Announcement

Collapse
No announcement yet.

Welcome to Tactical Gamer! Everyone needs to read this.

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • Welcome to Tactical Gamer! Everyone needs to read this.

    First off, This is a long post, but it extremely important for EVERYONE to read this. Consider this a requirement.


    Hello folks. For a while, let's all pretend everyone reading this is brand new to TG.

    You joined this random server, got kicked seemingly randomly kicked and came to the site to ask why. You noticed the server banner said Team Work and you thought, oh I like this.

    Ladies and gentlemen,

    Welcome to Tactical Gamer!


    Hi, I'm O'Niell. I am the Operations Administrator at Tactical Gamer. My job is to oversee and administrate the Tactical Gamer community, Game officers, game administrators, servers, website, players, our standard of play, and other such areas.

    Let me explain what we are about, how we play, and the levels of commitment we demand from you as a potential TG member.

    Tactical Gamer is a community based on mature, teamwork oriented game play. What does this mean? Well, when we look at games, we look at the multiplayer. We see how this game can serve our standards of game play. But I'm getting ahead of myself.

    The way we play games is special and unique to any other group in the world. Our gameplay style is this:
    Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine, regardless of the level of advantage, if any, it gives over the opposing team.
    This is from our Primer. It is our constitution for a simplistic comparison; and it is what's used as our standard for supporting games as a community. It is often one of the most discussed elements within TG. Some people think that this means we only play ultra-realistic games that are based in real-life. This is not the case. We play simulation within the confines of the individual game. In terms of real-life type games, this is simple. We play in a teamwork oriented environment where we make sure our players maintain the highest level of effort to uphold our ideas. You don't have to be the best player to join TG, you simply must be a dedicated teamplayer and looking for a community where the highest standards of teamwork for the game are upheld.

    This is held through in games that are...less than realistic. Futuristic, space, WWII, WWI, Ancient, mid evil, fantasy, simulator, the list goes on and on. These games are not generally what people think as ultra-realistic games. However, at TG we support many of these such games. Games such as BC2, BF2142, COD:MW2, COD:BO, and others throughout the history of TG have often been debated as weather or not they fit the TG framework.

    To answer this question I have one simple question:
    Can any of these games be played in a tactical manner where teamwork, communication, maturity, and a desire to have a blast as a team are key? If yes, then this is a game that TG would consider supporting. This is the first step of how TG decides what is fitting for our community and what is not.

    Despite this, some games are more fitted for us than others. Some require changing the game and the play style of the game in order to play the game in a TG way. This is where the game either stand or falls at TG. Can a game that is not predisposed to our play style be supported by TG? Yes, it can. However, the game often has to be modified to the extent the game can to be more of the style we want. This includes kill cams, unrealistic spotting, Friendly fire, mods, etc. All of these can be used to play the game in a way that is more to our liking.

    One thing that TG will never do is violate our principles on game play. Many times in the history of TG we have fought with the desire to have populated servers vs. our modifications that create a style of play we like. What is comes down to is this. Tactical Gamer is about teamwork, not full servers. We try our best to educate players that happen to find our server and bring them into the fold. However, we will not change the very fabric of TG to cater to the average game player. In order to play at TG successfully(In terms of enjoyment not score) you must be willing to play to those higher standards. If you're not, then TG is not the place for you. Tactical Gamer is not here to cater to everyone. We are here to provide a community away from the general mayhem that is video games. We know that this isn't for everyone and we don't judge anyone because of that.

    So, the bottom line? If you are willing to accept that TG is more than a full server and are willing to understand that we take our standards seriously then welcome to TG. You must understand that we will NOT compromise our style in order to bring people in. Period. Stop. We will not make the games we support more appealing to non-TG styles for the simple reason of filling servers.

    If this is too much for you then I would question why you are here. We don't dislike folks that don't think our way, but TG is not for everyone.

    But let's assume that you want to be a member of TG. I have just one thing to say:

    Welcome to Tactical Gamer!

    Let's Rock!
    Last edited by oniell121; 01-19-2011, 01:17 PM. Reason: Editing for stupid grammar mistakes.



  • #2
    Re: Welcome to Tactical Gamer! Everyone needs to read this.

    Yes. Quality is always better than quantity.


    Comment


    • #3
      Re: Welcome to Tactical Gamer! Everyone needs to read this.

      Well said!

      I deserve a ribbon for Mortar Specialist

      Artillery conquers and infantry occupies.
      J.F.C. Fuller

      Proud to have been a member of the 5th, 71st and my beloved 19th

      Comment


      • #4
        Re: Welcome to Tactical Gamer! Everyone needs to read this.

        +1!!!






        "TG was created to cater to a VERY specific type of gamer rather than trying to appeal to the greater gaming population....Tactical Gamer is not mainstream. We are not trying to attract mainstream gamers" ~ Apophis

        Comment


        • #5
          Re: Welcome to Tactical Gamer! Everyone needs to read this.

          Some may call us elitist. I think we are elite, but not elitist. We have a variety of skill levels here, running the gamut from wicked fast and scary smart all the way to newbies. The difference between TG and some super cool competitive clan is that we embrace everyone who is willing to play by our rules, regardless of their overall skill.

          Oh, and make no mistake, we breed talent. The hottest fire makes the strongest steel, and I am of the belief that TG servers are day in and day out servers with quality players on in large numbers, and they are unique among the gaming world in combining a high level of play with judicious admin team and an incredibly open, welcoming environment. One night a pubbie asked what TG was and no less then 12 people stopped their play to type our web address into chat. I know I've seen many new members brought in by BC2, which is hardly the most TG of games. Yet it has flourished here, and it's due to the way everyone continues to act upon our shared goals and ethics. You'll also notice our servers are usually highly ranked worldwide, and this is due to the TG way.

          Carry on.

          Comment


          • #6
            Re: Welcome to Tactical Gamer! Everyone needs to read this.

            Excellent comments, Britt.

            TG has awesome recruiting power.

            TG educates players and improves player's skills.

            TG is elite AND inclusive.

            TG is defined by its ethics and values.

            As a result, TG is highly ranked.

            And TG is one of the longest running online gaming communities.
            sigpic

            Comment


            • #7
              Re: Welcome to Tactical Gamer! Everyone needs to read this.

              I agree with verdict on the server settings. We can't sacrifice the tg playstyle in an effort to have more, sub-par, rounds. I have played on a lot of servers from various games. Only one community/server has had me open up my wallet to support it. (Those who know me well can appriciate how difficult a task that is)
              "The electric Yellow's got me by the brain banana!"

              Comment


              • #8
                Re: Welcome to Tactical Gamer! Everyone needs to read this.

                this is one of the reasons why i joined TG in 2007. the work of game play in squads and not having to deal with players from a "clan" having big egos and talk crap about a squad mate saying how bad they suck and what not.
                TG gamers do know how to have fun and joke around here and there but over all very friendly.
                and i like playing as a team instead of going into a server where everyone is trying to do there own thing and always end up losing. and like what Yellow-Asterisk said, TG is the only site i ever signed up to pay every month so i can support them because i love how TG works
                AKA: FoxDelta



                My PC.
                Case: NZXT M59,
                ASUS Mother Board M4A77D,
                AMD Phemon II x4 3.2GHz ,
                GTX 570 1.2GB 320bit,
                DDR2 800 4GB RAM,
                PSU: Crosair 650w
                OS: Windows 7 Ultimate 32bit
                Res 1920x1080

                Comment


                • #9
                  Re: Welcome to Tactical Gamer! Everyone needs to read this.

                  I played TG on Team Fortress 2 and it died due to many factors. But what I really want to say is that the rules stated above leave very little to interpretation but on the original post some people said that they would like to turn off FF and On Kill Cam. These two functions are not in anyway infringements of the TG code. Otherwise how did Team Fortress 2 run for over a year with BOTH FF off and Killcams ON. If the community that plays the game follows the TG code AND these two funtions bring in MORE like minded gamers whats the harm done? Just my two cents as I recently bought BC2 when Vietnam came out expecting to get back into the TG of things but the servers are usually thin or off. I wouldnt mind experimenting with settings that DO NOT compromise the TG code in order to see more like minded individuals join.
                  Thanks

                  Comment


                  • #10
                    Re: Welcome to Tactical Gamer! Everyone needs to read this.

                    Oniell121's post should be posted on the front page for everyone to see when they come here, it is great.

                    Comment


                    • #11
                      Re: Welcome to Tactical Gamer! Everyone needs to read this.

                      Originally posted by ROCKS View Post
                      I played TG on Team Fortress 2 and it died due to many factors. But what I really want to say is that the rules stated above leave very little to interpretation but on the original post some people said that they would like to turn off FF and On Kill Cam. These two functions are not in anyway infringements of the TG code. Otherwise how did Team Fortress 2 run for over a year with BOTH FF off and Killcams ON. If the community that plays the game follows the TG code AND these two funtions bring in MORE like minded gamers whats the harm done? Just my two cents as I recently bought BC2 when Vietnam came out expecting to get back into the TG of things but the servers are usually thin or off. I wouldnt mind experimenting with settings that DO NOT compromise the TG code in order to see more like minded individuals join.
                      Thanks
                      TF2 isn't BC2. BC2 is more on the realistic side of the sliding scale. It's not PR, but it's closer to PR then TF2 is. The goal is to get as TG as possible for a given game. BC2 at the height of its foolishness will be more serious then the most serious game of TF2. If you're playing a realistic war game, then FF on is a litmus test for TG. Having no consequences for poor fire discipline is profoundly against what we stand for.

                      Comment

                      Connect

                      Collapse

                      TeamSpeak 3 Server

                      Collapse

                      Advertisement

                      Collapse

                      Twitter Feed

                      Collapse

                      Working...
                      X