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  • Tker Hub Problem

    For some reason everytime i get tked The hub comes up to pick 1 or 2 when i pick it just stays on screen even when the map changes. Is anyone else having this problem?

    DraG
    DraG

  • #2
    Re: Tker Hub Problem

    Hmmm, that doesn't happen to me.
    Weird.


    [tg-c1][conduct]

    Chuck Norris can believe it's not butter

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    • #3
      Re: Tker Hub Problem

      Heads Up Display?

      HUD?

      I have not experienced that.
      Steam Community? Add me. | Free Remote, Encrypted Backup

      Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

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      • #4
        Re: Tker Hub Problem

        For me when the TK punish / forgive menu comes up, if I try to use my keypad, it doesn't do anything. If I use the number keys along the top of the keyboard it works fine. ... and yes, the numlock is set correctly for the keypad.
        |TG-12th| asch
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        • #5
          Re: Tker Hub Problem

          The menu likely responds to the following binds: slot1, slot2. To whatever keys to which you have those commands bound will the menu respond.
          Steam Community? Add me. | Free Remote, Encrypted Backup

          Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

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          • #6
            Re: Tker Hub Problem

            Hmmm ok I didn't have 1 or 2 bound to anything moved slot 1 and 2 to mouse.
            How stupid of me I should have knew that!!!
            Thanks for reminding me of my stupidity.
            DraG

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            • #7
              Re: Tker Hub Problem

              No sweat, stupid.
              Steam Community? Add me. | Free Remote, Encrypted Backup

              Darkilla: In short, NS is pretty much really fast chess. With guns. Apophis: I haven't seen anyone say that SM's are better than non-SMs. Nordbomber: This is THE first server I've seen where either side can comeback from out of seemingly nowhere with the right teamwork. en4rcment: I have NEVER experienced the type of gameplay that I have found here. Nightly I am amazed at the personalities and gaming talent. Zephyr: Apophis is clearly a highly sophisticated self-aware AI construct that runs on a highly modified toaster oven in Wyzcrak's basement.

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              • #8
                Re: Tker Hub Problem




                A good man stands up for himself. A great man stands up for others.

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                • #9
                  Re: Tker Hub Problem

                  wont work with keypad because they are different binds :)

                  the upper numbers go like this:
                  slot1
                  slot2
                  slot3
                  slot4.. ect


                  The keypadgoes like this:
                  kp_end
                  kp_downarrow
                  kp_pgdn
                  kp_leftarrow
                  kp_5
                  kp_rightarrow
                  kp_home
                  kp_uparrow
                  kp_pgup


                  :)


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                  • #10
                    Re: Tker Hub Problem

                    I have slot 1 bound to two keys, both '1' and 'a'. It only works if I press 'a'.

                    3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine.

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