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  • Map rotation

    Letís get the new maps into the rotation if they are not already. If you need to make room , nukes and tides can go as far I am concerned.

  • #2
    Comments on de_tides

    The map sucks >_>

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    • #3
      Re: Map rotation

      Yeah, I think Tides can go....

      3) Support game play in a near-simulation environment. Where the focus of play would not be solely on doing what it takes to win, but doing so utilizing real-world combat strategy and tactics rather than leveraging exploits provided to players by the design of the game engine.

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      • #4
        Re: Map rotation

        I agree, Tides seems more geared to DM than tactical play.

        I really like View but I've only played it once and got my butt handed to me.
        I'd like to see a limit on snipers there. One or two could cover a ton of the map but too many snipers make for a bummer.


        EDIT: (Just now saw and am reading the View thread)


        [tg-c1][conduct]

        Chuck Norris can believe it's not butter

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