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Map vote script now active

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  • [ANNOUNCEMENT] Map vote script now active

    I've installed a map vote script on the server, which should help those during seeding hours.

    Players will have the option to choose between 5 maps towards the end of a round. It will randomly select these maps to vote on based on the current map list, with maps played recently having a lower chance of being selected.

    I didn't join a squad once and this guy named Nardini took me into the back room and beat me with a sock of oranges.


  • #2
    Re: Map vote script now active

    Nice!


    Sent from my iPhone using Tapatalk
    |TG|Melee
    Clear Eyes, Full Hearts, Can't Lose!

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    • #3
      Re: Map vote script now active

      Thats awesome!

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      • #4
        Re: Map vote script now active

        Fixed the issue with the sniper script and infantry only. I'll be tweaking things later today to hopefully provide a better selection for the vote.

        I didn't join a squad once and this guy named Nardini took me into the back room and beat me with a sock of oranges.

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        • #5
          Re: Map vote script now active

          Is there a problem with !givelead script? I tried giving the lead to Kevin last night but he was impervious to my advances!

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          • #6
            Re: Map vote script now active

            Originally posted by OldGunney View Post
            Is there a problem with !givelead script? I tried giving the lead to Kevin last night but he was impervious to my advances!
            It should be up and running now, feel free to post in the CAA forum if you notice anything else that isn't working as normal.

            I didn't join a squad once and this guy named Nardini took me into the back room and beat me with a sock of oranges.

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            • #7
              Re: Map vote script now active

              naaa gunny it was my antilead script :)
              |TG18|KevinS_1RCR

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