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PR + Vista + High Settings + Resolution = Fail?

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  • PR + Vista + High Settings + Resolution = Fail?

    Anyone get Vista running on high settings & resolution without major lag (chopyness) on large scale maps (Kashan, Al basrah, fools road...)? I have looked around the net + PR forums + TG forums and have ran into two solutions:
    • Turning your textures to medium - the rest on high (Works)
    • Modifying your BF2.exe to support > 2gb ram (Works - but get PB md5 kicks if check is active on server)


    Anyone have a "magical" solution to this? Or have it working with simular settings without issues?

    Settings: 1680x1050 @ Highest & 8AA

    System:
    Nvidia 9800gtx
    4gb DDR2 RAM
    Vista x64
    AMD Athlon 4400+
    SB X-FI Gamer

    This is my third go @ Vista & PR.. Same results every time.

  • #2
    Re: PR + Vista + High Settings + Resolution = Fail?

    Why not just run textures on medium? The only result you'll see on high textures is a better looking glove and sleeve on your model...
    Skud


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    • #3
      Re: PR + Vista + High Settings + Resolution = Fail?

      Originally posted by TheSkudDestroyer View Post
      Why not just run textures on medium? The only result you'll see on high textures is a better looking glove and sleeve on your model...

      And that's assuming you're standing perfectly still :)

      DB

      «That looks like a really nice house except for that horrible bathroom.» Donrhos

      | |





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      • #4
        Re: PR + Vista + High Settings + Resolution = Fail?

        Originally posted by TheSkudDestroyer View Post
        Why not just run textures on medium? The only result you'll see on high textures is a better looking glove and sleeve on your model...
        Really? To me a whole bunch of other stuff looks soo "flat" compared to high... Good is good enough, but I prefer great :)

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