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  • cs:s realism mod

    i really like the realism mod, but not that many servers run it... where might i find the files to configure a server with it? thanks!

  • #2
    Re: cs:s realism mod

    paypal!

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    • #3
      Re: cs:s realism mod

      Geez, I'm not even sure I remember and I found the thing. Either way, the default mod has a few issues that've been tweaked to perfection on TG, the original could be a bit over the top at times. I'd ask a Vulcan or someone about the configurations as well.


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      • #4
        Re: cs:s realism mod

        How many Vulcans do we have? :) Isn't 1 good enough?



        FUN FUN

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        • #5
          Re: cs:s realism mod

          Originally posted by sparhawkxx View Post
          How many Vulcans do we have? :) Isn't 1 good enough?
          I'll leave that in there so noone from future ages will miss out on my DERPness.


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          • #6
            Re: cs:s realism mod

            http://forums.mattie.info/cs/forums/...ic.php?t=11253

            here ya go


            - -

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            • #7
              Re: cs:s realism mod

              Originally posted by Vulcan View Post
              There's some really nifty tools in there. That one where you're frozen upon entering the game until you've read and accepted the server rules is nice.

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              • #8
                Re: cs:s realism mod

                I like the froze idea.



                FUN FUN

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                • #9
                  Re: cs:s realism mod

                  Is there a way to make it not freeze me once I've read them once?
                  The trouble with the world is that the stupid are cocksure and the intelligent are full of doubt. ~
                  I have a tendency to key out three or four things and then let them battle for supremacy while I key, so there's a lot of backspacing as potential statements are slaughtered and eaten by the victors. ~
                  Feel free to quote me. ~

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                  • #10
                    Re: cs:s realism mod

                    Here's the full description of the freeze mod:

                    http://forums.mattie.info/cs/forums/...=frozen#140339

                    The wire cutting one lets you go for a quickie defuse if you don't have a kit by picking which wire to cut. Of course it's all guess work and the wrong one means the bomb goes off :P

                    http://forums.mattie.info/cs/forums/...re+cut&start=0

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                    • #11
                      Re: cs:s realism mod

                      It'd be neat if the bomber could dictate which wire will successfully defuse the bomb.
                      | | |

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                      • #12
                        Re: cs:s realism mod

                        awesome! thanks guy! we have already started trying it out and tweaking it. yeah, the knifing was a leetle overboard. look us up sometime if you want:

                        ok, i can't post links yet... google the-otc


                        thanks!

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