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Top 10 Battlefield 3 Open Beta issues and how we are addressing them

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  • Top 10 Battlefield 3 Open Beta issues and how we are addressing them

    http://blogs.battlefield.ea.com/batt...246-dfj.aspx##

    We’re more than half way through the open beta and thrilled to see so many people still enjoying the game while continuing to give us great feedback. As part of our dedication to showing you how your feedback is directly affecting and improving Battlefield 3, here are the latest Top-Ten Community Issues that we’re addressing.



    1. Squad issues: Cannot play with friends within same squad, squads get split up onto opposite teams, etc.
    There will be improved squad functionality in the retail game (including but not limited to): the ability to create squads prior to launching into a game, sticking with your squad when joining a game and continuing together through future games (If team balance on the server allows it), inviting friends to a squad and changing squads once in game.


    2. Regarding additional Open Beta content and fixes/patches for consoles, including PlayStation 3 issues with chat and party systems
    While we would like to patch the Open Beta, DICE is currently focusing its available resources on polishing the retail game.


    3. Will DICE have enough time to iron out everything by release?
    Please see General Manager Karl Magnus Troedsson's blog post regarding this question.


    4. Can we have ability to change settings/options before deployment into match on PC?
    The ability to modify your settings via the deploy screen has been added into the retail game.


    5. Issues with terrain stability and “falling into the map” on Operation Métro
    This has been fixed for the beta via a server side update.


    6. Kill cam sometimes zooms out too far or outside the map
    This has been fixed for the launch of the retail game.


    7. A bug that sometimes keeps some players from being able to sprint
    This has been fixed for the launch of the retail game.


    8. Screen flickering/stuttering. Blue screen remains after respawn. Game locks up after deploying C4 (360)
    This has been fixed for the launch of the retail game.


    9. Downed bodies appear to be dead, but are not
    The DICE team has been looking into this issue – which is caused by a combination of incidents in a confined area - and are working hard to address the issue for the launch of the retail game.


    10. Why is the hit detection seemingly different from Battlefield: Bad Company 2?
    The netcode is one of the many things that we are testing as part of the Open Beta and is not necessarily reflective of the final retail game. The DICE team appreciates and has heard the feedback you’ve provided and is further optimizing online play.



    Don’t forget to keep submitting your ideas and issues to the Battlelog forums. Thanks to your help and participation we’re on track to make Battlefield 3 our greatest game to date!
    BlackSheepTx

  • #2
    Re: Top 10 Battlefield 3 Open Beta issues and how we are addressing them

    Great that they are communicating but this entire list are things they knew before shipping the beta. None of it is based on beta feedback. Issues like...

    Squads
    SL spawning
    VoIP
    Super nova flashlights
    Ump
    Hacks
    Vehicle responsiveness
    Vehicle effectiveness
    Unlimited sprint

    These are feedback items based on playing the beta. Also I am very concerned about squads again as this thing only talked about creating squads via Battlelog and ignores the in gMe squad management issues.
    Battlefield Samurai 'Banzaaaiii!!!

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    • #3
      Re: Top 10 Battlefield 3 Open Beta issues and how we are addressing them

      no mention about voip. very telling.

      Comment


      • #4
        Re: Top 10 Battlefield 3 Open Beta issues and how we are addressing them

        Yawn! ... More typical PR spin.... In other news...
        Imaging a real super kewl 21st signature here

        Situational Awareness Deficiency Syndrome
        It is a serious disease.
        Please Q-Spot! generously

        Yah, I got me medals somewhere around here

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        • #5
          Re: Top 10 Battlefield 3 Open Beta issues and how we are addressing them

          Originally posted by frozenchrome View Post
          Yawn! ... More typical PR spin.... In other news...
          This.
          sigpic

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          • #6
            Re: Top 10 Battlefield 3 Open Beta issues and how we are addressing them

            6. Kill cam sometimes zooms out too far or outside the map
            That's a relief.

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            • #7
              Re: Top 10 Battlefield 3 Open Beta issues and how we are addressing them

              Originally posted by BleedingKnee View Post
              That's a relief.
              I know ! ... I was just about to cancel my pre-order until they released this info.

              Comment


              • #8
                What I'm worried about is how many glitches are we going to find within vehicles and other maps. This may just be the tip of the iceberg.
                sigpic

                Former Pathfinder
                Former ARMA Admin
                Former ARMA TGU instructor
                Former TGU Headmaster
                Current Noob
                Im also pretty bad at World of Tanks -

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                • #9
                  Re: Top 10 Battlefield 3 Open Beta issues and how we are addressing them

                  Originally posted by BlackSheepTx View Post
                  9. Downed bodies appear to be dead, but are not
                  The DICE team has been looking into this issue – which is caused by a combination of incidents in a confined area - and are working hard to address the issue for the launch of the retail game.
                  code for "we don't have a clue!"



                  Comment


                  • #10
                    Re: Top 10 Battlefield 3 Open Beta issues and how we are addressing them

                    Originally posted by machowner View Post
                    code for "we don't have a clue!"
                    Yeah, that's sad considering I have no idea how they could have proceeded past the version of the Beta they released to us into the version they are on without running into that problem. It was within the first day in the Beta that I was running into being killed by random dead bodies.
                    A.E.K.Δ.B.

                    Comment


                    • #11
                      Originally posted by bolagnaise View Post
                      What I'm worried about is how many glitches are we going to find within vehicles and other maps. This may just be the tip of the iceberg.
                      Welcome to any BF game ever made, I hope everyone remembers how long it took to get bf2 right. Yet amazinly we still had fun :D

                      Sent from my SPH-P100 using Tapatalk
                      "Everyone makes fun of us rednecks with our big trucks and all our guns........until the zombie apocalypse"

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                      • #12
                        Re: Top 10 Battlefield 3 Open Beta issues and how we are addressing them

                        I want a map that works even when the sun is shining.

                        Comment


                        • #13
                          Re: Top 10 Battlefield 3 Open Beta issues and how we are addressing them

                          I am less concerned about the bugs than poor design decisions. At least the bugs they plan to fix.
                          Battlefield Samurai 'Banzaaaiii!!!

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                          • #14
                            Re: Top 10 Battlefield 3 Open Beta issues and how we are addressing them

                            i hate how they didnt mention voip, ;(
                            |TG-Irr| di1lweed1212

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                            • #15
                              Re: Top 10 Battlefield 3 Open Beta issues and how we are addressing them

                              Originally posted by di1lweed1212 View Post
                              i hate how they didnt mention voip, ;(
                              Indeed.

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