Announcement

Collapse
No announcement yet.

Please help!!!!!!!!!!!!!!!!! Critical error!!!!!!!!!!

Collapse
This topic is closed.
X
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • Please help!!!!!!!!!!!!!!!!! Critical error!!!!!!!!!!

    No Label

    Crash Time: 03/19/12 23:14:06

    OS: Windows XP 5.1 (Build: 2600)
    CPU: AuthenticAMD Unknown processor @ 2206 MHz with 1022MB RAM
    Video: NVIDIA GeForce 7300 SE/7200 GS (7533)

    UserName: HPAdministrator
    ComputerName: YOUR4DACD0EA75
    Application location: M:\Swat.4.[2CDs].[Game.Pc].[WwW.LiMiTeDiVx.CoM]\Content\System\

    SWAT Build Number: 31973

    CreateTexture failed(E_OUTOFMEMORY).

    History: FD3DTexture::Cache <- FD3DRenderInterface::CacheTexture <- FD3DRenderInterface::HandleCombinedMaterial <- FD3DRenderInterface::SetShaderMaterial <- FD3DRenderInterface::SetMaterialSP [InMaterial='bar_cashregister_shader' 0x12C9EC40 InMaterial->Outer='Bar_Tex'] <- StaticMeshBatchRenderer::RenderNonDynamicLit <- StaticMeshBatchRenderer::Render <- RenderStaticMeshBatchList <- FStaticMeshBatchList::Render <- RenderSolidScenePass <- RenderSolidScenePasses <- RenderLevel <- FLevelSceneNode::Render <- FCameraSceneNode::Render <- UScriptedTexture::execDrawPortal [(MirrorCamera SP-FoodWall.MirrorCamera2 @ Function Engine.GenericExternalCamera.RenderTexture : 003D)] <- UObject::CallFunction [SCRIPT='Engine.ScriptedTexture.DrawPortal' OBJ='MirrorCamera2Texture'] <- UObject::ProcessEvent [Function Engine.GenericExternalCamera.RenderTexture() on MirrorCamera SP-FoodWall.MirrorCamera2] <- UScriptedTexture::Get <- FD3DRenderInterface::HandleCombinedMaterial <- FD3DRenderInterface::SetSimpleMaterial <- FD3DRenderInterface::SetMaterialSP [InMaterial='MirrorCamera2Scaler' 0xEBCFA00 InMaterial->Outer='Transient'] <- RenderStaticMesh <- FDynamicActor::Render [Mirror4] <- RenderSolidScenePass <- RenderSolidScenePasses <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- PrecacheRenderData <- Precaching <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop->GenerateExtraCrashInfo [(GLevel: 'myLevel' PendingLevel: '(NULL)' NetMode: 'NM_Standalone'] <- MainLoop



    PLEASE HELP! What can i do to fix this problem?

  • #2
    Re: Please help!!!!!!!!!!!!!!!!! Critical error!!!!!!!!!!

    Originally posted by laser View Post
    Application location: M:\Swat.4.[2CDs].[Game.Pc].[WwW.LiMiTeDiVx.CoM]\Content\System\

    PLEASE HELP! What can i do to fix this problem?
    Buy the game.
    "War is not about what's right, It's about what's left"
    "There is no flag large enough to cover the shame of killing Innocent people"
    "If we don't end war, War will end us"

    Comment


    • #3
      Re: Please help!!!!!!!!!!!!!!!!! Critical error!!!!!!!!!!

      Second.

      Current ARMA Development Project: No Current Project

      "An infantryman needs a leader to be the standard against which he can judge all soldiers."

      Friend of |TG| Chief

      Comment

      Connect

      Collapse

      TeamSpeak 3 Server

      Collapse

      Advertisement

      Collapse

      Twitter Feed

      Collapse

      Working...
      X