THE BUZZ: Good news Battlefield 3 fans: It’s time for another round of tweets from DICE’s Alan Kertz, the ever-flowing fountain of information for all things Battlefield 3. Here’s a rundown of some of his most recent tweets, along with the questions that resulted in the answers.
When a Bad Company 2 player talked about hitreg: “Well we don’t have that Hitreg problem anymore, totally new system for BF3.”
When asked about supersonic bullets making a cracking noise when traveling through the air (as they do in real life): “They do, when close enough.”
When asked if transport helicopters have any weapons for the pilot: “We want the pilot of a transport chopper to focus on transport and giving targets for gunners. We reward him for that as well.”
When asked if higher-powered sniper rifles are OHK when shot in center mass on hardcore mode: “I don’t plan to have it that way at max range, but inside a certain distance, yes. It was unbalanced in BC2 always 1HK body.”
When asked if there will be 6x or 8x sniper-like scopes for the AR platforms: “6x is the highest zoom level available outside of recon rifles. There’s of course some limits to which guns can use them.”
When asked if the number of flags in conquest mode is the same on all platforms: “Flag number varies between Conquest Small and Conquest Large. But is consistent across platforms.”
When asked if shotguns have actual defining stats: “Shotguns vary in reload method, capacity, rate of fire, spread, and recoil.”
When a fan mentioned that server admins should be able to set time of day: “Our art team is really focused on making each map unique, time of day and atmospheric conditions are key to that.”
When asked if DICE has removed the ability for the shotgun to serve as an OHK sniper rifle: “Much to shotgun sniper’s disappointment, yes.”
Glad to hear that they may have fixed the hitreg issue of BC2 with this new system they're implementing for BF3.