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Tactical Planning Revolutionized?

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  • Tactical Planning Revolutionized?

    Check this out.

    http://www.fpsbanana.com/?section=vi...tools.main.351

    Thoughts? Discuss here! I think it's interesting, but I don't have the time to experiment with it just yet.

  • #2
    Re: Tactical Planning Revolutionized?

    that's very interesting, and could be extremely useful


    Comment


    • #3
      Re: Tactical Planning Revolutionized?

      It's a great tool for BF2 matches when we face other communities I don't know how it would work out in CS:S (perhaps better).
      The art of war is simple enough. Find out where your enemy is. Get at him as soon as you can. Strike him as hard as you can, and keep moving.



      I
      #83 of 213 things you cannot do in the army.
      83. Must not start any SITREP (Situation Report) with "I recently had an experience I just had to write you about...."

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      • #4
        Re: Tactical Planning Revolutionized?

        There were rumours of this a while back. Needs looking into.
        BFCL TF2 league admin

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        • #5
          Re: Tactical Planning Revolutionized?

          That looks like it could be really cool, I think it could help alot of people who have a hard time verbalizing their plans.

          Plus Root says he's always looking for reasons to add more time to the begining of rounds!

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          • #6
            Re: Tactical Planning Revolutionized?

            Looks neat!

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            • #7
              Re: Tactical Planning Revolutionized?

              Has anyone looked into this yet?
              BFCL TF2 league admin

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              • #8
                Re: Tactical Planning Revolutionized?

                i'll test it out this afternoon or tonight, whenever i get on


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                • #9
                  Re: Tactical Planning Revolutionized?

                  Well, I downloaded it. The title is "ATC for Splinter Cell Pandora Tomorrow."
                  Dunno why it's in the CS category, but that really sucks because it looked neat.

                  EDIT: Or can it be used for CSS???.....

                  Another EDIT: I cannot figure out how to use this for CSS.
                  Last edited by whistler; 05-04-2006, 12:33 PM.



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                  • #10
                    Re: Tactical Planning Revolutionized?

                    Originally posted by whistler's mother
                    Well, I downloaded it. The title is "ATC for Splinter Cell Pandora Tomorrow."
                    Dunno why it's in the CS category, but that really sucks because it looked neat.

                    EDIT: Or can it be used for CSS???.....
                    Despite the title, the description on fpsbanana says it's for CSS
                    BFCL TF2 league admin

                    Comment


                    • #11
                      Re: Tactical Planning Revolutionized?

                      Its basically just like paint, witha sweet SC skin. You can have 16 people or so i think connected to one picture. Someone can draw lines and add text and edit the picture, like a telestrator kinda. It also has several icons that you can place all over it, timed beacons, and images for enemy/player postions. It looks pretty kool actually.. the only problem I have is the fact that it only accepts PNG files. I tried to find a GIF or JPEG to PNG converter.. alas I r idiot and could not find a good one :(
                      Dizlor


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                      • #12
                        Re: Tactical Planning Revolutionized?

                        Originally posted by Gogeta
                        I tried to find a GIF or JPEG to PNG converter.. alas I r idiot and could not find a good one :(
                        Microsoft Paint. I can do it for you if you're lucky enough to not use windows :P


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                        • #13
                          Re: Tactical Planning Revolutionized?

                          omg... thanks *knockes on head
                          Dizlor


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                          • #14
                            Re: Tactical Planning Revolutionized?

                            This looks like it does have some poe-tential, after checking it out. We would just need some .png images of the maps (which coudl be done relatively easy). The only fallback - it doesn't really seem like something you could use on a round-by-round basis... and since the CSS gameplay is so dynamic, I'm not sure how deep it's actual use would be. Might be good for working out basic strategies though. TS + this? :p

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                            • #15
                              Re: Tactical Planning Revolutionized?

                              well I dont see the HUGe advantage of this program, if you are smart, you can visualize it neways right?

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