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CS Autoscript v1.0

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  • CS Autoscript v1.0

    Some of you might want to give this a try, looks pretty good.

    http://www.punkassfraggers.com/cgi-b...ArticleID=0592

  • #2
    Re: CS Autoscript v1.0

    This is my first time seeing such a thing. Would this file be considered incompatible from say a punkbuster, or a VAC point of view?



    A good man stands up for himself. A great man stands up for others.

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    • #3
      Re: CS Autoscript v1.0

      Seeing as there is no Punkbuster planned (that I know of) for Source and VAC2 is nonexistent as of yet, no. I doubt this will cause any trouble even when VAC2 is launched, they're just simple buy and chat scripts, etc. The guys at PAF aren't amateurs and wouldn't sabotage anyone like that. I think your pretty safe in using it if you choose, I'm sure going to give it a whirl. :icon_smil

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      • #4
        Re: CS Autoscript v1.0

        Rather than using a script for a bunch of specialized commands, I've just made general binds in the past. Or, used my L337 15wpm typing skillz. But, new mods call for new gameply. I'll get it when I get CS:S working.

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