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  • No such thing as friendly mines

    Unlike some previous BF titles, mines (both AT and claymores) are triggered by friendlies if the server has friendly fire enabled. And TG always has FF enabled.

    So please
    # Do not place mines in areas of heavy friendly traffic
    # Do keep an eye out for the friendly explosive marker

  • #2
    Re: No such thing as friendly mines

    To be perfectly honest, unless you're doing a hit and run on a flag, I'd really prefer people to not use claymores at all. For one thing, I think there are better things to include in your kit (the airburst is easily one of the best weapons in the game so far as I can tell and the mortar is situationally very useful, plus you always want some resupply). But mostly, I don't think claymores are worth it.

    Vehicle mines are a different matter, and I think they probably need to be used, but it's a lot easier to seal off an approach with vehicle mines and be pretty sure you won't hit a friendly than it is to use a claymore in that manner.
    .

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    • #3
      Re: No such thing as friendly mines

      I am guilty of finding all friendly mines.
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      • #4
        Re: No such thing as friendly mines

        Originally posted by Spur View Post
        I am guilty of finding all friendly mines.
        so by "finding" you mean tripping? ;)

        I like this feature! makes it more realistic...a claymore doesn't know the difference between a friendly or foe in real life....so why should it in a game.
        |TG-Irr| di1lweed1212

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        • #5
          Re: No such thing as friendly mines

          I believe in being thorough. No stone unturned, or mine untripped.

          Originally posted by di1lweed1212 View Post
          so by "finding" you mean tripping? ;)

          I like this feature! makes it more realistic...a claymore doesn't know the difference between a friendly or foe in real life....so why should it in a game.
          sigpic

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          • #6
            Re: No such thing as friendly mines

            Originally posted by di1lweed1212 View Post
            I like this feature! makes it more realistic...a claymore doesn't know the difference between a friendly or foe in real life....so why should it in a game.
            It was like this in POE2.

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            • #7
              Re: No such thing as friendly mines

              Originally posted by Spur View Post
              I believe in being thorough. No stone unturned, or mine untripped.
              hahhaa ill leave one just for you spur :)

              I never played POE2 Draeh, sadly, sounded like an mod from all the little bits ive heard
              |TG-Irr| di1lweed1212

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              • #8
                Re: No such thing as friendly mines

                Originally posted by di1lweed1212 View Post
                so by "finding" you mean tripping? ;)

                I like this feature! makes it more realistic...a claymore doesn't know the difference between a friendly or foe in real life....so why should it in a game.
                Well simply put...because it is a game and not real life. There is a fine line between trying to play in a realistic manner and being able to enjoy the game. The way it is now mines are all but useless as there is no practical way to assure it is a enemy and not a friendly who is going to trip it. Now in this particular instance I agree with Zoraster that I think there are other utilities that are much more useful for the kit so I probably wouldn't use them even if they didn't trip from friendly's. That being said I personally think this is one of the things that steps over the line on the realism side.
                Proud to have been an Irregular!
                |TG-56th| S.Kyle23

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                • #9
                  Re: No such thing as friendly mines

                  It's irrelevant, but BF2 was like this too, not just the PoE2 mod.

                  I agree with dil - beware mines.

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                  • #10
                    Re: No such thing as friendly mines

                    As a frequent tank driver in previous BF titles I would often equip both AT mines and my repair torch. When I drove through a crossroads, choke point, or an intersection to cover my back, I would drop the mines and would almost always net myself a tank kill. A couple days ago I hopped in, the same plan in mind, ran in-front of my tank to plant some mines at an intersection to protect one of our back flags from being capped by an enemy tank, jumped back into my tank and drove forward. I was treated with an unexpected spectacle of my own tank exploding.

                    One question though, do your mines remain on the ground even after death and switching classes? I suppose that same question can be targeted towards claymores as well.
                    A.E.K.Δ.B.

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                    • #11
                      Re: No such thing as friendly mines

                      Originally posted by Kappa View Post
                      One question though, do your mines remain on the ground even after death and switching classes? I suppose that same question can be targeted towards claymores as well.
                      Yes mines do stay, I have had my mines go off, much later, after a couple deaths, and class switches. As long as you dont lay more down. With Anti-Tank squad perks, I can have 6 mines down at a time.

                      ... IRT

                      As for killing friendlies with my mines, I am sorry you ran over my mines 4 times that round. But you know what? They show up on the map, and in front of you on the ground as you move around, same with claymores. In fact enemy ones will show up as red icons, if a friendly "spots" them. And if you are going to drive your vehicle willy-nilly around the map with out any care for your surroundings, BOOM your dead, not just from friendly, but from enemy mines too.

                      I dont think we should have to limit our kit loadouts because players want to be able to tear around the map without any caution. Tonight, my squad was inside a house on Railway, when a friendly tank drove through the back of the house toward the flag, with no concern that there were obviously blue triangles in the house on the map. As I lay looking at the sky in the death screen, I wish I had put mines in the house. :/
                      theeANGELofDEATH(Steam/Origin)
                      E Pluribus Unum
                      Sarcasm is just another free service I offer
                      Si vis pacem, para bellum .. Molon Labe

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                      • #12
                        Re: No such thing as friendly mines

                        Agree wholheartedly with AngeloftheD, some common sense needs to be applied rather than restrictions. An engineer should be putting his mines where friendly tanks are less likely to roll by than enemy tanks and a Tanker should really be aware of his surroundings, I fall pray to sloppiness myself quite a lot when I'm rolling around in armor ergo I'm usually the one saying "my bad" when I roll over friendly mines mostly because it really is my fault for not even checking the road before storming through the village.

                        Claymores are probably a little trickier due to the fast paced infantry combat in this game, in this case I think the responsibility lies more on the placer because it can be hard spotting every detail when there's a poopstorm of explosions, suppresion and gunshots all around you as Infantry.
                        Last edited by ghadlan; 11-04-2013, 06:22 AM.
                        sigpic|TG-6th|ghadlan
                        [unit][armor]

                        Sure I have flown plenty of choppers, I have just never landed one.

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                        • #13
                          Originally posted by Spur View Post
                          I believe in being thorough. No stone unturned, or mine untripped.

                          Originally posted by di1lweed1212 View Post
                          so by "finding" you mean tripping? ;)

                          I like this feature! makes it more realistic...a claymore doesn't know the difference between a friendly or foe in real life....so why should it in a game.
                          Lol! I do the same thing! I am my squads personal EOD specialist/meatshield! Don't worry guys, I'll trip those mines so you don't have to!

                          "Quando omni flunkus moritati" -Red Green Show
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                          • #14
                            Re: No such thing as friendly mines

                            Good discussion--I agree--tankers need to watch for mines...both friendly and enemy. The game gives you the location of the mines and I would say scanning for them constantly should be an ingrained action, especially for those specializing in armor usage.

                            I think claymores have their place. Some flags inside buildings for instance. If my squad is on defense locking down a flag a well placed claymore on an unguarded entrance can save the day. Situational...
                            sigpic
                            |TG-1st|Grunt
                            ARMA Admin (retired)
                            Pathfinder-Spartan 5

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                            • #15
                              Re: No such thing as friendly mines

                              I'm enjoying these unexpected changes to Battlefield. It is making the game better and better for me at least! Who knows in a couple of years maybe we'll be playing an EA sponsored Project Reality game ;-)
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