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DICE, Have you Forgotten Integrated Teamwork?

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  • DICE, Have you Forgotten Integrated Teamwork?

    What made the Battlefield series GREAT was the features that other First Person Shooters (FPS) did not and still do not possess. The innovative pillar that elevated Battlefield above the rest was integrated teamwork.

    Other video games have taken a large group of people and created an entertaining environment. Battlefield brought together 64 strangers, formed an organized structure to what would otherwise be a chaotic mob, evolved the gaming industry, and created another whole level of FUN.

    Now instead of players just looking out for themselves, DICE created the conditions to encourage cooperation. They gave online players the tools and incentives to unite as a functioning team. Players volunteered to be an integral part of a structured group which succeeded with the concept of division of labor. Their specialized role allowed their small groups to unite under of the banner of a cohesive team to experience synergy. That’s right, all of the individuals produced a result that would not have been obtainable by any of them independently.

    DICE introduced the lessons learned from centuries of warfare to online gaming. The Roman Legions of ancient times consistently defeated less organized adversaries. They united as a team using the combined arms approach to warfare.

    Military organizations need a Leader. Someone must be in-charge. There has to be a unity of command. The commander establishes objectives to be accomplished by the collective group. Ask yourself, “How many professional sports teams do NOT have a coach?”

    DICE broke new ground by putting in place systems that created a positive social atmosphere. They changed online gaming behavior. Here is their winning line-up:

    Commander – Lead the team, Intelligence, Logistics support
    Squad Leader – Lead the squad, mobile spawn, coordinate with team lead

    Assault – Primary killer, organic indirect fire
    Anti-Tank – Destroy vehicles
    Spec Ops – Destroy equipment
    Sniper – Long range killing, surveillance

    Engineer – Repair, counter vehice mobility
    Medic – Restore health
    Support – Ammo resupply, suppressive fire



    With the following modern military branches represented:
    Infantry
    Armor
    Artillery
    Air Defense
    Aviation
    Special Forces

    And on a small scale (or represented function):
    Medical
    Transportation
    Engineer
    Ordinance
    Signal (Commo Rose & Functioning VoIP)

    So, why are Battlefield Veterans up-in-arms about the limited information that has been made public reference Battlefield 3 (BF3)?

    First, because they care about the future of the Battlefield series.

    Second, because of the disturbing information that has been released by DICE. Here is a brief summary of what was stated by the DICE representative to the GameInformer magazine (FEB 2011) reference the Commander mode:

    “… giving the power back to the players so everyone could use it... We lowered the threshold for everyone because we gave it to everyone. We now know where the boundaries are for keeping the strategic depth and complexity while lowering the threshold to get in.”

    Battlefield fans want the series to progress and not revert into pandemonium commonly known in other FPS video games.

    The remaining portion of this message may come across as a little corny, but none the less,… on target. The 1991 film “Hook” starring Robin Williams and Dustin Hoffman. The main character Peter Banning forgets he is, in fact, Peter Pan and must be forced to remember his past. I order to truly recall his personal history he must discover his “happy thought.”

    The leadership at DICE should make their employees play the Battlefield 2 and Battlefield 2142 games. There are many indications that they have forgotten the unprecedented gameplay.

    DICE, for the sake of the Battlefield series, you must commit to memory your “happy thought.” DICE remember your “happy thought” is – Integrated Teamwork.

  • #2
    Re: DICE, Have you Forgotten Integrated Teamwork?

    yup - Integrated teamwork = functional chain of command.

    See this thread for discussion: What BF3 needs to be liked.

    Comment


    • #3
      Re: DICE, Have you Forgotten Integrated Teamwork?

      My God. Perfectest post.

      Comment


      • #4
        Re: DICE, Have you Forgotten Integrated Teamwork?

        “… giving the power back to the players so everyone could use it... We lowered the threshold for everyone because we gave it to everyone. We now know where the boundaries are for keeping the strategic depth and complexity while lowering the threshold to get in.”

        I recall hearing from DICE that they like how they let everyone use the UAV and other options that were previously owned by the commander.

        I'm not even going to express what I feel about that. Kinda the same thing with having a drivers license, everyone has one, although not everyone is capable of driving safe and shouldn't have gotten one.
        ˝Memento audere semper˝


        Comment


        • #5
          Re: DICE, Have you Forgotten Integrated Teamwork?

          perfecto

          Comment


          • #6
            Re: DICE, Have you Forgotten Integrated Teamwork?

            OP, why not post this in the official EA BF3 forums?

            http://forum.ea.com/eaforum/forums/show/3923.page
            Anger is a gift - Malcolm X

            Comment


            • #7
              Re: DICE, Have you Forgotten Integrated Teamwork?

              Yeah I agree.

              Note, did you notice the Why does battlefield suck to play thread? Unbelievable, if I had some spare energy to use and a little more will power I'd create a account and reply to the guy claiming COD has a better feel for the game than Battlefield.
              ˝Memento audere semper˝


              Comment


              • #8
                Re: DICE, Have you Forgotten Integrated Teamwork?

                Originally posted by SharinganTH1422 View Post
                OP, why not post this in the official EA BF3 forums?...
                Good idea

                Comment


                • #9
                  Re: DICE, Have you Forgotten Integrated Teamwork?

                  I remember starting out in Battlefield as my first FPS experience. I couldn't hit the broad side of a barn yet and movement was about the only thing I could handle. I was perfectly fine relegating myself to a silent soldier, taking orders, and informing my squad leader that I was only good for heals and revives. I got better and eventually was urged to take up the mantle of commander. I tried my best and still lost, but it felt awesome. BC2's power to the players didn't give me anything. I hate it when I see someone grab the UAV and immediately crash/shot/do nothing. Q spotting sucked and felt cheap. Lack of VOIP killed it. Shoddy hit detection drove it to the grave.

                  Comment


                  • #10
                    Re: DICE, Have you Forgotten Integrated Teamwork?

                    Good thing that TG is TG, hopefully any short comings this game may have in terms of chain of command can possibly be fixed in our community. fingers crossed !

                    Comment


                    • #11
                      Re: DICE, Have you Forgotten Integrated Teamwork?

                      Did anyone else notice that OP's picture strongly resembles Niko Bellic?


                      If this is my commander, I am not sure that I want one;)

                      Comment


                      • #12
                        Re: DICE, Have you Forgotten Integrated Teamwork?

                        ...wonder if there is Vodka in that coffee cup...

                        Comment


                        • #13
                          Re: DICE, Have you Forgotten Integrated Teamwork?

                          Originally posted by sfscriv View Post
                          Good idea
                          Give us a link when/if you do.
                          Anger is a gift - Malcolm X

                          Comment


                          • #14
                            Re: DICE, Have you Forgotten Integrated Teamwork?

                            Originally posted by Sirusblk View Post
                            I remember starting out in Battlefield as my first FPS experience. I couldn't hit the broad side of a barn yet and movement was about the only thing I could handle. I was perfectly fine relegating myself to a silent soldier, taking orders, and informing my squad leader that I was only good for heals and revives. I got better and eventually was urged to take up the mantle of commander. I tried my best and still lost, but it felt awesome. BC2's power to the players didn't give me anything. I hate it when I see someone grab the UAV and immediately crash/shot/do nothing. Q spotting sucked and felt cheap. Lack of VOIP killed it. Shoddy hit detection drove it to the grave.
                            I do like the BF2 style organization better, but hit detection in BC2 is better than BF2 ever was to be honest.

                            Comment


                            • #15
                              Re: DICE, Have you Forgotten Integrated Teamwork?

                              BC2 had the absolute worst hit detection.

                              Comment

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