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Get Involved: Ribbons!

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  • Get Involved: Ribbons!

    Let me start out by warning everyone that this is a very long post, but well worth the read for anyone looking to help out their fellow players and the community as a whole.

    In our ongoing efforts to spruce up the community, I thought a little educational post on our ribbons system would be a great thing to put out there. I know that we have a lot of people who are active in all parts of the TG forums, but I also know that there are those who never get out of the PR forum who might find the process quizzical. So here's some insight into how the system works and what you can do!

    Ribbons Basics:
    The ribbons system that TG has set up is a great thing. The staff, over the years, has come up with a myriad of awards for players of all titles in the community to receive based on the nominations of their peers. Not only does this provide a way for players to give positive feedback to their fellow gamers, but it also gives everyone a great way to be recognized for their achievements in the games they play and in the community as a whole.

    Even better: ANYONE can nominate or be nominated for a ribbon! Let me repeat that: ANYONE can get ribbons and ANYONE can nominate others for them. It doesnt matter if it's your first day at TG or your tenth year here (yes, yes, i know TG hasnt been around ten years yet, but we're getting there!), you can both give and receive the gift of community recognition to and from your fellow players. So dont be hesitant, write up those nominations every time you see noteworthy action! This guide will give you a basic idea of how to do exactly that.

    The Ribbons We Have:
    So after looking around the forums and seeing people with massive ribbon racks, you might be wondering what they are. I'll give you a rundown of the ribbons available to PR players and forum contributors. Now, keep in mind that there are ribbons available that are specific to other games, so this isnt a complete list, just those applicable to our little corner of TG.

    To begin with, let me explain that there are "classes" for ribbons, that being class 1 through class 6. When you see someone sporting a plain ribbon, that's a class 1 award, given to them for the first accepted nomination they receive for each specific ribbon. If you see a ribbon with a gold star on top of it, that's a class 2. The more stars, the higher the class of ribbon up to class 6, which is represented by a single silver star on the ribbon and is the highest award anyone can receive for each ribbon.

    Also, nominations for ribbons dont fall under a one-time-action basis. If you know someone who routinely does a great job in a certain area, write them up for their ongoing service in that fashion!

    But, without further ado, I present you with the list of ribbons available to us and a brief description of each.

    Combat Action
    The Combat Action ribbon is awarded to players who possess a keen sense of battlefield awareness, survivability, lethality and tactical action on the battlefield.

    Distinguished Conduct
    The Distinguished Conduct Ribbon is awarded for exemplary behavior, efficiency, and fidelity in active TG service. Players who receive this award are known to be exceptional representatives of the "TG way".

    Distinguished Volunteer
    The Outstanding Volunteer Service ribbon is awarded to those individuals who go above and beyond in volunteering within our community.

    Distinguished Drill Instructor
    The Drill Instructors Award is awarded to an individual who has dedicate time and effort into training and helping fellow TG players to improve through training.

    Distinguished Medic
    The Distinguished Medic Service Ribbon is awarded on a selective basis to soldiers demonstrating great proficiency as a medic.

    Distinguished Armor
    The Distinguished Armor Service Ribbon is awarded on a selective basis to soldiers demonstrating great proficiency with armored vehicles on the battlefield.

    Distinguished Defense
    The Distinguished Defense Service Ribbon is awarded to those players who demonstrate exceptional survival and defensive capabilities on the battlefield.

    Distinguished Squad Leader
    The Distinguished Squad Leader Service Ribbon is for those who demonstrate an exceptional ability to lead others in a squad capacity, utilizing tactics, battlefield awareness, communication and strategy.

    Distinguished Commander
    The Distinguished Commander Service Ribbon is given to those individuals who stand out as leaders on a team level, being able to coordinate an entire battlefield through communications, tactics and strategy.

    Distinguished Sniper
    The Distinguished Sniper Service Ribbon is given to those who possess the highest skill and lethality with long range sniper rifles.

    Distinguished Anti-tank
    The Distinguished Anti-Tank Service Ribbon is awarded to those players who are known to be exceptionally deadly when engaged in infantry combat against armored targets.

    Distinguished Engineer
    The Distinguished Engineer Service Ribbon is awarded to players who demonstrate the utmost ability to utilize the engineer kit, from building, repairing and rearming to laying mines and traps to a strategic advantage.

    Distinguished Support
    The Distinguished Support Service Ribbon is given to players who exemplify themselves in a support capacity, often utilizing kits equipped with machine guns or long range grenades, to provide support, supply and mobility for their teammates.

    Valorous Unit
    The Valorous Unit is awarded to an entire squad for responsiveness to Commanders orders, skill in execution, and superior teamwork with other squads. This award can only be nominated by team leadership.

    Distinguished Special Ops
    The Distinguished Special Operations Service Ribbon is given to those players who exemplify the skills of stealth, mobility and lethality in going behind enemy lines to eliminate strategic targets that a frontal assault cannot reach.

    Distinguished Assault
    The Distinguished Assault Service Ribbon is awarded to players who are the pinnacle of lethality on the battlefield.

    Distinguished Tactician
    The Distinguished Tactician Service Ribbon is awarded to players who have shown their prowess though the planning and execution of tactics and strategy on the battlefield.

    Distinguished Air Cavalry
    The Distinguished Air Cavalry Service Award is awarded to those who have shown great aerial skill in helicopters in transport, supply and combat operations.

    Distinguished Jet Combat
    The Distinguished Jet Combat Service Award is given to those players who demonstrate extreme skill and lethality when engaged in aerial combat maneuvers in jet aircraft.

    The Process:
    So you may be wondering a couple things:
    1. How do I give ribbons?
    2. How do I get ribbons?
    Both of these questions are easily answered and come with some great written aides posted by our Ribbons team. First, we'll address giving ribbons, since, as we all know, 'tis better to give than to receive. :)

    To give ribbons to someone is a very simple endeavor that only takes a few minutes of your time. Simply visit the Submit A Nomination forum, create a new thread, and write up a ribbon nomination appropriate for the actions you witnessed! It really is that simple! Now, as far as how exactly to write a nomination, we'll cover that later on.

    Getting ribbons is even easier. All you have to do is exemplify yourself through your actions on the battlefield or on the forums and sooner or later, someone will throw your name into the ring for a ribbon or two. After a while, you'll wind up with a big ribbon rack like you see some of the more veteran players wandering around the forums with. Ribbon awards dont ALWAYS get posted in the PR forum, so I highly recommend keeping an eye on the Awards Presentation forum once in a while to see if you got anything, and also to be able to congratulate your teammates who got awards as well!

    Now, insofar as how the process actually works, it's quite simple. Any player writes a nomination in the ribbons forum for another player. This nomination is collected and submitted to the appropriate admin staff (depending on the game and class of the nomination). The admin staff then reads over the nomination, discusses and votes on the award. If it is approved, our Ribbons officer posts the award in the ribbons forum for all to see! The process, from start to finish generally takes a week or two depending on when the nominations are submitted. All ribbons nominations are kept confidential.

    Writing Nominations
    As discussed earlier, in order for people to get ribbons, they have to be nominated. There is absolutely no limit to the number of nominations you can write, as long as they are appropriate and well written. Again, to submit a nomination, simply head over to the appropriate forum and create a new topic to write the nomination in. As a basic guide, here is the format that ribbon nominations should generally follow:
    Recommended Award/Class:


    Place and Time:


    Related AAR:
    Now, it doesnt have to follow that guideline exactly, but all of those points should be covered in any nomination you write. In addition to that basic rubric, there are some guidelines for which class you can nominate someone for that can be found here. I wont post them all here, because its another fairly long post in itself. But it's really quite simple.

    To round this section out, I'll give you an example of what a well written nomination looks like and what a poorly written nomination looks like. Remember: the quality of your nomination WILL impact whether or not the award is given, so make them GOOD!

    Here's a good example:
    Date: 1/20/2010
    What: Distinguished Sniper
    Who: Player X
    As a squad leader I can tell you that Player X abilities to use the sniper role effectively is second none when he's on my team and/or in my squad. He sticks with the squad despite the strains that would normally put on a sniper/recon and manages to neutralize threats. His ability to effectively hold front lines is most apparent when you're on the other side and he shoots you(The SL) first and keeps you down. Ruins your day.

    Over the past months I have noticed a steady increase in his ability to use the kit along with a steady increase in his willingness to share his knowledge with the community and new members.
    And here's an example of what not to do:
    I want to nominate Player X for the anti-tank ribbon because he does a good job shooting tanks. Please give him the ribbon. Thanks.
    One last thing on this: NEVER tell someone you wrote them up for a ribbon, it's in bad form. Also, dont ask people to write you up for ribbons. If you deserve them, trust me, you'll get them.

    Event Ribbons
    Event ribbons are given to any player who participates in scrimmages or community events. The basic ribbon is the TG vs TG internal scrim ribbon. We have lots of people who have a class 6 ribbon in that department for their participation in many TG internal scrims. The internal scrim ribbon doesnt change and we dont make special awards for single internal scrims.

    All external scrims, where a field of TG players goes toe-to-toe with another community, get custom designed ribbons. Also, organized events that play out over longer periods of time within the community, such as the insurgency world series, get custom designed ribbons for the participants to wear.

    The last set of custom event ribbons that can be worn is for organized league play. In order to have a ribbon for organized team play, the team you are participating on must be acknowledged and sponsored by TG. If the site administration approves the team, a custom campaign ribbon can be created at their discretion.

    Wearing Your Ribbons
    Wearing your ribbons isnt quite as complicated as it looks. Everyone essentially has two types of ribbons that they wear: game ribbons, like the ones I posted above, and event ribbons that you get from scrims and community events. The game ribbons are always to be worn first and in the order in which they were received. Scrim ribbons are to be worn after game ribbons and also worn in the order in which they were received.

    The key exception is that if you are awarded a higher class ribbon later on, you dont move that ribbon to the end of the line. You simply replace the ribbon you already have in your signature with the new award. This goes for both game and event ribbons.

    Rounding It Out
    I really hope this has helped familiarize some of you with the ribbons and ribbon system that we have. If you still have questions, feel free to ask them here or by shooting a PM to one of your great admin staff. These guys are all very knowledgeable about the whole process and would be more than happy to help you out! So in closing, I'd like to reiterate a couple key points here:
    • Anyone can give or receive ribbons. There is no SM or longevity requirement. You can be here for a day or a year and get a ribbon all the same
    • There is no limit on the number of ribbon nominations you can write and you are encouraged to write as many as you can!
    • Dont ask for ribbons or tell someone you wrote them up for one.
    • Wear your ribbons with pride and wear them right.
    • If you want more information or greater detail, head over to the Awards Forum and read the stickies!

    On that note guys and gals, get those fingers typing! I expect to see the admin staff being worn out from all the ribbon nominations by the end of the month! Ribbons are a great way to honor your fellow players and have a meaningful interaction with the community. Hope this helped some of you guys! Enjoy!

  • #2
    Re: Get Involved: Ribbons!

    fantastic post....... +rep if i could, by the way im going to start a new thread in our arma2 forums and quote you!! thanks again for the back ground info

    "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population....Tactical Gamer is not mainstream. We are not trying to attract mainstream gamers" ~ Apophis


    • #3
      Re: Get Involved: Ribbons!

      an iron cross would be badass ;)


      • #4
        Re: Get Involved: Ribbons!

        So awesome on so many levels. Ribbons loves your love! Send in nominations!

        Acknowledge your teammates' Outstanding and Distinguished efforts: Submit a nomination!


        • #5
          Re: Get Involved: Ribbons!

          Good reminder Ferris :)



          • #6
            Re: Get Involved: Ribbons!

            this would be a good sticky.

            "All of you stay frickin high speed. All you stay on your frickin primaries and frickin slay bodies all day long. Good to go" -Combat Ninja lol


            • #7
              Re: Get Involved: Ribbons!

              Shall post in CSS forums if you don't mind


              • #8
                Re: Get Involved: Ribbons!

                By all means!


                • #9
                  Re: Get Involved: Ribbons!

                  I need to start writing these more. Half of them will get turned down, but the other half will go a good way. On that note, I need to prepare a pen and paper for tomorrow and start looking out for that extra-special gameplay.



                  • #10
                    Re: Get Involved: Ribbons!

                    Originally posted by Berlancic View Post
                    I need to start writing these more. Half of them will get turned down, but the other half will go a good way. On that note, I need to prepare a pen and paper for tomorrow and start looking out for that extra-special gameplay.
                    there are many times people should get them but people dont take note of them. i know one round last week some guys from the LP clan were killing armor left and right ambushing like crazy. very impressive.

                    "All of you stay frickin high speed. All you stay on your frickin primaries and frickin slay bodies all day long. Good to go" -Combat Ninja lol


                    • #11
                      Re: Get Involved: Ribbons!

                      I think there should be Ribbons for people who reach a certain standard as well. A CAS pilot who is about average and delivers his ordinance on target most of the time should get like a basic Bomber aviation CAS ribbon or something like that. It goes a long way in helping the team and not everyone who gets in a jet or tank gets the basics done.


                      • #12
                        Re: Get Involved: Ribbons!

                        Golgo: the ribbons descriptions are as follows-
                        Originally posted by Ribbons
                        Class I:

                        The purpose of the class I is to introduce people to the system. It is the most basic award signifying basic knowledge and proficiency in a skill. It also servers as a way to draw those that often play on TG servers, but do not come to the forums. Ask yourself, “Does this nomination tell me that this player knows what he should be doing?” A Class I is recognition that a player has performed a role to the satisfaction of a peer. It is NOT necessarily about going above the call of duty, but of being able to perform a role to the basic level and in a manner consistent with the TG attitude and style of gameplay.

                        Class II:

                        A Class II is the next step in proficiency. Both in-game and attitude. Those being nominated should be able to demonstrate a proficiency in their role that is above the “normal” player. A Class II is a sign to the player and the rest of the community that a player is proficient and can be trusted to perform a role in the manner of a skilled TG member. This level is NOT reserved to those that perform amazing feats in-game or anything like that. It is merely for those that have demonstrated a time tested ability to play the role and have advanced in it above the level of Class I. Ask yourself, “Does this nomination show me that this player knows his role and can consistently perform it in a way that shows talent and skill?”

                        Class III:

                        A Class III is the class where things get harder. Class III shows the player and the community that he has consistently, over time, shown the ability to excel in the role above that of a well rounded player. A Class III is the beginning level of what is considered mastery of a role. This does not mean that a player has to be a master of the role yet, merely show that he is well on the way. A player must consistently show excellence in a role above that of a good player to be considered for a Class III. Multiple nominations from peers is preferred but not required to grant a Class III. Ask yourself, “Does this nomination (or nominations) tell me that this player is moving towards mastery of a role? Does he consistently demonstrate an ability to play the role above and beyond the call of duty in a manner completely consistent with the principles of TG?”

                        Class IV:

                        Class IV is a class of responsibility. This class takes not only in-game abilities into account, but also how a player takes that role into the community. Those being considered for a Class IV should demonstrate a marked ability to play in and educate about a role. Activity on the forums is almost essential. A players reputation in a particular role should be beginning to form in his peers and should be consistently performing the duties of the role in an excellent manner well above the call of duty. He should be able to describe the role and the expectations of it to an interested party as well as perform those duties with a level of professionalism, mastery, and consistency that tells everyone around him that it is HIS role. Ask yourself, “Is this player known to me to be a master of the role ready and able to discharge the duties at any time and with a normal outcome of greatness? Has this player shown an interest in educating the community about the role? Has this player been a member in good standing within the community and is he well versed on the rules, restrictions, expectations, and ability to educate others about the role?”

                        Class V:

                        Class V is the level of mastery. This Class contains the members of the community that are undisputed master of their roles, able to perform the role practically flawlessly in most situations and demonstrate a level of skill and ability in a role consistent with a master. This player should be able to pass on the principles of the role to others and conducting themselves with the highest amount of respect, dignity, maturity, and skill. They should be recognized master in the community and show that level of master in all they do. There should be several nominations for this person for a Class V as a demonstrated ability to consistently, over time, impress others with their ability to perform the role at an unprecedented level of maturity and skill. Their level of community interaction should be high. Their reputation of their skill should be well known. As a well known member of TG Class V players should be carrying themselves in a manner of much higher maturity since they will be what most impresses new people to TG. Their performance should be setting the examples and standards of the role in the TG community for the game. Ask yourself, “Do these nominations show a level of skill in the role that is unmatched in the community? Does this player carry himself in a manner consistent with the principles of TG at all times? Does he show maturity at all time and in all situations presented both in-game and out? Does this player represent TG in a positive light? Does this player regularly contribute to the community to further the role? Has this player taught any TGU classes on the role? Has the player participated in any tournaments where this role was exacerbated?”

                        Class VI:

                        Class VI is the highest honor that TG can bestow upon a member in a particular game role. It is less about skill(as the player should already be a great player at it) and more about dedication to the role and the TG way of playing it over long periods of time. Players nominated for this ribbon class should be long standing members of TG that have been playing, teaching, and representing the role to TG vets and newbies alike for a long time will all the skill, maturity, and passion that comes from being a true team player. Nominations for this will be rare and, as such, granting of this ribbons will be up the admin staff of a particular game. They should decide for themselves what constitutes long-term contributions to a in-game role in a title at TG and it's surrounding community education about a players role and how it should be carried out. When nominating someone for this ribbon give many, specific examples of their long-term contributions toward the role. Tell why you feel this person deserves to be recognized in this high of a manner.
                        So, in other words, a class I fits your description. Also, I highly recommend that people take TGU courses. The little silver and gold pins that people have in their signatures indicate that they have either taken the basic, advanced or taught TGU courses on a particular subject. For example, the one at the bottom of my sig is the Advanced Medic Course pin, earned because I taught the course.

                        By the way, everyone ought to take note of this. Theres no time limitation for nominating people for ribbons. If you nominate someone for, say, a distinguished defense ribbon one week and they do a stellar job worthy of a nomination the following week, you can nominate them again. However, for higher class nominations, make sure they meet the criteria above and state in your nomination WHY they meet said criteria.


                        • #13
                          Re: Get Involved: Ribbons!

                          Thanks for that post too, that'll help in writing nominations somewhat.



                          • #14
                            Re: Get Involved: Ribbons!

                            Is there a way to join TG? And specified Thread to join and get Squad up?


                            • #15
                              Re: Get Involved: Ribbons!

                              when you have a forum account you are a member of TG. So now that you are a member I would suggest reading these Primer and rules.
                              If people are becoming so bored when playing that they have to resort to this immature behaviour I will give them something to do, call it a project. The project is "appeal a ban". - Wicks




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