If this is your first visit, be sure to
check out the FAQ by clicking the
link above. You may have to register
before you can post: click the register link above to proceed. To start viewing messages,
select the forum that you want to visit from the selection below.
Granted this video is the Xbox one version, but given the current stat of gaming I would say its safe to assume it will be a mirror image of what we can expect to see. Also, based on what I could see apart from some updated graphics and a Levelution update it looks to be the exact same layout with a few added side routes.
KnyghtMare ~You could always tell the person holding the gun to your head you would like to play on a different server...
Oh, if we only had a 32 man server. We could probably fill it with all TG players.
I think 48 is a better number, but on those big maps the small number make it a problem, i wish you can setup the ammount of players for each map depending on the size, that will be an interesting tool.
In this day and age, so many years after BF 1942, we should be having a LOT more that 64 player discussions. PS2 has huge numbers. PR had 100, ArmA can easily do that as well. The maps are too small and the count too low. Give us 8km squared maps and 100+ players on this engine.....wow.
The changes look good because they are just that - changes. But at the end of the day they still appear to be the same tired old maps. I want something to hold my interest........