat Action, Class I

    Nomination:
    Where?
    Quai River and Operation Archer, April 15, 2009

    How?

    Awesome performance. We were on Quai at the Chinese main when Blade.3510 took the AA kit. We thought, we may use this once if we get lucky. Warlab was SL and we moved out on foot towards fishing village. We got entangled in retaking the hill north of main when we started seeing 2 little birds approaching. They strafed us while we were building a firebase with fixed AA. Blade.3510 engaged them shooting both down with the man pack. It was awesome accuracy and pretty impressive. We moved on to the other side of the river towards Government.

    By the time we got to government, Blade.3510 had shot down 2 more choppers while we were crossing the river, making his total so far 4 down. After crossing, he was out of ammo for the AA, so reverted to rifle. Just then, belive it or not, yet ANOTHER little bird LANDED 15 meters from us. Blade.3510 shot the pilot out of the seat with the rifle while I threw an incendiary grenade on the chopper, making that kill #5.

    We walked all the way to the USA main, occupying the hill overlooking their main for about 10 minutes. The AA had travelled the length of the map without dying, killed 5 choppers and a ton of enemy. It was great to be a part of that map.

    On the next map, Blade.3510 was in my squad on Archer. We were pinned down by a sniper in the castle in the center of the map. Blade.3510 voluenteered to go commander so we could mortar the castle, so he did and we blasted the hell out of the main tower. After that, he couldn’t get back in the squad, so he took big red and drove it to their main and BOOM. It was also very cool (I have the screen shot).

    Blade.3510 did a great job, not only with the AA but just all around. I think he deserves the combat action ribbon for his exploits.
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    Who: chrisweb
    What: Jet Combat Specialist, Class I

    Nomination:
    When?
    midnight may 10th, 2009 and before

    How?
    Flying the mig fighter for the MEC team chrisweb managed to go undefeated in the air shooting down the enemy aircraft repeatedly. He then destroyed any armor foolish enough to sit still for a laser. This round was fairly close and may have turned against the MEC if not for their superiority in the air. He has displayed patience and skill in using the fighter aircraft previously as well.
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    Who: |TGXV|Bullseye
    What: Distinguished Conduct, Class I

    Nomination:
    You all know him, hes a great commander and literally takes every job that doesn't feel ''exciting'' (or fun playing ) for others players, just to make mine and your gaming experience better.


    His name is Bullseye2550, and he took one step further from being a player you want in your squad. I know I'm not in position off giving ribbon or even propose for one, but i think that kind of action shouldn't stay in a PM of some admin, i think everyone needs to know it.

    I had a lot of problems with supporting membership and i couldn't get it since i started playing PR on TG(about a year).My problem was that i had the money but no credit card so i couldn't get it on paypal, not even with prepaid card. We had a lot of discussion with bullseye on xfire and he decided to pay it for me, now imagine a guy paying for some other guy that will probably never see each other in real life. I'm really happy to meet so noble person as bulls is, and would like share my experience with others, and maybe I'll inspire guys to help those guys that would like to play with supporting membership but don't have the way to pay it.

    That's what i call a REAL TG member !
    ----------------------------------------------------------------

    Congratulations to all for their excellence on the field of battle and for being exemplary TG members!

    Please remember, it only takes a couple of minutes to nominate your peers for their efforts. Remember to recognize those around you who you feel are deserving. The link to submit a nomination is in my signature block.

    "You milsim guys are ruining the game."

  • #2
    Re: Ribbons

    congrats to all!

    Comment


    • #3
      Re: Ribbons

      Great job everyone! And thanks, Dispo for taking the time to post the ribbons.
      What's weird about a young goats head, smoking a joint, tied with a scarf to a mobile artillery gun? - Jeepo


      Killing threads since 2007

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      Comment


      • #4
        Re: Ribbons

        A lot of reading, but a lot of good deeds! Congrats!

        Comment


        • #5
          Re: Ribbons

          Great work everyone!
          |TG-6th|Belhade
          "I am actually looking forward to watching Jon and Kate plus 8." - Dirtboy




          Comment


          • #6
            Re: Ribbons

            Congrats guys!




            Comment


            • #7
              Re: Ribbons

              Congratulations!

              Comment


              • #8
                Re: Ribbons

                cool, hope to see a ton of IWS ribbons in the next 2 weeks coming to you.
                sigpic

                Comment


                • #9
                  Re: Ribbons

                  well deserved guys! keep it up
                  |TGXV|STeaLthBananaaa

                  sigpic

                  We snipe the TG way

                  Comment


                  • #10
                    Re: Ribbons

                    The nominations are a good read, well done everyone.


                    Comment


                    • #11
                      Re: Ribbons

                      Congrats everyone!
                      sigpic
                      I'm Back.

                      Comment


                      • #12
                        Re: Ribbons

                        Congrats to all of you! Wear them proudly!


                        DB

                        «That looks like a really nice house except for that horrible bathroom.» Donrhos

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                        Comment


                        • #13
                          Re: Ribbons

                          Good job everyone !

                          |

                          Comment


                          • #14
                            Re: Ribbons

                            Congrats everyone, all well deserved! Nice to see plenty of SL ribbons! :)

                            Comment


                            • #15
                              Re: Ribbons

                              fine work gentlemen!

                              Comment

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