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The Effective Leaderless Squad

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  • The Effective Leaderless Squad

    I had a great and too brief time last night running with [TG] J.U.N.E, [TG] Spur and [TG] ??? (sorry). I failed to run fraps, which is unfortunate as I would have captured an excellent example of a leaderless squad in operation.

    Most of the BC2 squads operate in an informal manner, without an acknowledged squad leader, so you are all familiar with the experience.

    At the start of each round a suggestion would be given by a squad member for an objective. Comms throughout our rounds were concise and focused on our common field of action. Cooperation was full on, and we proved to be an effective unit. At various times any given squad member would suggest a course of action, and all squad members cooperated.

    The evening was a reminder of the service (or product?) that Tactical Gamer provides: mature teamplay (which is guaranteed fun!).

    Collective intelligence and collective leadership.
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